Is it possible to make plugins for Technic Packs?

Discussion in 'Plugin Development' started by ariaDEE, Apr 22, 2014.

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    ariaDEE

    Hey. So for a while I've been interested in making a Voltz Pack plugin which gives you XP for crafting machines, which you can spend on some rare materials, etc.
    I assume the only thing that would stop me from doing this is not being able to use/call Voltz materials in my code. Is there a way to do this? An extra jar or something?
     
  2. ariaDEE Bukkit doesn't support unofficial builds, so we can't really help you with that.
     
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    DrEinsteinium

    ariaDEE If your version of Voltz has a config with ID's and your version of Minecraft is before the ID < Material switch, you could pull the ids right out of the config.
     
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    RawCode

    3rd party builds not supported here.

    you shoud start from reading source code, not from asking on forum.
     
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    ariaDEE

    And which version was the switch?
     
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    DrEinsteinium

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    ariaDEE

    I don't think you understand what I'm trying to do here. I want to create a Bukkit plugin for Voltz. I already know how to get Voltz to work with Bukkit plugins.
     
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    TnT

    Locked. If you are looking to make plugin for mods, its best to seek help on the forums for those mods. A mod can and often do change things in unpredictable ways that makes developing a plugin for the mod different than if you were to just develop a plugin for CraftBukkit. This also goes for unofficial builds.
     
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