CraftBukkit 1.2.5-R2.0 is now available!

Discussion in 'Bukkit News' started by EvilSeph, May 18, 2012.

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  1. Offline

    spydercanopus

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    What is the proper way to see these colors? Command prompt won't do it.
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    spydercanopus

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    I can't seem to get this color codes to disappear in command prompt. What other method of viewing the live log is there where I can see the chat colors? Currently I'm using a batch file to load the game with something like this:

    Code:
    @echo off
    "%ProgramFiles%\Java\jre7\bin\java.exe" -Xms2G -Xmx4g -jar craftbukkit-1.2.5-R1.3.jar nogui
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    Chikyuno

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    My batch looks like this:
    Code:
    START /B /ABOVENORMAL /WAIT java -jar -server -Xmx10G -Xms10G -XX:+UseParallelOldGC craftbukkit.jar --nojline
    The nojline is an option for the jar, not for java and not for the batch unless you implemented it.
    To see colors in Windows you need to install ansicon or something else which is able to show you the colors.

    This post has been edited 1 time. It was last edited by Chikyuno May 22, 2012.
    spydercanopus likes this.
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    paalbra

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    I've now read through this thread and there are many posts about jline here, but no real confirmation on what the actual bug is.

    On a clean(No plugins) CraftBukkit version git-Bukkit-1.2.5-R1.3-13-g7ab0391-b2190jnks (MC: 1.2.5) (Implementing API version 1.2.5-R2.0) i'm getting the [WARN] Failed to query stty columnsjava.lang.InterruptedException error(Not full trace) that seem to be caused by jline.

    Is this caused by the updated jline dependencies in craftbukkit, and therefore a craftbukkit bug, or is my java somehow outdated? I am aware that the -nojline argument makes the error go away, but i'd like both color and no errors. For me this doesn't seem to happen all the time. About 50ish% of the time I'll get the error when players disconnect and on the other half-ish i don't. I find this odd.

    The issue is posted e.g here: https://bukkit.atlassian.net/browse/BUKKIT-1695

    Other than that: Great work :)

    Specs and command:
    Code:
    java -Xincgc -Xmx2G -jar craftbukkit-1.2.5-R2.0.jar
    CraftBukkit version git-Bukkit-1.2.5-R1.3-13-g7ab0391-b2190jnks (MC: 1.2.5) (Implementing API version 1.2.5-R2.0)
    Linux 2.6.32-35-generic #78-Ubuntu SMP Tue Oct 11 15:27:15 UTC 2011 i686 GNU/Linux
    java version "1.6.0_21"
    Java(TM) SE Runtime Environment (build 1.6.0_21-b06)
    Java HotSpot(TM) Server VM (build 17.0-b16, mixed mode)
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    curley

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    Having the same issue as paalbra above, the "[WARN] Failed to query stty columnsjava.lang.InterruptedException error(Not full trace)" issue. I've seen it brought up a couple times here and in the bug tracker but it seems to be getting mixed in with people needing to update their terminals as outlined in the original post. I just wanted to chime in and give my input if it helps.

    I run my minecraft server from a dedicated ubuntu 11.04 box that i ssh into via puTTy from a win 7 system. with the newest update every few seconds after someone logs off the terminal window poops out the error line above with a page or so of other classes that failed due to the exception. This has cause no noticable problems or performance issues (the servers been up since the update came out without problem) just a little obnoxious to me.

    now for giggles I tried the -nojline flag and that stopped the errors but as stated from others, I lose the coloring (which I have had for as long as i have been running this server) and you also lose some of the niftier features like pressing up to bring up the last line typed.

    Fun extra note is that the error that poops out in the console, the [WARN] Failed to query stty columnsjava.lang.InterruptedException error(Not full trace) and following errors doesn't actually show up in the server.log. And of course I also tested with the same server dropping back down to the previous RB and everything works as it did before without the errors (the newest RB is just too good to live without otherwise i'd stay at that one ^_^)

    I'm wondering if there's something I can update on the Ubuntu server that would be an equivalent to what people have suggested for the windows kids or maybe a different ssh program i can connect with from here (already tried updating putty).
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    Salamoney

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    I Have the same problem :(. Im kinda glad to know that its not only me tho.
  7. Offline

    FuRiouSOne

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    Everything is good with this update except mob spawning limit change. Upgraded to R2 without making any changes and now all of a sudden mob spawning has cut in half if not more. I have always had my server set on hard and always plenty of mobs around to fight.

    Now my members are complaining there arnt as many mobs on either of my servers after the update. Only thing i can think of is the new spawn limit change in R2, i have even tried to increase the limits in the bukkit.yml but it doesnt do anything no matter what numbers i put in there.

    Someone please explain this? Before asking what plugins i have dont bother, i have done 2 clean installs of bukkit with NO plugins one with a start.BAT file other using mcmyadmin to start bukkit both clean installs return the same effect as my current servers.

