So I have this code here : Code:java public void fireWater(Location loc, int amount) {for (int i = 0; i < amount; i++) {Byte blockData = 0x0;FallingBlock fire = loc.getWorld().spawnFallingBlock(loc.add(0, 0.5, 0), Material.STATIONARY_WATER, blockData);fire.setVelocity(loc.getDirection().multiply(1D)); } } My question is, how can I change the type of water that is fired? Like, the flowing water kind. Is there a specific way to do it or is it impossible? thanks!
Remove its source block after a few seconds then. EDIT: Actually I don't know if higher data values would be infinite sources too, try using data value 1 on it. http://www.minecraftwiki.net/wiki/Data_value#Water_and_Lava