Inactive [FUN] Search and Destroy v1.2 - A 2 Team war plugin [1.4.2-R0.2]

Discussion in 'Inactive/Unsupported Plugins' started by derEntenpopel, Jul 4, 2012.

  1. Offline

    Klaver111

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    Np :D
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    Klaver111

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    I made new maps on my server for the search and destroy.

    On 1 map I got 2 teams (Notch and Jeb)
    but is it possible to get different team on each map?

    Ex.
    Map1: Notch and Jeb
    Map2: Dogs and Cats
    Map3: Tissue and Glue


    (teams are just invented :p)





    And When we start The Map

    Team 'Notch' can kill his own teammates --'

    This post has been edited 1 time. It was last edited by Klaver111 Jul 12, 2012.
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    Reptar_

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    Could you make it to where games automatically restart after the game ends, instead of having an OP manually do it? And have a configurable wait time before it starts after each restart? This would be an amazing feature.
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    OrbitalGuard

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    Is this related to a certain game called 'Crossfire'? Because Global Risk and Black List from the rival factions use these teams.
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    Reptar_

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    Ignore my latest post, I never read the earlier comments and stuff. But I would like for you to add a configurable option that does clear the players' inventories when they join. Also, could you make it so that after joining a team, players can use kits? Then use those kits in the game once it starts, and when the game ends, all inventories are cleared. I would love if you could make all of this configurable in the next update! I plan on making a big server that runs this plugin! :D
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    Reptar_

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    Also, it seems as if you have not added all permissions on here yet. I see that there are multiple commands and a few perms. Please add them soon! :)
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    Reptar_

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    Also found another thing wrong with this plugin. It is not MultiWorld. Please do that and allow us to make more than just one arena.
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    Fl1pzta

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    Add kits with permissions and I'd use this as well as donate.

    This post has been edited 1 time. It was last edited by Fl1pzta Jul 18, 2012.
  9. Offline

    derEntenpopel

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    set startpervote one true and leaveaftergame on false :D
  10. Offline

    derEntenpopel

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    Will be added in the next update.
    But i will take some more time
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    derEntenpopel

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    I'll add it :D
    nice idea, i can add it, but it will take a while and it won't be in the next update :'( .

    Thanks for Testing.

    This post has been edited 2 times. It was last edited by derEntenpopel Jul 18, 2012.
  12. Offline

    Reptar_

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    No problem. Just giving you ideas that could make this a great plugin.
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    TheFluffey

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    Can't wait for the update ;D
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    MasterMindMassey

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    I have a plugin called "Multiverse", and I Have my SandD Map setup up, however when I Join my server as a nonOP, It says you do not have permission to do this! Anyone Please Help.
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    sweetlife24

