What im looking for is somewhat like a "tip" plugin. But where users can buy time and ad tips. For example Bob could spend $100 of his ingame money...
I cannot see why this isnt firing..everything lines up I transfer to the end..I get the message from 'player.sendMessage(worldin);' as...
I tried doing a search but putting 'Emerald" and '1.3" into search got me hundreds of results, 99% of which I don't think relates to what I'm...
I seem to have run into a roadblock...Making arrows from player that have a 'spread' pattern. using "player.launchProjectile(Arrow.class)" works...
As my new plugin gets bigger, I decided "I'll move methods into thier own classes..to sort this out, one Main class 1000 lines is getting unruly"...
This is driving me mad, This seems to work fine for when a PLAYER shoots an arrow, I get the 'arrow shot" message fine..so its triggering. But...
What I'm doing is getting a block randomly 10 blocks from a player on X and Z..then trying to search up until it finds air...but maybe Ive been...
I had another post about changing mob speeds, I managed to get one mob working with some peoples help in it, and frankenstiening together peices from...
I've poured over the threads I can find (there is quite a few) of how to actually change a mobs speed, while still allowing it to move as it normal...
I know there is no way to block nodus, premium, etc etc. But ive noticed with regularity that quite a few mod clients send /plugin or /pl directly...
I know it pertains to the amount of mobs able to spawn, as turn it wayy up makes TONS of mobs and animals, but it doesn't seem to be the 'number'...
Im attempting to make it so Farm animals have a chance to 'breed' extra animals when you breed them. I got it all working well, by just 'spawning'...
Im attempting to spawn an item on block break to make wheat have a chance to double drop at certain times of the day.. Ive gotten all that worked...
I'm a bit lost how how to use both vectors "import org.bukkit.util.Vector;" and "import java.util.Vector;" in the same plugin..If I import one, my...
Do i have to order or such wrong here? my reload command works..and sends data in chat of the variables..but I have to reload twice for it to...
Im back again with my SQL learning questions for bukkit :) got some awesome help so far, so figured I'd ask in here again. Im using the logblock...
Im creating a repeating task to do a smoke effect at palyer location..then canceling it with a delayed task. is this the correct way to do this?...
I'm trying to apply a 2 second smoke trail to someone being launched by a player.setVelocity(); Im assuming I'd need to use a...
Anyone know the syntax for converting the command sender to 'Resident' that towny accepts for it 'townAddResident(Town town,Resident resident)'...
I'm not the best with SQL ive managed to get it to to return info from the LogBlock sql for players for join date, and time played using: //Get...
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