[FUN/ECON] iConomyDeath v0.7 - Take money from players when they die [818]

Discussion in 'Inactive/Unsupported Plugins' started by halvors, Mar 27, 2011.

  1. Offline

    halvors

    iConomyDeath
    Version: 0.7

    License: GPLv3

    iConomyDeath give you the ability to take money from players then they die. You can take a specified amount or by percentage.

    Download
    Source Code

    IMPORTANT: You'll have to delete the configuration files and let iConomyDeath regenerate it, or update it manually. This is because of changes, if you not do this, you may get a lot of issues.

    Features:
    • Take a percentage/amount of money from players when they die.
    • Permissions support.
    Usage:
    • Die :D
    Install:
    1. Copy the iConomyDeath.jar file into your plugins folder.
    2. Restart/reload server.
    3. If you want to, edit the config.yml file in plugins/iConomyDeath and the world configuration files in the worlds folder.
    Permissions nodes:
    Show Spoiler

    iConomyDeath.* - Give access to anything.
    iConomyDeath.use - Needed for use iConomyDeath

    Changelog:
    Version 0.7
    • Compatible with CraftBukkit 818.
    • Support all major economy plugins.
    Show Spoiler

    Version 0.6.1
    • Compatible with CraftBukkit 766.
    Version 0.6
    • Compatible with CraftBukkit 740.
    • Compatible with iConomy 5.0.
    Version 0.5
    • Added new ConfigManager.
    • Cleanup.
    Version 0.4.2
    • Added support for percentage, and use this by default.
    Version 0.4.1
    • Compatible with Craftbukkit #617.
    Version 0.4
    • Added support for custom messages in config file.
    Version 0.3
    • Fixed issue with config.yml file.
    • Cleanup in ingame messages and code.
    Version 0.2
    • Added configuration file.
    • Cleanup.
    Version 0.1
    • Initial release.
     
  2. Offline

    Sosser

    Cool :)
    But we really need a settings file :p Or else this is useless.
    And remember to add iConomy to the requirements.
     
  3. Offline

    halvors

    Working on it.
     
  4. Offline

    Juze

    Permissions support?
     
  5. Offline

    anon

    How this work?
    When player die he looses all his money? He looses a particular amount of money? What happens when he has no money?
     
  6. Offline

    Sosser

    You lose 10 ;)
     
  7. Offline

    halvors

    Player will lose 10 money for now, but in next version this is set in a configuration file.

    iConomyDeath v0.2 released.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 13, 2016
  8. Offline

    Kevin Forte

    What does the permission do? Allow money to be taken when they die or exempt them from the consequences of death? Not quite understanding.
     
  9. Offline

    Josh Harwood

    add kick/temporary ban if person is out of money?
     
  10. Offline

    Zaros

    Possibly add the ability to give the killer money?
     
  11. Offline

    halvors

    If person is out of money nothing happends right now...

    This is not PvP, know a guy working on a plugin called "PVPRewards" try that. This just take money from a player on death or respawn. Really simply.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 13, 2016
  12. Offline

    Kevin Forte

    The config file for this isn't working with build 556. It defaults to 64, I changed the amount to 10, and I still pay 64 whenever I die.
     
  13. Offline

    cheepz

    I have the same problem.
     
  14. Offline

    Kevin Forte

    My more novice users are having a fit lol.
     
  15. Offline

    cheepz

    Heh, 64 coins per death, On my server
    1 diamond = 25 coins.

    I'd like to change it to 15 though :S
     
  16. Offline

    halvors

    Are you running 556 or 602?

    Looking into it.

    Should i build for Craftbukkit #602 or Craftbukkit #556?

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 13, 2016
  17. Offline

    Tim Fischer

    its possible, that the killer gets the money?
    so when player a killed player b (pvp) player a gets 10 coins
     
  18. Offline

    halvors

    Can implement it on future releases.

    iConomyDeath 0.3 released.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 13, 2016
  19. Offline

    Rurikar22

    Would it be possible to add something to the config file to make it so you can't go negative currency?
     
  20. Offline

    halvors

    Fixed it in iConomyDeath 0.3.

    Now currency never goes negative but display a message that says you don't have enough money.
     
  21. Offline

    Rurikar22

    It's still putting me into negative halvors.
     
  22. Offline

    halvors

    Will look at it.

    Sure you don't have iConomyDeath v0.3?

    Excactly what do you mean?

    If you have 64 Coin on you account, first time you die you'll lose these 64 Coin but next time do you not have -64 Coin. You'll get a message about that you haven't enough money. Is it that you mean so is this supported.

    If it's something else please explain :)

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 13, 2016
  23. Offline

    Kevin Forte

    Is it possible for you to add the message displayed to that config file? I like to have sort of a reason for everything that happens on my server, so instead of it simply saying my players died and lost money, I'd like to set it to like... "You woke up missing [amount] coins!" or something.
     
  24. Offline

    halvors

    iConomyDeath v0.4 released.

    Implemented in 0.4 :)

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 13, 2016
  25. Offline

    Kevin Forte

    Thanks!

    EDIT: I still don't understand the permission node? If a player has that node, does it mean they lose money?
     
  26. Offline

    halvors

    Yes, they can then use the plugin, unless the plugin had no effect for them.

    iConomyDeath 0.4.1 released.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 13, 2016
  27. Offline

    Trollkemada

    It would be great if you can do percentage losses like players losses 10% money when they die.

    Just a suggestion, thanks for the plugin ;)
     
  28. Offline

    halvors

    Will look into it :)
     
  29. Nice work
    but could you please add that I can also use percentages.
    So that someone loose for example 5% off his/her money

    Keyle
     
  30. Offline

    halvors

    Working on it. Will release in one hour.

    iConomyDeath 0.4.2 released.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 13, 2016

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