Inactive [ADMN/SEC] AuthDB v2.3.6 - Database authentication and protection [1.1-1.4.5]

Discussion in 'Inactive/Unsupported Plugins' started by CraftFire, Mar 13, 2011.

     
  1. Offline

    CraftFire

    dev.bukkit.org profile:
    CFUSERNAME
    My Plugins (CFCOUNT)
    In order to centralize support of our legacy projects, we will no longer be providing support on Bukkit. Please use www.spout.org for support with our projects going forward.

    This post has been edited 42 times. It was last edited by CraftFire Dec 20, 2012.
  2.  
  3. Offline

    vanmc

    dev.bukkit.org profile:
    CFUSERNAME
    My Plugins (CFCOUNT)
    When will there be an update?
    I can't wait to test out those temp spawn every login. :D

    There is currently and glitch also players during the process of logging in they can hit people close to them.

    This post has been edited 2 times. It was last edited by vanmc May 28, 2012.
  4. Offline

    Sketaful

    dev.bukkit.org profile:
    CFUSERNAME
    My Plugins (CFCOUNT)
    Well. Obviously it can't connect to the local database. Make sure you have the right login/pass and that it's run on the same computer as the server (since it's looking for localhost) and that you've entered the right databasename (the same database that wordpress uses if it's wordpress you're using)
  5. Offline

    Serios

    dev.bukkit.org profile:
    CFUSERNAME
    My Plugins (CFCOUNT)
    I have almost the same problem like @OklaMokla what is different to me is, that the server is running fine, but at some point console start spamming this http://pastebin.com/XALNBe2j when I open Authdb log file is the same. What causing this? I think the answer is different from "Your Mysql is down" since my website is running on the same server, using same DB and running fine at the time when Authdb report, that can't connect. Only solution is to restart the minecraft server.
  6. Offline

    Sketaful

    dev.bukkit.org profile:
    CFUSERNAME
    My Plugins (CFCOUNT)
    Same prob for me. Runs fine first and then after a month this shows up for me to. Feels like it's failing when the database are expanding?
  7. Offline

    Serios

    dev.bukkit.org profile:
    CFUSERNAME
    My Plugins (CFCOUNT)
    At first I think, that DB is over flooded with connections and crippled down, but as I said my website using the same database and the same tables as AuthDB and worked fine at the time when this error occur, so I think the problem is in AuthDB itself, and also notice the log files the problem start to appear randomly after I updated to the last version, another thing is that after checking the log files the older ones show error message that I posted above, only one or two times, recent ones however, showed like a 20 or so...
  8. Offline

    baliks

    dev.bukkit.org profile:
    CFUSERNAME
    My Plugins (CFCOUNT)
    Hello,
    I would like to learn one thing. I couldn't configure the plugin to like white-list. I mean I set that guests can't register and they get kicked in 2 seconds. But what I want is they can't even join.
    Could someone please help me with that?
  9. Offline

    Wulfspider

    dev.bukkit.org profile:
    CFUSERNAME
    My Plugins (CFCOUNT)
    Thanks, we'll have a look into the issue. Sorry for the delay. The forums tend to not email notifications after awhile. :p

    This post has been edited 1 time. It was last edited by Wulfspider Jun 9, 2012.
  10. Offline

    Wulfspider

    dev.bukkit.org profile:
    CFUSERNAME
    My Plugins (CFCOUNT)
    There will be an update when @contex is able to. He's been busy with some exams lately.
    dragonhib likes this.
  11. Offline

    Wulfspider

    dev.bukkit.org profile:
    CFUSERNAME
    My Plugins (CFCOUNT)
    It doesn't really have any whitelist integration right now. Our new AuthDB will though, but that will likely be on the Spout server though.

