Inactive [ADMN/FUN/RPG] SpoutMaterials v1.1 - Add custom blocks through Spout [1337]

Discussion in 'Inactive/Unsupported Plugins' started by ZNickq, Oct 6, 2011.

     
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    ZNickq

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    SpoutMaterials v1.3 - Easily add custom blocks and items through Spout!





    This post has been edited 38 times. It was last edited by ZNickq Feb 11, 2012.
    alego, Kertanos, Astaen and 8 others like this.
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    dockter

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    Znickq has my full support, all you haters out there can go to h3ll.

    No one else is working on a plugin that delivers this type of ability so either put up for shut up.
    Inscrutable and ZNickq like this.
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    Nox13last

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    That's nice. Except that nobody had said anything trolling or hateful in 26 posts (not including yours or mine).
    The only one turning it back into an issue again would be you.

    Now, you had something to contribute? Maybe a question for the busy man?

    This post has been edited 1 time. It was last edited by Nox13last Jan 18, 2012.
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    warg

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    I've found a bug in the plugin:
    Users can destroy blocks that are placed on a protected region with WorldGuard.

    //Edit: Please update the version on bukkit.org to the latest. The latest here is 1.3 - the latest on Spout is 1.4.1.

    This post has been edited 1 time. It was last edited by warg Jan 23, 2012.
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    Mike Primm

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    Folks - I'm working on supporting rendering of blocks from SpoutMaterials in Dynmap, and I'd really appreciate it if some folks invested in this plugin could share their Materials.yml - I'm particularly looking for something involving a good variety of custom blocks with different resolution textures and the like.
    ZNickq likes this.
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    ZNickq

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    Raycrash

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    I saw custom weapons in the thread ? do they actually work ? changing damage and stuff ?
    Oh and do they get used up at one point ?

    This post has been edited 1 time. It was last edited by Raycrash Jan 24, 2012.
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    Cybermaxke

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    How do you make a furnace recipe?
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    Nox13last

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    I don't suppose that it would be possible for blocks to have partial transparency (translucency)? I've made stained glass, but it defeats the purpose somewhat if it's completely opaque.
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    Babado

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    I have had some form of problem with this plugin. If I place blocks somewhere, warp out, and warp back some of them do not load and turn to stone for ME. But other people can see them if they are the custom blocks. Is there anyway to fix this?

    This post has been edited 1 time. It was last edited by Babado Jan 29, 2012.
    Nox13last likes this.
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    warg

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    When do you release the new version of this plugin?:)
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    N3rdFilms

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    Does this plugin work with Permisisons 3.1.6?

    This post has been edited 1 time. It was last edited by N3rdFilms Feb 1, 2012.
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    ZNickq

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    Yes for the first part, no for the second! I'll try to make some duratiblity stuff for 1.6!

    There should be some examples in the config file! But it should be something like: type= furnace, ingredients= "1" for stone!

    Looks like a spout bug...


    A very awesome version is in the works adding official 1.1 support, might have to wait for that though, the old version still works perfectly fine!


    Nope!
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    alego

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    I am making a jumpblock with this awsome plugin :)

    as far as i have understood the .YML file should be like this:
    Code:
    Type: Block
    Title: Jumpy
    JumpHeight: 9.0
    FallDamage: 6.0
    
    But how do I add a recipe...
    I know it´s kind of dumb I cant figure it out but can someone please show me how :)
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    ZNickq

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    Look in the default.smp example, there are some craftable things there!
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    zzGoodyzz

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    Hi I have two problems. Every time I restart the server all custom blocks resets and turn into stone. Also could you give me an example on how to make a block that you'll right click and run this command: /tppos 1 64 1? Because every time I do it I get kicked with description "Nope" because I "tried" to crash the server with a invalid position.

    Your regards :)

    This post has been edited 1 time. It was last edited by zzGoodyzz Feb 15, 2012.
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    GoldenX

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    Hi @ZNickq! The plugin works globally fine but I have a little problem : the /mmgive command doesn't work for items I added. I can use this command with items which are in the defaults.smp file but I can't for the items I added myself. However, furnace recipes work and I can obtain my items in this way. There isn't any error in the console. My smp-packages are loaded.

    Edit : My smp files couldn't load if I add shaped recipe which contain the name of another item. I have "couldn't load [file].smp" in the server console. I think both problems are related. (More materials doesn't find the item, so the /mmgive command and recipe with this item didn't work).

    This post has been edited 1 time. It was last edited by GoldenX Feb 27, 2012.
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    ZNickq

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    Hmm, wierd...anyway, i don't provide support here anymore, use the spout forum :p
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    GoldenX

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    Ok sorry :) I'll post it on the spout forum.

    This post has been edited 1 time. It was last edited by GoldenX Feb 27, 2012.
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    MagikarpLOL123

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    Can you make armors this way?
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    Nox13last

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    MAGIKARP used TL;DR!
    It's not very effective!
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    IsaiahRobichaud

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    Any new plugins for this?
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    ZNickq

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    MoreMaterials on the spout forums ;)
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    TheLord

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    Hay,
    can you update your plugin for the new bukkit server??
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    dinokak

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    can u add liquids, so that i can make oil

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