    If i should revert back to R1 everything seems to go back to normal (plenty of mobs spawning). Using F3 in game and looking at the E (entity) line in R1 it always shows #/100+ meaning there are # amount of entities in view/100+ entities spawned total in area.

    When using R2 any where i go in the world i rarely see more then #/30 meaning a max of 30 entities are spawned around me (30 mobs/animals? really?).

    This post has been edited 1 time. It was last edited by FuRiouSOne May 23, 2012.
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    Mr Burkes

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    This new build has fixed old gameplay bugs and opened up server bugs such as sometimes, for no reason, a Block.Fluids exception or something similar is thrown. Instead of dealing with this every hour, I have decided to downgrade. If I try R2.0 again, I will definitely show the stacktrace so you all can tackle the issue. Other than that, good work!

    P.S. What's up with the new jline? It throws an exception at random intervals for my *nix server.

    This post has been edited 1 time. It was last edited by Mr Burkes May 23, 2012.
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    Justin The Cynical

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    I was getting this on my debian squeeze install as well, until I checked and found that I didn't have libjline-java installed. One apt-get later and no more error on logout.
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    _Alf

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    Thanks for that info, same here!:rolleyes:[cake]

    Edit: In fact, it seemed to work, but finally it doesn't (errormsgs again) - also joining the server seem to be problematic after some time (endofstream all the time until serverrestart) - i have no clue whats going on and keep --nojline in place. [sheep]

    This post has been edited 1 time. It was last edited by _Alf May 23, 2012.
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    Jobsti

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    Heyho,

    nice Update, but there are some noteable "bugs"....

    [IMG]
    You see the "thing" in front of the motd (mcDocs), this is with and without ColorCodes. (or it's NoCheat+ with the motd-blocking-codes...)

    2nd:
    Interesting Places causes the "A" symbols.

    3rd:
    not on the Pictures. I've got no colors in the console ;( (Ubuntu Linux, with RTK)

    4th:
    BukkitSpeak. If anyone Joins or Chats in TeamSpeak3, ALL Users get a clientCrash.
    No Console Errors, just the user disconnects.


    I think there's something with the Unicode/Chat/Text changes....
    My files are always in UTF-8 without BOM.

    This post has been edited 1 time. It was last edited by Jobsti May 23, 2012.
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    asle12

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    I se you can do --nojline and -nojline
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    Sugam

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    Hello
    I actually signed up on the forum to comment on this build.

    This build lags out my server. I keep getting overloaded messages.
    I dont why.
    I reverted back to 1.3 becuse of it. Even with 30 people on the server i cant get 1.3 to even stutter but 2.0 lags with only 1 person (or noone) on.

    With the beta 1.3 I cant even get overloaded messages when im grinding the cpu out by rendering my dynmap on all cores full throttle.
    Its one of the best builds ive used.

    Something major had to have been changed between 1.3 and 2.0

    I use all these plugins.
    09:35:09 [INFO] Plugins (46): MagicCarpet, Minequery, WorldEdit, NoCheatPlus, PasswordSaveOnStop,
    VoxelSniper, CommandBook, Vault, Multiverse-Core, PermissionsEx, WorldGuard, dynmap, Dynmap-WorldG
    uard, Spectate, iConomy, etCommon, Points, HawkEye, CraftBookCommon, LimitedCreative, AdminPrivate
    Chat, mcbans, Lockette, Modifyworld, Votifier, Herochat, CraftBookCircuits, ChangeGameMode, Reside
    nce, WorldBorder, CraftBookMechanisms, ChatManager, WarpSigns2, Multiverse-Portals, Multiverse-Inv
    entories, Multiverse-SignPortals, VanishNoPacket, SignShop, DeathControl, RedstoneChips, Residence
    Signs, Dynmap-HeroChat, CraftBookVehicles, BasicCircuits, SensorLibrary, dynmap-residence

    Server stats
    commandline
    java -server -Xmn3480M -Xms6256M -Xmx13480M -XX:+UseFastAccessorMethods -XX:+UseConcMarkSweepGC -XX:+UseParNewGC -XX:parallelGCThreads=7 -XX:+CMSParallelRemarkEnabled -XX:+DisableExplicitGC -XX:MaxGCPauseMillis=500 -XX:SurvivorRatio=16 -XX:TargetSurvivorRatio=90 -XX:UseSSE=3 -XX:+UseLargePages -Xnoclassgc -XX:+UseAdaptiveGCBoundary -XX:+AggressiveOpts -XX:MaxPermSize=128m -jar craftbukkit.jar

    I run Deb 6
    java version "1.7.0_03"
    Java(TM) SE Runtime Environment (build 1.7.0_03-b04)
    Java HotSpot(TM) 64-Bit Server VM (build 22.1-b02, mixed mode)

