I seem to be getting an issue here: WrappedGameProfile result = new WrappedGameProfile(...
I am not using the "Essentials" plugin. What you suggested is something that I've tried, and, unfortunately it still triggers the WorldChange...
Hello! When players respawn in a world other than the primary world ("world", by default), they get teleported back to the world "world". I want...
Yes, I want it when it hits the player. And, for EntityDamageByEntityEvent, I don't know how to check if it was the fishing rod, neither do I know...
Well, the problem with that is that, in order to compare the cause, you compare it to an enum (I think).
Hi, I'm looking to get the player that is hit by the fishing rod. What events can I use in order to accomplish this?
Hello. Recently, I have had a few problems with NoCheatPlus. Even though I have disabled almost every fight check, there is a little delay when...
Nope. Disabling that didn't work.
Title says it all! How do I prevent players from putting out fire?
I understand.
I do that! It still doesn't work.
That's the thing! I don't have any methods. I have no methods that cancel inventory clicks, etc. You're not on the right terms, btw. What I mean...
Issue fixed.
Solved.
I will. Thank you for your generous help. EDIT: There seem to have been an issue on reload. It works great, thanks you for help! I removed all...
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