Vote Version: v0.3 Vote sessions offers your server and players a system for basic voting of day, night, storm. It supports multiple worlds, and is efficient/smart with clean interfacing along with light weight performance. Like my previous, and first plugin, invulnerability. The goal, and purpose is to have something light weight with efficient coding/logic (tries to be, if not continue to update/improve) without all the excessive packages that comes along or unnecessary features. The interfacing for user output is also clean without all the messy hassle of ugly text/wording. How it works When a player creates a new session, there is a fifteen seconds time limit before votes are processed. If a player has voted, the user will be locked out from further adding votes to that session. The same applies for trying to create a new vote session. Vote passes is calculated by the number of yes votes opposed to no. If in case yes is tied with no, vote will default to fail and no changes will occur. I hope this plugin helps those that are looking for something similar. Features lightweight, plug and play all events are handled in game, no configuration required permission node to disable certain votes for specified world Commands /vote /vote day,night,storm /vote yes,no /vote ? Permission uses bukkit built in permission system; the permission file is located in your main server directory, named "permissions.yml" vote.<worldname>.<votetype>.disable Change Log v0.3 added disable voting for specified world(s) with default bukkitPermission added a thirty seconds wait session after each vote improved session threading, hopefully. improved logic for command grabber further v0.2 further improved performance, rewrote algorithm for command grabber removed <time> parameter, default fifteen seconds of vote time. should be more "light weight," file size has also decreased by several bytes v0.1 initial release Bugs, Comments, Suggestions? Feel free to leave comments, suggestions, or bug reports you find!