If you dont mind i requested zombie infection i was wondering if you could add a smoke feature like a smoke grenade or something that makes lots of smoke for a clear getaway because i always wanted something like that Also factions support like maybe when you create a faction you do /faction humanonly and if a human turns into a zombie they get kicked i dont really need it but it would make things easier.
@Wituz, @Tim Anderson My plugin AntiPub already accomplishes #7, and more. It'll also be having a major update soon. Not sure if you already developed it, but thought I'd provide that as a more 'long term' solution to the person who requested it as I'm going to keep it updated. Edit: The only thing the plugin doesn't do is ban after 2 times, but there is notification options, and there's really no need for banning, considering the post is never seen in the chat anyways. I'll possibly add a ban feature in this upcoming update, or the one after it, if it's requested that is.
I personally love this plugin, I use it every day. Any way you could add it to bukkit dev so BukkitUpToDate can auto-download it when it is released?
Hello! So, i'm basically looking for a plugin that can make it possible to edit/create what is on maps (the item, not the actual world map). Maybe the plugin will have a "maps" folder, and you can put pictures or words in it, and mark these pictures with a number. Then, when you say /map [number], and you'll get a map with the picture on it. The plugin would also either also resize the picture, or the picture would have to be a certain size/resolution (to fit on the map). This is kinda complicated, and please tell me if you don't understand the concept or if it will take too long to finish -_- Thank you!
I envision Landing Zone, a plugin that spawns all players on a platform loaded with portals specified by a config file. Players spawn on this landing zone and enter a portal that generates a 1000 x 1000* world just for them and adds text to a sign on the portal with their name on it. Players can only enter a portal once as long as they have one existing. (Online ONLY) /lz allow <playername> : lets other players have access to your world portal /lz tp : teleports player to the landing zone /lz deleteworld <playername> : deletes player's world (only your own unless admin) Why Landing Zone? -anti update** -anti grief -easier to travel to friends/ other players -possibility of "social portals" where maps can be uploaded and players can do a group event -possibility of a regular world portal with creative mode enabled*** -players can delete and regenerate new worlds until they find a seed they want -possibility to automatically delete worlds after x amount of days *can modify **can keep or delete world with new seed gen without worry ***with a mechanic to delete items after exiting this portal to prevent item generation Clearly there are other options for this and a mere sample.
u know wat, screw that last post(bandits and orcish barbarians), they're both pretty metal and pointless mobs I made just kinda taking advantage of finding someone who can make . I'm thinking the real deal... DRAGONS!!!!! I want these beast ass dragons that spawn VERY rarely, only in the default world, and come in 3 types: ice, fire, and lightning(maybe no lightning... its up to u), the fire will just light like every other block in front of it on fire when it sees an enemy(you), and will be about as strong as a person with somehow 1.5 times the protection of diamond armor(all 3 will have this strength), these dragons will drop randomly dragon scales and/or dragon fangs. You can craft dragon scaled armor using dragon scales, an dragon fang swords. Both will be 1.5 times the strength of diamond stuff. lightning dragons will call upon lightning bolts targeted at u, and ice will probably just trap u in a block of ice to suffocate .. now, if you can somehow manage to kill these invincible beasts, you will be GREATLY rewarded by the armor, sword, AND dragon scaled saddle! You can craft a dragon scaled saddle by... i have no idea -.- . once you have this saddle, you can saddle onto a dragon if it gets close enough to u... once you saddle onto you, it becomes tame like a wolf, you can ride it and control its every move, you can EVEN use the fire/lightning/ice!!!! Also, i would LOVE to have a horse to ride and be able to craft saddles the same way you craft dragoncaled saddles just with leather instead of dragon scales! I want these guys to not spawn, only when spawned individually by a op. You can saddle them and they will become tame like a wolf and you can control its every move..they will be FAST! I kinda think that there should be no killing them(invincible), they will also not react if you hit them. Ik that i may be overwhelming u with all these requests! i am deeply sorry.. but i hope you consider my ideas! I do have some other requests 4 armor, but I will let that wait! Thx SOOOO much!
