Inactive [FUN] TNTFireworks v1.1 - Shoot those fireworks [1060]

Discussion in 'Inactive/Unsupported Plugins' started by khyperia, Aug 9, 2011.

  1. Offline

    khyperia

    TNTFireworks - Fireworks everywhere!:
    Version: v1.1

    Put some TNT on the ground, slap it with flint and steel (the fire starter), and off goes a rocket!
    Or, if your lazy, use /fireworks to fire a... uh... firework! (alias- '/fw')

    Features:
    Uses superperm node 'tntfireworks.launch' to allow launching of fireworks
    Uses node 'tntfireworks.command' to allow command-launching of fireworks
    (both default to OP if you dont have a superperm plugin)
    Random launch vector
    Customize launch velocity, angle, fuse time, and item to launch the firework in the config.yml.

    Video:
    (for those who really want to see it, it also has my other 2 plugins. I didnt want to put a video on the post, because they're big and annoying.)
    http://www.youtube.com/watch?v=ZKcGJbVNWx4

    Todo: (open)

    Make it so only rightclick activates fireworks (both work right now)
    Make a config reload command


    Download: http://dl.dropbox.com/u/18830644/TNTFireworks.jar
    Source: https://github.com/khyperia/Plugins/tree/Main/TNTFireworks/src
    (Tiniest source ever!)

    Changelog:
    Version 1.1
    • added /fireworks command (and alias)
    • added config.yml for customization
    Version 1.0
    • Initial release
     
  2. Offline

    RazorFlint

    Cool, i maybe will test this!
     
  3. Offline

    MonsieurApple

  4. Offline

    Grrrr159

    Video please :)
     
  5. Offline

    Kohle

    Make a video, so we can see how it works. Would appreciate that.
     
  6. Offline

    khyperia

    Right. I will try and do that, even though my computer would be running a client+server+recording software
     
  7. Offline

    TheCoon69_19

    doesnt work for me :S
     
  8. Offline

    Kohle

    I have a feeling your CPU is going to drop dramatically. ;)
     
  9. Offline

    FireballCH

    doesnt work, because you can only activate the tnt with a redstone torch?
     
  10. Offline

    khyperia

    OH. CRAP. I put 'flint' in the discription. Its acually 'flint and steel'. The firemaker. It does work, your probably just using flint. My bad, so sorry. And I acually make my own event for the launching of the TNT (I set the block to air and spawn a live TNT going up), so it does activate even if it dosn't normally.
    About the video, I just recorded it (last night's record failed, the fan was incredibly loud and ANNOYING. I used a headset this time, instead of my laptops webcam mic.). Seeing if good quality... Yep, but mic was a little too close, so p's sound like crap, but oh well (also, surprisingly good framerate!). Uploading to youtube...

    Edit: Gah, looks like Youtube fails at .ogv . Time to get some random conversion software... Gunna be another 30 minutes max.

    Edit2: Its up. I used mencoder, if you want to know. Link is on main post.
     
  11. Offline

    xaqua777

    awesome!
     
  12. Offline

    mottley007

    Maybe you could make it so that when you click with different things it'll do different fireworks like a blue explosion? Anyway great pluggin :D
     
  13. Offline

    Nemor

    I have a problem:
    thhe tnt only fly 2 cm high
     
  14. Offline

    khyperia

    Are you activating it like normal TNT, with redstone, or are you hitting it with flint and steel? Did you change the config at all? Are you launching it on flat ground, or adjacent to a cliff?
     
  15. Offline

    Nemor

    what i have to change in the config
    i come from germany so pleas forgive my mistages
     
  16. Offline

    khyperia

    You shouldn't have to change anything, I was more asking if you accidentally screwed it up.
     
  17. Offline

    Nemor

    no
    in the video it flys over their head
    but by me it it flys only over my feet
     
  18. Offline

    khyperia

    Are you activating it with flint and steel?
     
  19. Offline

    Nemor

    yes
    at stone grund

    but maby there`s a other reasen because it don`t work

    thanks for help

    msby the config is wrong by me becous the block move a little bit

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 18, 2016
  20. Offline

    wwsean08

    if you have permissions do you have the permission node required to launch it?
     
  21. Offline

    khyperia

    yes. If you have permissions, but not the node, it defaults to isOp
     
  22. Offline

    hammale

    any chance of making it fire with red stone? i would love if i could automate my fireworks show!!!
     
  23. Offline

    laserlemons

    Could it explode into redstone icon things flying everywhere or is that not possible?
     
  24. Offline

    number1_Master

    idk if this is supposed to happend but once in awhile fireworks miss fire. THAT MAKES IT REALISTIC COOL PLUGIN!
     
  25. Offline

    mottley007

    fore some reason this pluggin never works for me every time i try and use the command or use the flint and steel it always fails. :mad:
     
  26. Offline

    khyperia

    Can you describe how it fails? Does it not break, does it activate normally, what?
     
  27. Offline

    mottley007

    When i use the flint and steal when i left click it, it lights the tnt and when i right click it sets the tnt on fire. When i use the commands it says something about "An internal error occurred while attempting to perform this command".
     
  28. Offline

    khyperia

    Please post the log file from the console when that happens. I don't know whats going wrong without it!

    edit:post the error message, it should be a whole ton of [warning] messages with indented lines.
     
  29. Offline

    mottley007

    When i run the server it say's in the console:
    [INFO] [TNTFireworks] Version 1.1 is enabled.
    When i use the command it says:
    [WARNING] Missing a prefix or suffix for default
    2011-08-24 12:51:23 [SEVERE] null
    org.bukkit.command.CommandException: Unhandled exception executing command 'fireworks' in plugin TNTFireworks v1.1
    at org.bukkit.command.PluginCommand.execute(PluginCommand.java:37)
    at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:129)
    at org.bukkit.craftbukkit.CraftServer.dispatchCommand(CraftServer.java:298)
    at net.minecraft.server.NetServerHandler.handleCommand(NetServerHandler.java:711)
    at net.minecraft.server.NetServerHandler.chat(NetServerHandler.java:676)
    at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:669)
    at net.minecraft.server.Packet3Chat.a(Packet3Chat.java:33)
    at net.minecraft.server.NetworkManager.b(NetworkManager.java:226)
    at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:84)
    at net.minecraft.server.NetworkListenThread.a(SourceFile:105)
    at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:451)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:361)
    at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    Caused by: java.lang.NoSuchMethodError: org.bukkit.entity.Player.hasPermission(Ljava/lang/String;)Z
    at khyperia.tntfireworks.TNTFireworks.onCommand(TNTFireworks.java:68)
    at org.bukkit.command.PluginCommand.execute(PluginCommand.java:35)
    ... 12 more
     
  30. Offline

    khyperia

    I officially have no idea... My best guess is that its saying I dont have the 'onCommand' method, when clearly I do. Its pointing to the method that it says I don't have! That's like in school raising your hand when the teacher asks 'whos not here?' It makes no sense!
     

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