[INACTIVE][SEC] vStopFire v1.3 [617]

Discussion in 'Inactive/Unsupported Plugins' started by nossr50, Jan 15, 2011.

     
  1. Offline

    nossr50

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    Version 1.2 of vStopFire
    Download : Source

    Q: What is it?
    A: A simple fire antigrief that stops fire from spreading but still allows players to light individual blocks on fire

    This will help servers plagued with fire spread lag. Players can still set fires but the fire will not spread. This also makes setting the entire forest on fire impossible.

    Changelog v1.1
    • Removed the Stupidly Long Constructor
    Version 1.2
    • Now compatible with newest builds of CB
    Version 1.3

    • Changed the method of how fire was stopped
    • Updated for the latest CB
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    Dan_Weaver

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    Does it stop fire entirely? Because it still spreads on my server. I get an error message, something involving SLOW_SPREAD.
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    kazeen

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    yeah how is it suppose to work it still spreads on mine
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    The10xKiller

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    Please update for beta 1.3_01 my server needs this please.

    Thanks
    -The10xKiller
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    Mr_Fj

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    MacG32

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    Will this be updated to the new recommended build 493?
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    Scandragon

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    It does kinda work, but not always.
    Some times it does stop fire from spreading, other times it has no effect, and fire spreads like they do without it.
    In most instances, however, it slows down spread, and stop the fire a bit away from the beginning.

    Tested on 10 identical large trees and 10 solid boxes of 10x10 blocks wool
    2 trees and 1 box burned completely down
    3 trees and 5 boxes burned partly down
    5 trees and 4 boxes did not burn, as the fire stopped at the first block ignited
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    27ace27

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    It'd be awesome if you could add multiworld support, and I'd like a griefer's playground world to appease my destructive side.
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    nossr50

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    Version 1.2 is released
    • Now compatible with newest builds of CB
    Mr_Fj likes this.
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    darkmagic16

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    Um v1.2 download link >_>
    [MERGETIME="1299790560"][/MERGETIME]
    anyone there?
    [MERGETIME="1299791084"][/MERGETIME]
    Where is the download link for 1.2 ??
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    nossr50

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    Its the main download link in my first post!
    Mr_Fj likes this.
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    darkmagic16

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    Oh but it says 1.1 ???
    [MERGETIME="1299793189"][/MERGETIME]
    Nvm it use to say 1.1 :O
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    Mr_Fj

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    Yay! :D Hope it works :)
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    MacG32

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    Thank you very much for updating this nossr50. :)
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    darkmagic16

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    And the fire still spreas with beta 1.3 >_>
    [MERGETIME="1299860477"][/MERGETIME]
    BUMP >_>
    [MERGETIME="1299860520"][/MERGETIME]
    IT STILL SPREADS !!!!!!!!!!!!!!!!!
    [MERGETIME="1299861570"][/MERGETIME]
    BUMP
    [MERGETIME="1299862794"][/MERGETIME]
    BUMP
    [MERGETIME="1299864472"][/MERGETIME]
    ANYONE
    [MERGETIME="1299865793"][/MERGETIME]
    >_>
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    ReapKarmah

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    Yea this PARTIALLY stops the spreading of fire. I say partially because it does stop the fire in certain instances, but when -for example- placed on a log, it will spread the fire around to neighboring blocks.
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    nossr50

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    I'll look into this soon
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    darkmagic16

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    K thanks
    [MERGETIME="1299892466"][/MERGETIME]
    Bump.
    [MERGETIME="1299949479"][/MERGETIME]
    DOne yet :D
    [MERGETIME="1299970955"][/MERGETIME]
    BUmpz
    [MERGETIME="1299970962"][/MERGETIME]
    BUmpz
    [MERGETIME="1299970980"][/MERGETIME]
    BUmpz
    Infraction has been given for this message by RightLegRed. Details | Mar 13, 2011
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    Sc00by22

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    There's no need for that many bumps...
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    gomgc

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    How i can dalete this?

    I tried but it keeps stoping fire
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    Sc00by22

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    Remove the .jar file and restart the server
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    darkmagic16

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    Tis failz >_>
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    eRko16

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    Is it normal that when one block of wood burned next block under it start burn ? Please fix it... It will be better when fire will be only one fired block.
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    nossr50

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    I can't figure out why the block_ignite event is not getting cancelled by my plugin, sorry guys.
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    MacG32

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    Confirmed working with build #556. [IMG]
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    Jonterzioglu

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    CAN YOU MAKE IT WORK ?
    OR .ZIP?
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    darkmagic16

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    Fix it please don,t give up :D
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    Firelight7300

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    LMFAO? Why do almost all developers: "Remove the Stupidly Long Constructor"
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    Greylocke

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    [566] This plugin *almost* works for me. By 'almost' I mean that it dramatically slows down the spread of fire and often stops it before it can spread, but does not always stop the spread. I don't know if it is a timing or priority kind of issue, but it is like the plugin doesn't get the chance to trap every FireSpread event.

    If I ignite a single face of a block, most of the time the fire will not spread and often the block is not consumed.

    If I ignite two or more faces, the fire will usually spread, but very slowly, and often a block will be consumed or go out before spreading. I could easily stop the spread by breaking blocks, especially if I caught it early.

    With the plugin disabled, fire will rapidly spread and consume an entire tree in seconds. There is no way I could stop it if I wanted to.

    Hopefully the dev has not completely given up on this -- I'd love to see it work. Even in its partially-working state, I'm still using on my server.
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    Kevin Forte

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    Hate to ask, but has this been tested on 600+?
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    Greylocke

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    I can tell you that it loads in [602], but I have not tested the functionality

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