    Dedicated xeon server
    24gb ram

    Thanks though dev team but i'll have to pass for now :) I always appreciate progress :D
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    feildmaster Bukkit Team Member BukkitDev Staff

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    Ever think of trying (the bit below)...?
    Code:
    java -Xms6256M -Xmx13480M -jar craftbukkit.jar
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    paalbra

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    I'm sorry to say that this didn't make any difference to me. Still getting the same errors on my Ubuntu 10.04.4 LTS.
    I do believe this might be another bug which might not be related to craftbukkit at all. I've experienced that if you join and disconnect to a server fast you might get connectivity issues. Also if you go to the server list in the client when your server is starting there might also be issues. If you restart the client this issue will be resolved(At least for me). This leads me to believe that this is something different, but i haven't tried to google or search the forums about the matter.

    Then again this might not be exactly what you're experiencing now.

    I'm personally still going to use R2.0, but sadly with the -nojline parameter.
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    korikisulda

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    I use my windows computer to test my plugins, and I really don't see the point in getting Jline working, shouldn't it be opt-in, rather than opt-out, especially with all the problems people are having with it? anyway, good work on the cpu issue, now my computer doesn't melt when I try to use bukkit.
  17. Online

    TnT Trinitrotoluene Maximus Administrator Bukkit Help

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    Try the latest dev build. Jline has been included in CraftBukkit for about a year now, we just ran into some problems with our implementation of the latest version of jline. The dev builds have that corrected now.
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    Sugam

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    In the past standard garbage collection resulted in stutters and block lag as soon as medium sized groups of players began hammering away power mining with their efficiency 5 picks and shovels. Eventually I found that the garbage collection was bottlenecking me which forced me micromanaging it in that way. When I did the complaints, weeping and gnashing of teeth from players went away as well.
    For the hell of it I tried the normal command line out (since I have not tried it with the new version). With just me online it was ok till i got the efficiency pick out and it began slightly stuttering and giving me a few invisible blocks again. I also got spikes of cpu usage at 150. When our regulars got on I changed back to the old version so they could play without my fumbeling around.
    It's probably the plugins doing it. Since this version of bukkit is so new I'm guessing that the plugins are a little out dated and are not utilizing the performance enhancements of the new version.
    Performance on my server is a hard thing to troubleshoot since it's almost always busy and the severe stuttering in 2.0 occurs with only a few 10+ players on. I try not to be rude and torment them with my testing. I will give them a break for tonight and -verbosecg tommorow and investigate more however I honestly don't think thats the cause.
    I will say that 2.0 is still 1000% better then 1.0 was which had me ripping out hair. The thing that bothers me is that it does not lag in the slightest in beta 1.3 with many players on and I don't know what the big difference is.

    This post has been edited 2 times. It was last edited by Sugam May 24, 2012.
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    shauwk

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    how can i keep colors in console without a bunch of errors? thanks
  20. Offline

    iluvanimestyle

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    is this even r2.0? when i run it it says r1.3
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    korikisulda

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    It's not critical, I can live with it, it's just annoying having the colour symbols appearing all over the output, but as I only use it for testing at the moment, I'll wait for a beta build.

    This post has been edited 1 time. It was last edited by korikisulda May 24, 2012.
  22. Online

    TnT Trinitrotoluene Maximus Administrator Bukkit Help

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    Its 2.0, the version string was not incremented in the update.
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    grid21

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    Hey what happened to the plugin list on here?? I've checked twice today and there is no listing!! HELP!!
  24. Offline

    Nutiler

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    Everything was working perfectly then all of a sudden when I did /reload nothing is working, warps, plugins, and even permissions. What happened? This happened in 1.2.5 r1.3 but then I updated to this and it fixed itself but now It happened again is there going to be a new build soon?
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    Sugam

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    As a Follow up to anyone else with the lag issue I updated to the dev build and updated PermissionsEX and my lag is gone.
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    fredghostkyle1

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    lol, had to /say YOUR SIGNATURE IS AWESOME!!!!!!! <3 the song
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    grid21

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    Thanks very much! hey do you know why the plugin page of bukkit.org is working?? The query list isn't showing any plugins.
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    MatthewDMerrill

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    Why does it have and arrow pointing to the left then [m
    Wondering cause it's kind of annoying.
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    Elfsovereign

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    We haven't experienced any of the chat format errors, but (and I don't know how BukkitSpeak formats messages btw TS and MC) if any message any user types exceeds a certain length everyone in their vicinity crashes and no console message is kicked out. The update to this newer version is the ONLY thing which has changed recently, and we never experienced any such problems before.
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    FuRiouSOne

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    Never a good idea to use /reload as it always causes some sort of issue with one plugin or another if not all. Always reload individual plugins (if they support it) or restart the server.
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