Inactive [FUN] FireLord 0.9 - Adds fire damage and resistance to golden sword and armor[1.2.4-R0.1]

Discussion in 'Inactive/Unsupported Plugins' started by w4rgo, Mar 13, 2011.

     
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    w4rgo

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    FireLord 0.9 [1.0.1-R1]

    Version: v0.9


    From now, you can follow me on Twitter in @w4rgo , I will post there the developemental changes i do!

    Tired of those stupid crap golden things??

    Firelord plugin converts you in a Fire Lord when you are using those golden crafts!!
    The fire Sword now set your enemies on fire! The Armor gives you fire resistance! The boots set the ground on fire! And the tools give you the material you mined smelted!!!

    NOW INTEGRATED WITH SUPERHEAT PLUGIN OF SAMKIO!




    Permissions:
    • firelord.admin
    • firelord.armor
    • firelord.sword
    • firelord.boots.firestep
    • firelord.boots.overwater
    • firelord.helmet
    • firelord.pick
    • firelord.axe
    • firelord.shovel
    Features:

    • Golden Sword fire damage over a defined time. You can define the time via configuration
      file, or you can use the ingame command /fl setfiredur [seconds]
    • Golden armor that resists fire / lava (Just Helmet, Chestplate , Leggings)
    • Configuration file, where you can change the items ID (If you want this to work with iron armor for example, you can)
    • Golden boots set ground on fire on step
    • If you wear golden armor, who damages you gets fire damage.
    • ALL features configurable now, in the configuration file also configuration on the fly for admins.
    • Golden Pick/Axe/Shovel, gives you the item smelted when you mine/cut/dig with them! (Thanks to Samkio and his Superheat plugin!)
    • COMMANDS:
      Code:
                                            /fl | firelord : Briefing of al disponible commands.
                                            /fl | firelord setfiredur [num] Set the duration of sword fire .
                                            /fl | firelord setfirerefdur [num] Set the duration of reflect fire.
                                            /fl | firelord firesword on/off Allows/disallows the fire sword
                                            /fl | firetools Activates the smelting of materials when mine with tools, Thanks Samkio!!
                                            /fl | firelord fireresist on/off Allows/disallows the armor lava/fire resistance.
                                            /fl | firelord firereflect on/off Allows/disallows the armor fire reflect damage.
                                            /fl | firelord firestep on/off Allows/disallows the boots to set the ground on fire on step(DANGEROUS!)
                                            /fl | firelord overwater on/off Allows walking on water with golden boots.(TODO)
                                            /fl | firelord overlava on / off Allows walking on the lava with golden boots.(TODO)
                                            /fl | firelord underwater on/off Allows breathing under water with golden helment(TODO)/firelord luck [value]
            [*]                                /fl | firelord status : Shows an status of what is enabled or not
    ToDo List:
    • More configurability(Look user posts.)
    Download Firelord 0.9
    Source

    If you want the source just ask!!

    If you like, buy me a coffee!
    [IMG]


    Changelog:

    Code:
     
    Version 0.9
    F I R E S P L A S H
    Version 0.7
    Fixed Bug damaging sometimes player in lava.
    Added Fall damage cancelation while you are in fire!
    Updated to craftbukkit 1060 build.
     
    Version 0.6.1
    Fixed ENTITY_DAMAGE bug that spams console, now should be fine.
     
    Version 0.6
     
    [B]Fixed the damn bug of replicating golden tools.[/B]
    Added "luck" in the configuration file, now you can set a percentage of the things to happen.
    Added underwater helmet.
     
    Version 0.5.5
    -Fixed for current bukkit version
    -Fixed Commands
    -Fixed PVP Flag issues
    Version 0.5.3
    -Fixed for Bukkit 612.
    -Command /fl and /firelord Broken!! But still funtional from file, will fix this soon.
    Version 0.5.2
    -Added support the option to configuration file to disallow using the sword on players.
    -Updated to craftbukkit 600
    Version 0.5
    Finally merged with superheat!! Thanks to Samkio , the developer of superheat , and also LevelCraft!
    Now if you dont put the configuration file of something is wrong it Autogenerates.
    Individual fire duration for armor fire reflect.
    Tools now also put the target in fire.
     