It is possible to give dragons custom skins, and make their block-destroy thing blockable. It would be like in skyrim! Nice idea, i will prior it a bit up!
Alright EPIC! But just fyi... just because i said"screw that last post", I still want the first 4 mobs! Thx!
oops! And when i said (bandits and orcish barbarians)... i mean (hunters and orcish barbarians), sorry!
If you haven't started mine yet I was wondering if you could also add a custom cooldown for the warp command. No cooldown before they can use it again but make them wait like 5 seconds after they type /warp to warp away. Thank you, John.
Gliding BoatsWhat it does: Players can get in a boat, sail it off a waterfall, and slowly hover forward through the air, downwards, at the same speed as a boat normally would. It should be similar to a hang glider.Permissions: glideboat.use - allows the player to sail a boat through the air.
Hello Wituz, I was wondering if you might be able to look at my request http://forums.bukkit.org/threads/req-cross-server-virtual-chest.62595/ and create it if it's not to hard. If you can I would greatly appreciate it -zackandreweli
It is truly possible, but it will take me some time to develop. I will add it to my plugin list. - Uniqueform
http://forums.bukkit.org/threads/chest-refill-infinity-chest-that-will-never-run-out.62965/ and http://forums.bukkit.org/threads/end-hunger-direct-food-eating-too-updated-too.62962/
alright, I like that idea... but do u think u could make bandits second priority? Cause i really need bandits(as well as guards) for epic quests and bandit raids! Thx!
@Wituz Take a look in my requests please. http://forums.bukkit.org/threads/req-autofarm-formatted.62341/ http://forums.bukkit.org/threads/req-per-player-block-protector.57500/ http://forums.bukkit.org/threads/req-ip-viewer-formatted.62977/#post-995441
If you want you could make this plugin. I understand if you're busy, this seems like a pretty hard thing to do. This was copied from a thread I made: "Just an idea that I thought might be cool. I don't need it or anything. In this plugin, you can make iron golems do basically anything you want. You could set up a base full of iron golems to protect your base. Iron golems in villages cannot be tamed (i'm not sure if that's possible to code.) All of the commands besides /ig help must be done while looking at an iron golem. Here's what the commands might look like: /ig help - Shows all commands for this plugin. /ig claim - Claims the iron golem you're pointing at (does not work if said iron golem is already claimed) /ig unclaim - Unclaims the iron golem, removing all of the settings it had. /ig playeratk on - This command only works if you have claimed the iron golem. This commands makes the iron golem specified attack any player besides the one who used the command. If claimed, this setting is on by default. /ig passiveatk on - This command only works if you have claimed the iron golem. This command makes iron golems attack passive mobs. This is not enabled by default. /ig hostileatk on - This command only works if you have claimed the iron golem. This command makes iron golems attack hostile mobs like they normally do. This setting is on by default. /ig playeratk off - This command stops the iron golem from attacking players. /ig passiveatk off - This command stops the iron golem from attacking passive mobs. /ig hostileatk off - This command stops the iron golem from attacking hostile mobs. /ig addplayer <playername> - This command prevents the iron golem from attacking the specified player. /ig removeplayer <playername> - This command will make the iron golem hostile towards the player removed. /ig atk <playername> - (This only works if playeratk is set to off.) This command is only used if you're a jerk. It makes the iron golem only attack the player(s) specified. You can add more than one player to this list. (i'm not quite sure about this command..) /ig info - This shows the info of the iron golem you're pointing at, such as what players it doesn't attack, if it attacks passive mobs or hostile mobs, etc." Thread link: http://forums.bukkit.org/threads/idea-tame-iron-golems-and-make-them-do-things.62992/
Cool idea! Will ADD it, but it Will tale some time before i start developing it, i have many requests right now..