    This post has been edited 1 time. It was last edited by Wulfspider Jun 9, 2012.
  12. Offline

    spiritx

    dev.bukkit.org profile:
    CFUSERNAME
    My Plugins (CFCOUNT)
    Hi. I have a problem.
    1. keepalive: false - when players connect to the server all connected players get lag for 2-3 seconds. Sometimes the server crashes for a minute, no errors in the console. Approximately every 10-20 joining - crash. In the console when joining players sometimes get "[WARNING] Can't keep up! Did the system time change, or is the server overloaded?".

    2. "keepalive: true" - All is well, but after about an hour start to happen strange things. First stop working all authdb commands, such as login \ register \ logout. There were even cases of death notices about alive players.
    Error log:

    2012/06/06 23:01:47 - --------------------------- STACKTRACE ERROR ---------------------------
    2012/06/06 23:01:47 - Class name: com.authdb.AuthDB
    2012/06/06 23:01:47 - File name: AuthDB.java
    2012/06/06 23:01:47 - Function name: isRegistered
    2012/06/06 23:01:47 - Error line: 937
    2012/06/06 23:01:47 - AuthDB version: 2.3.6.242
    2012/06/06 23:01:47 - Keep alive: true
    2012/06/06 23:01:47 - MySQL connection: true
    2012/06/06 23:01:47 - Latest query: SELECT memberName FROM `smf_members` WHERE `memberName` = 'anton' LIMIT 1
    2012/06/06 23:01:47 - Script: smf
    2012/06/06 23:01:47 - Script version: 1.1.13
    2012/06/06 23:01:47 - Table prefix: smf_
    2012/06/06 23:01:47 - Plugins: Orebfuscator 1.4.5, bPermissions 2.9.4, Maplicate 1.2, PlugMan 1.6.8, WorldEdit 5.3, iConomy 7.0, AuthDB 2.3.6.242, CraftBukkitUpToDate 2.8.6, Vault 1.2.16-b184, rTriggers 2.4.2, Stargate 0.7.7.2, BanHammer 1.9.1, Chatlogging 2.2, SimpleModerator 0.5.1, SimpleRestart 1.3.3, Residence 2.6.0, HyperConomy 0.924, mChatSuite 1.2.5-b216jnks-R3, MineBackup 5.9.3, Turnstile 2.5.1, ChestShop 3.42, ResidenceSigns 2.1.1,
    2012/06/06 23:01:47 - --------------------------- STACKTRACE START ---------------------------
    2012/06/06 23:01:47 - sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
    2012/06/06 23:01:47 - sun.reflect.NativeConstructorAccessorImpl.newInstance(NativeConstructorAccessorImpl.java:57)
    2012/06/06 23:01:47 - sun.reflect.DelegatingConstructorAccessorImpl.newInstance(DelegatingConstructorAccessorImpl.java:45)
    2012/06/06 23:01:47 - java.lang.reflect.Constructor.newInstance(Constructor.java:532)
    2012/06/06 23:01:47 - com.mysql.jdbc.Util.handleNewInstance(Util.java:407)
    2012/06/06 23:01:47 - com.mysql.jdbc.Util.getInstance(Util.java:382)
    2012/06/06 23:01:47 - com.mysql.jdbc.SQLError.createSQLException(SQLError.java:1013)
    2012/06/06 23:01:47 - com.mysql.jdbc.SQLError.createSQLException(SQLError.java:987)
    2012/06/06 23:01:47 - com.mysql.jdbc.SQLError.createSQLException(SQLError.java:982)
    2012/06/06 23:01:47 - com.mysql.jdbc.SQLError.createSQLException(SQLError.java:927)
    2012/06/06 23:01:47 - com.mysql.jdbc.ConnectionImpl.throwConnectionClosedException(ConnectionImpl.java:1213)
    2012/06/06 23:01:47 - com.mysql.jdbc.ConnectionImpl.checkClosed(ConnectionImpl.java:1200)
    2012/06/06 23:01:47 - com.mysql.jdbc.ConnectionImpl.createStatement(ConnectionImpl.java:2485)
    2012/06/06 23:01:47 - com.mysql.jdbc.ConnectionImpl.createStatement(ConnectionImpl.java:2467)
    2012/06/06 23:01:47 - com.authdb.util.databases.MySQL.getfromtable(MySQL.java:226)
    2012/06/06 23:01:47 - com.authdb.util.Util.checkScript(Util.java:726)
    2012/06/06 23:01:47 - com.authdb.AuthDB.isRegistered(AuthDB.java:925)
    2012/06/06 23:01:47 - com.authdb.listeners.AuthDBPlayerListener.onPlayerJoin(AuthDBPlayerListener.java:146)
    2012/06/06 23:01:47 - sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    2012/06/06 23:01:47 - sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57)
    2012/06/06 23:01:47 - sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    2012/06/06 23:01:47 - java.lang.reflect.Method.invoke(Method.java:616)
    2012/06/06 23:01:47 - org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:302)
    2012/06/06 23:01:47 - org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:62)
    2012/06/06 23:01:47 - org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:459)
    2012/06/06 23:01:47 - net.minecraft.server.ServerConfigurationManager.c(ServerConfigurationManager.java:132)
    2012/06/06 23:01:47 - net.minecraft.server.NetLoginHandler.b(NetLoginHandler.java:129)
    2012/06/06 23:01:47 - net.minecraft.server.NetLoginHandler.a(NetLoginHandler.java:94)
    2012/06/06 23:01:47 - net.minecraft.server.Packet1Login.handle(SourceFile:68)
    2012/06/06 23:01:47 - net.minecraft.server.NetworkManager.b(NetworkManager.java:229)
    2012/06/06 23:01:47 - net.minecraft.server.NetLoginHandler.a(NetLoginHandler.java:48)
    2012/06/06 23:01:47 - net.minecraft.server.NetworkListenThread.a(NetworkListenThread.java:61)
    2012/06/06 23:01:47 - net.minecraft.server.MinecraftServer.w(MinecraftServer.java:567)
    2012/06/06 23:01:47 - net.minecraft.server.MinecraftServer.run(MinecraftServer.java:459)
    2012/06/06 23:01:47 - net.minecraft.server.ThreadServerApplication.run(SourceFile:492)
    2012/06/06 23:01:47 - ---------------------------- STACKTRACE END ----------------------------

