What I want to do is link multiple servers together using portals (not multiple worlds). That way there could be a central "lobby" server that's linked to a bunch of smaller "playing" servers. I have seen a couple of bukkit plugins do this; however, each one requires some sort of client side mod. Is it possible to do this without client patching? Also, is there a way of getting feedback about a server's status? I want to have signs next to the cross-server portals that let you know about how many people are logged into the server and whether it's online or offline. So the signs would basically read like this: Code: <Server Name> Online or Offline <number of players>/<max slots> <Server IP>
I support this 100% Getting mods that don't require client modding. Craftproxy + transporter Craftproxy + serverport say you can do it without a client mod (if using craftproxy) but I've been unsuccessful all day.
CraftProxy does not perform well on large servers. Do not use it if you have over 100 players online.