just the man i got the idea from :D this guy lives in hackish NMS crap :D
DO NOT UPDATE THAT PLUGIN! there is a much more effective way to do it using some rather hacky NMS ways that should work much better and take barley...
amazing this is still semi alive :D
Some way to easily store inventories would be great :D (MovingVan as I believe you called it)
EDIT: o i guess DormantOden already made one :)
yeah they are using an integrated webserver on the server (ie look at dynmap)
well in that example this wouldnt work but sometimes i use (my)sql to link server and web
iZone must use spout or some other sort of client mod...
and this relates to bukkitDev how?
I still love u :D
pcgirl Well looking at everything you showed there is absolutely no proof of this happening...noone has showed a single bad file or any results of...
jw which one of u devs wrote this? :) and yeah i may look into that...
yeah for all the people of the future u may wanna edit that post and make it a bit easier to understand :)
yeah i normally use it like that in loops but never when defining a variable...thx for the tip :)
yeah i figured i just dont see it used that way very often :) thx for the explanation anyway
hmmm not that i doubt you but ive never seen !BOOLEAN before. is test really false?
well unloading doesnt actually remove...in order to actually make sure its gone and never comes back i think you have to set each block to...
so many bumps...though i think in order to permanently remove a world i think u have to delete it w/ java.io
Separate names with a comma.