    In what may be the problem? The server is powerful enough, 32GB ram, i7-2600.
    PS: sorry for my english.

    This post has been edited 2 times. It was last edited by spiritx Jun 10, 2012.
  13. Offline

    spiritx

    dev.bukkit.org profile:
    CFUSERNAME
    My Plugins (CFCOUNT)
    Any ideas?
  14. Offline

    samschaap

    dev.bukkit.org profile:
    CFUSERNAME
    My Plugins (CFCOUNT)
    Same problem here, but with keepalive: true, authdb chrashes and nobody need to login.

    This post has been edited 1 time. It was last edited by samschaap Jun 12, 2012.
  15. Offline

    baliks

    dev.bukkit.org profile:
    CFUSERNAME
    My Plugins (CFCOUNT)
    Is it possible to set so server doesnt accept connection cause like this people join and get kicked in 2 seconds.
  16. Offline

    spiritx

    dev.bukkit.org profile:
    CFUSERNAME
    My Plugins (CFCOUNT)
    I have the same thing after an hour. Plagin crash, no need to login. I posted from above log when keepalive: true/
  17. Offline

    samschaap

    dev.bukkit.org profile:
    CFUSERNAME
    My Plugins (CFCOUNT)
    I have reported it as a bug. Hope they will fix it

    This post has been edited 1 time. It was last edited by samschaap Jun 12, 2012.
  18. Offline

    samschaap

    dev.bukkit.org profile:
    CFUSERNAME
    My Plugins (CFCOUNT)
  19. Offline

    kikostaki

    dev.bukkit.org profile:
    CFUSERNAME
    My Plugins (CFCOUNT)
    i can't disable email requirement...i have cinfigure the file but nothing happens...
  20. Offline

    dscm

    dev.bukkit.org profile:
    CFUSERNAME
    My Plugins (CFCOUNT)
    Hi, I have the same issue but I managed to get a workaround and fix the login issues.
    I do it by automatically reloading the plugin for every 5 minutes.
    There is a plugin called "PlugMan" install that. It's a plugin manager that lets you enable/disable/reload plugins.