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    at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:304)
    at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:62)
    at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:460)
    at org.bukkit.craftbukkit.event.CraftEventFactory.callPlayerDeathEvent(CraftEventFactory.java:322)
    at net.minecraft.server.EntityPlayer.die(EntityPlayer.java:173)
    at net.minecraft.server.EntityLiving.damageEntity(EntityLiving.java:677)
    at net.minecraft.server.EntityHuman.damageEntity(EntityHuman.java:595)
    at net.minecraft.server.EntityPlayer.damageEntity(EntityPlayer.java:215)
    at net.minecraft.server.EntityLiving.aI(EntityLiving.java:1365)
    at net.minecraft.server.Entity.aA(Entity.java:366)
    at net.minecraft.server.EntityLiving.aA(EntityLiving.java:264)
    at net.minecraft.server.Entity.F_(Entity.java:268)
    at net.minecraft.server.EntityLiving.F_(EntityLiving.java:435)
    at net.minecraft.server.EntityHuman.F_(EntityHuman.java:159)
    at net.minecraft.server.EntityPlayer.a(EntityPlayer.java:228)
    at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:341)
    at net.minecraft.server.Packet10Flying.handle(SourceFile:126)
    at net.minecraft.server.NetworkManager.b(NetworkManager.java:229)
    at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:113)
    at net.minecraft.server.NetworkListenThread.a(NetworkListenThread.java:78)
    at net.minecraft.server.MinecraftServer.w(MinecraftServer.java:567)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:459)
    at net.minecraft.server.ThreadServerApplication.run(SourceFile:492)
    Caused by: java.lang.ArrayIndexOutOfBoundsException: -1
    at java.util.ArrayList.elementData(Unknown Source)
    at java.util.ArrayList.get(Unknown Source)
    at me.derentenpopel.sandd.sanddPlayerListener.PlayerDeathEvent(sanddPlayerListener.java:157)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:302)
    ... 22 more
    2012-07-25 21:14:11 [SEVERE] Could not pass event PlayerRespawnEvent to sandd
    org.bukkit.event.EventException
    at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:304)
    at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:62)
    at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:460)
    at net.minecraft.server.ServerConfigurationManager.moveToWorld(ServerConfigurationManager.java:289)
    at net.minecraft.server.ServerConfigurationManager.moveToWorld(ServerConfigurationManager.java:248)
    at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:1036)
    at net.minecraft.server.Packet9Respawn.handle(SourceFile:28)
    at net.minecraft.server.NetworkManager.b(NetworkManager.java:229)
    at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:113)
    at net.minecraft.server.NetworkListenThread.a(NetworkListenThread.java:78)
    at net.minecraft.server.MinecraftServer.w(MinecraftServer.java:567)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:459)
    at net.minecraft.server.ThreadServerApplication.run(SourceFile:492)
    Caused by: java.lang.IndexOutOfBoundsException: Index: 0, Size: 0
    at java.util.ArrayList.rangeCheck(Unknown Source)
    at java.util.ArrayList.get(Unknown Source)
    at me.derentenpopel.sandd.sanddPlayerListener.sanddplayerrespawn(sanddPlayerListener.java:167)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:302)
    ... 12 more
    2012-07-25 21:18:51 [SEVERE] Could not pass event PlayerDeathEvent to sandd
    org.bukkit.event.EventException
    at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:304)
    at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:62)
    at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:460)
    at org.bukkit.craftbukkit.event.CraftEventFactory.callPlayerDeathEvent(CraftEventFactory.java:322)
    at net.minecraft.server.EntityPlayer.die(EntityPlayer.java:173)
    at net.minecraft.server.EntityLiving.damageEntity(EntityLiving.java:677)
    at net.minecraft.server.EntityHuman.damageEntity(EntityHuman.java:595)
    at net.minecraft.server.EntityPlayer.damageEntity(EntityPlayer.java:215)
    at net.minecraft.server.EntityHuman.attack(EntityHuman.java:750)
    at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:998)
    at net.minecraft.server.Packet7UseEntity.handle(SourceFile:33)
    at net.minecraft.server.NetworkManager.b(NetworkManager.java:229)
    at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:113)
    at net.minecraft.server.NetworkListenThread.a(NetworkListenThread.java:78)
    at net.minecraft.server.MinecraftServer.w(MinecraftServer.java:567)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:459)
    at net.minecraft.server.ThreadServerApplication.run(SourceFile:492)
    Caused by: java.lang.ArrayIndexOutOfBoundsException: -1
    at java.util.ArrayList.elementData(Unknown Source)
    at java.util.ArrayList.get(Unknown Source)
    at me.derentenpopel.sandd.sanddPlayerListener.PlayerDeathEvent(sanddPlayerListener.java:157)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:302)
    ... 16 more
    2012-07-25 21:18:53 [SEVERE] Could not pass event PlayerRespawnEvent to sandd
    org.bukkit.event.EventException
    at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:304)
    at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:62)
    at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:460)
    at net.minecraft.server.ServerConfigurationManager.moveToWorld(ServerConfigurationManager.java:289)
    at net.minecraft.server.ServerConfigurationManager.moveToWorld(ServerConfigurationManager.java:248)
    at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:1036)
    at net.minecraft.server.Packet9Respawn.handle(SourceFile:28)
    at net.minecraft.server.NetworkManager.b(NetworkManager.java:229)
    at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:113)
    at net.minecraft.server.NetworkListenThread.a(NetworkListenThread.java:78)
    at net.minecraft.server.MinecraftServer.w(MinecraftServer.java:567)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:459)
    at net.minecraft.server.ThreadServerApplication.run(SourceFile:492)
    Caused by: java.lang.IndexOutOfBoundsException: Index: 0, Size: 0
    at java.util.ArrayList.rangeCheck(Unknown Source)
    at java.util.ArrayList.get(Unknown Source)
    at me.derentenpopel.sandd.sanddPlayerListener.sanddplayerrespawn(sanddPlayerListener.java:167)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:302)
    ... 12 more

    whenveer players in my server move or something, the [Sandd] gives them a message saying they dont have permission to do this, for every single thing they do, help plz

    This post has been edited 1 time. It was last edited by sweetlife24 Jul 26, 2012.
  16. Offline

    derEntenpopel

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    can you send me more informations about your server:
    bukkit version
    search and derstroy version
    the sandd/config.yml
    and your permission plugin

    and if there is again an error please use pastebin.com because if you send it as comment it spams.
  17. Offline

    sweetlife24

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    ok sorry about the long error, i have everything fixed but the only thing now is: when people die in search and destroy, there is an error on the console(involves player respawn event) and they are teleported to their home/bed. i dont know if thats where they are suppose to be teleported too but there is an error.. i would guess that they are suppose to spawn at the lobby i made because thats where they joined(they join by right-clicking signs..SCS plugin)
    my bukkit version is latest build
    i recently downloaded ur plugin so i think its latest there too
    permission plugin is groupmanager, they have the permissions to join and ready up/vote

    btw i sent you config.txt instead of .yml, i couldnt figure out how to upload yml so i just change to txt, i use yml in my plugin folder for sandd, no worries :p

    This post has been edited 1 time. It was last edited by sweetlife24 Jul 27, 2012.
  18. Offline

    sweetlife24

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    well do u know the reason? D:
  19. Offline

    Sharkie77

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    instead of a bomb countdown in the chat ( which gets very spammy ), can there be a option to have a noteblock beep down faster and faster until kablewie
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    jithins

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    how about start the game by hitting an iron block like usual games?
  21. Offline

    Klaver111

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    I got a few quetions. is it possible to confire multiple maps? i made like 4 different maps and i wont each mach configured. i was thinking that people coul choose in spawn wich map thay want by clicking (voting) on a sign. the sign with the most votes is the next map?

    but is it possible to configure multiple maps?
  22. Offline

    derEntenpopel

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    Hi, multiple maps are currently in developing and follows with the next update, i think in one ore two weeks im finished.
  23. Offline

    Klaver111

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    Okay, i gonna make the vid now :) i'll send u the link in here after

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