     
    Version 0.4.1
    Added grilled pork drop to pigs.
    Version 0.4
     
    Added full configuration file allowing able / disable all features.
    Ingame on the fly allowing/disallowing features.
    Fire Step added.
    Armor fire reflect damage.
    Version 0.3
     
    Added permissions support.
    Version 0.2
     
    Added Golden armor that resists fire / lava.
    Added entries to the config file so you can set the armor and weapon to other one than the golden.
    Version 0.1
     
    Added Golden Sword that set enemies on fire for a determinate amount of time.

    This post has been edited 7 times. It was last edited by w4rgo Mar 26, 2012.
    rdemanta, NEO and MuttsNuts like this.
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    Ratchet

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    would it be possible to have the golden boots lose durability over time when walking on lava?
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    Missnostalgia

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    Is it possible to add a durability for the gold items?
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    anon

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    Could you make so when player break anything with golden tools, it would at like a player normal break? I mean, it would drop the melted block, it would be as the player did the break. As it is today, player can break stuff on worldguard protected areas, he can break spawn protected areas, and his actions are not loged on logblocks/bigbrother.
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    EraChanZ

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    I found a bug with your plugin.. When using a golden shovel.. after it breaks you can still use your fists (on that slot) to mine glass out of sand.. and if you put another item in that slot, u will get a full health golden shovel again.. So basicly right now it gives you a unlimited item.. I don't want that for my server, but i do want the effect.. Any chance u can fix that bug soon? I've also send u a PM about it developer, with more details.

    Edit: Just had a test.. it works the same with ALL the items... Can u (please) make it that the items just disappear when they break? This is not cool, now it just gives players a unlimited tool.. not cool for a survival server
    GayJuice likes this.
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    GayJuice

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    this bug been around for ages i would also like it fixed pretty please
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    w4rgo

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    Yes , Im on it but I it is not as simple as It seems.

    If anyone have any idea take a look to the source code that is in the first post , and give me an advice.

    Also if this continues and I cannot repair it I will have to remove the Superheat part (Melting of the items when picking)
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    GayJuice

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    this was posted in superheat yesterday, there is abit of a continuation on the thread also.

    hope this helps
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    GayJuice

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    if you happened to have a version without superheat that would be awesome if i could get a copy
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    EraChanZ

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    For nwo u could just remove the superheat permission from the group ;)
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    phondeux

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    I don't know if it's the same bug but I've downloaded the source and am taking a look at it. The superheat thread can be closed if w4rgo is going to continue this great project!
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    tremor

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    any chance that gold armor can degrade while being used to resist lava? or make it a setting
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    Toni

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    Hey, can I have a little more information on this plugin? I'm still kinda confused about the configuration file, and the permissions.

    My configuration:
    Code:
    #.\FireLord\config.properties
    #Mon Mar 21 02:37:02 EET 2011
    #Tools
    firePick=true // Explanation please
    fireSword=true // Explanation please
    fireShovel=true //Explanation please
    fireAxe=true // Explanation please
    
    //Pretty much what I want to learn is like, what is the purpose of true/false on the fire{Tool}?
    
    #Features
    fireResist=true 
    underWater=false // Is this the underwater helmet?
    fireStep=true 
    fireReflect=true // Fire reflect? Is this where if a person hits a person with gold armor, the person who hit catches on fire?
    overWater=false
    overLava=false
    
    #ITEMS IDS
    sword=283
    shovel=284
    pick=285
    axe=286
    
    helmet=314
    chestplate=315
    leggings=316
    boots=317
    #Fire durations
    fireduration=20
    fireReflectDuration=10s // Fire reflection time when they hit a person and get reflected back with fire?
    