    Now if you have a server panel (McMyAdmin or others that support scheduled tasks)
    Go ahead and set a scheduled server command: plugman reload AuthDB
    I think there's also a plugin that let's you set a schedule if you don't have a server panel.

    This should be fixed though, it's a major security flaw for this plugin.
  21. Offline

    dscm

    dev.bukkit.org profile:
    CFUSERNAME
    My Plugins (CFCOUNT)
    By the way, I need some help @Wulfspider

    I wish to enable certain commands to Guests,
    I've already edited my advanced.yml

    Code:
    guest:
        commands: true
    commands is set to true but for some reason guests can't use any other commands except for /login and /li
    and they are still forced to login

    Also, is it possible to make custom commands for /login /link /unlink?

    I'm using CommandHelper to make command aliases but it doesn't actually work because Guests cannot input any command, lol
  22. Offline

    Wulfspider

    dev.bukkit.org profile:
    CFUSERNAME
    My Plugins (CFCOUNT)
    Email is required for all scripts except for custom databases.
  23. Offline

    Wulfspider

    dev.bukkit.org profile:
    CFUSERNAME
    My Plugins (CFCOUNT)
    Guests are not the same as registered users. If a username is already registered, they have to login. There also is no way of allowing specific commands with it right now, it's all or nothing.
  24. Offline

    Wulfspider

    dev.bukkit.org profile:
    CFUSERNAME
    My Plugins (CFCOUNT)
    Not with AuthDB currently. Likely in the future versions something could be added.
  25. Offline

    dscm

    dev.bukkit.org profile:
    CFUSERNAME
    My Plugins (CFCOUNT)
    How about enabling commands for Registered users?
  26. Offline

    Wulfspider

    dev.bukkit.org profile:
    CFUSERNAME
    My Plugins (CFCOUNT)
    That would be silly, because you'd be allowing a user not logged in to execute commands on someone else's account. They can just login to get access.
  27. Offline

    Regulus123

    dev.bukkit.org profile:
    CFUSERNAME
    My Plugins (CFCOUNT)
    It looks like this plugin lags a lot:
    [IMG]

    What do I have to do?
  28. Offline

    contex

    dev.bukkit.org profile:
    CFUSERNAME
    My Plugins (CFCOUNT)
    That's an odd looking graph, would you by any chance have logs of what was happening during that graph?
    If so, PM them to me and I'll take a look at them, I sense it's a mix of MySQL and the fact that the plugin is not threaded, yet.
  29. Offline

    Regulus123

    dev.bukkit.org profile:
    CFUSERNAME
    My Plugins (CFCOUNT)
    Log sent.
  30. Offline

    samschaap

    dev.bukkit.org profile:
    CFUSERNAME
    My Plugins (CFCOUNT)
    Same issue, lag spikes on player join, it also take long to login
  31. Offline

    spiritx

    dev.bukkit.org profile:
    CFUSERNAME
    My Plugins (CFCOUNT)

    This post has been edited 2 times. It was last edited by spiritx Jun 17, 2012.
  32. Offline

    Serios

    dev.bukkit.org profile:
    CFUSERNAME
    My Plugins (CFCOUNT)
    @contex My NoLagg stats showing the same lag spikes on player join as @samschaap and @Regulus123, here is my graph:
    [IMG]
    Apparently NoFloatingTrees lags even more than AuthDB, but is already out of my plugins list!

Share This Page