CraftBukkit 1.2.5-R1.0 is now available!

Discussion in 'Bukkit News' started by EvilSeph, Apr 4, 2012.

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    EvilSeph Bukkit Team Member Administrator

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    A new CraftBukkit Recommended Build (1.2.5-R1.0) that provides Minecraft 1.2.5 compatibility is now available.

    Will plugins break with this build?
    Unless the plugin developers of your plugins have been keeping up with Bukkit development, plugins will most likely be broken due to the recent optimisation and cleaning of our code. However, if the plugins you use have already been updated to work with at least 1.1-R7 or at least 1.2.3-R0.1, then you should be fine.

    For more detailed information on what is contained in this update, please see the changelog here.

    Download CraftBukkit 1.2.5-R1.0 here
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    Bibber

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    Oh no, the animal deaths doesn't really interest me. The problem is that hostile mobs are nearly unable to target when glitching in caves or when mobs push me away because of the glitches.
    My comment wasn't very descriptive but the video says all.

    I know that this is not a bukkit specific problem, but afaik the bukkit team is kind of involved into MC development or can at least tell Jeb that there are things that need to be looked at and this is a thing no-one cared about for several months now.

    This post has been edited 1 time. It was last edited by Bibber Apr 22, 2012.
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    Mooey123

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    I also get animals being able to glitch out of fenced pins...so that doesn't really help much.

    And yes I made the fence more than 2 high, even at 3 fence blocks high sheep manage to jump out >.>
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