    #PVP
    allowedPvp = true
    
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    locutus

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    Having trouble with taking damage when falling through lava. Players take a heart of damage while wearing the armor when the sink to the bottom of a lava pool, or try to get out. It does not happen if you wade into lava, and if you climb out of a lavafall so you completely leave the magma before hitting ground.
    running b860 on a dedicated debian with Permissions

    Any ideas? Is this some setting I've mixed up? I suspect a bug, and I've submitted to the bugtracker
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    Silvership

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    can u make compatible with mcMMO plugin? there is some glitch with mcMMO... i love this plugin :D
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    w4rgo

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    I explain you in the next


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    w4rgo

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    compgurusteve

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    2011-06-21 18:16:17 [SEVERE] Could not pass event ENTITY_DAMAGE to FireLord
    java.lang.ClassCastException: org.bukkit.craftbukkit.entity.CraftChicken cannot be cast to org.bukkit.entity.Player
    at firelord.DamageListener.onEntityDamage(DamageListener.java:71)
    at org.bukkit.plugin.java.JavaPluginLoader$51.execute(JavaPluginLoader.java:598)
    at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:58)
    at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:310)
    at net.minecraft.server.EntityLiving.Q(EntityLiving.java:130)
    at net.minecraft.server.Entity.o_(Entity.java:196)
    at net.minecraft.server.EntityLiving.o_(EntityLiving.java:230)
    at net.minecraft.server.World.entityJoinedWorld(World.java:1114)
    at net.minecraft.server.WorldServer.entityJoinedWorld(WorldServer.java:62)
    at net.minecraft.server.World.playerJoinedWorld(World.java:1096)
    at net.minecraft.server.World.cleanUp(World.java:1073)
    at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:395)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:309)
    at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)

    Ruh-roh Raggy...This spams meh console and swords don't do fire damage. Anything I can do about it?
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    w4rgo

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    Yeah , I know, It is fixed now:

    https://github.com/downloads/w4rgo/FireLord/FireLord0.6.1.zip
    compgurusteve likes this.
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    compgurusteve

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    Vinsssounet

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    Any clue when the Golden Helmet will allow underwater breathing ?

    That's how I first found about this plugin ^^ Can't wait for it.
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    compgurusteve

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    It already does, you just need to set it in the .cfg file
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    DrBowe

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    Version # is wrong in the thread title. Just a heads up, incase any Moderators happen to notice it :)

    Also, I love this plugin. Allows some nice VIP bonuses. Keep up the good work!
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    Ratchet

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    small request; have an option when speaking underwater/lava to display a message (such as [glub glub glub]) instead of what the user types
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    Ratchet

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    i'm having a bug where if I take off my gold helmet I start to drown the second I step in water, before the bubbles even begin to deplete.
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    Vinsssounet

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    compgurusteve >

    oh indeed, I was thinking not as it is still listed in the "to do" list of the main page of this thread !

    I don't know if it has been suggested yet, but it would be nice to be able to configure the item durability. Indeed golden stuff just don't last long, and if it's not an issue with the armor or helmet, showel and pickaxe are just kinda useless in my point of view as they are ; you loose massive amount of gold only to save some time.
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    emcitement

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    Great plugin.

    I agree with Vins. Durability would be nice. I was talking about this and my players said they still wouldn't use gold because it's rare and they'd rather make powered rails, etc.
    I'd like to be able to up the durability to iron maybe.

    Also, by duplicating the "chestplate" lines and whatnot and putting in a separate ID, can it effectively add the fire effects to multiple armor types? (Can't play MC on this computer so I'm unable to see for myself)

    My only suggestion is to make it so that being in lava/ fire slowly lowers the durability level.
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    w4rgo

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    I will take durability into account in future updates, but with the tools that craftbookit gives to me , maybe it is difficult to
  30. Offline

    emcitement

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    Using this plugin gold tools can then bypass WorldGuard, BigBrother, etc.?

    Ouch.
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    Vinsssounet

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    Actually about durability I've just change the settings so it's Diamond Items with FireLord powers? A little too much badass but well, much more usefull.

    Now, with the New FireBall event of Bukkit, wouldn't it be a must to add it to FireLord ? The Bow for example, being able to throw FireBall with a right click (and a configurable cooldown) would only be amazing ;)

    Just a suggestion of course.
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    emcitement

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    The bow throwing fireballs would be nice. Though, bows aren't too hard to get. So to keep it with the golden theme, maybe the hoe could do it.
    Since the hoe seems to have no use.

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