mc-dev repo gone?

Discussion in 'Bukkit Project and Community Feedback' started by rjVapes, Aug 2, 2012.

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    rjVapes

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    hawkfalcon BukkitDev Staff

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    -Derp-

    This post has been edited 1 time. It was last edited by hawkfalcon Aug 22, 2012.
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    mbaxter ʇıʞʞnq ɐ sɐɥ ı Moderator BukkitDev Staff

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    I eated it. It was delicious. It'll show up again in the future.
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    rjVapes

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    Hopefully not covered in litter, like the other things cats eat and show back up >.>

    After I posted, I thought maybe it was just in the process of being replaced with 1.3 or something.
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    Jacek BukkitDev Staff

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    md_5

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    No its not :p
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    Kainzo

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    Strange that it would disappear randomly...
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    Sleaker

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    strange.. my post disappeared also, almost as if bukkit is hiding stuff from the community.

    This post has been edited 1 time. It was last edited by Sleaker Aug 3, 2012.
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    Derthmonuter

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    Any news on this? It was very very helpful.
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    tips48

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    Hidendra

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    Nothing new. They always make it private for a while after a new MC update. It'll probably be back in a few days once everything is working fine.
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    xGhOsTkiLLeRx

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    This time it takes really long :S
    Any suggestion what I can use instead (besides MCP and the NMS folder in CraftBukkit)??
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    tips48

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    mushroomhostage

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    I found an updated mc-dev for 1.3.1 on GitHub.. for some reason, it is not under the Bukkit project but several other users have it. Looks official, as the commit came from a Bukkit developer. Not going to link it here since I don't know if the Bukkit team is hiding it for some reason, but, if you know where to look 1.3.1 mc-dev is out there (and I forked it in case they hide it again :p).
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    elias79

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    Why is it hidden ?
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    Xx_Plutonium_xX

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    Jacek BukkitDev Staff

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    It's on GitHub just not under Bukkit, you can search for it :)
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    steveh

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    Its back now!!
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    TnT Trinitrotoluene Maximus Administrator Bukkit Help

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    If everyone needed it so very badly, why didn't they create one of their own? Surely Bukkit isn't the only group that can make that kind of repo.

    If Bukkit chooses to hide the work they did, I do not see a problem. Make your own or wait.

    Links to forked repo's removed. It baffles me that some people will show such high level of disrespect for a group that does this kind of grueling work for free.
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    Kainzo

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    A quick google search can find almost anything.
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    Sleaker

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    You tell us in one sentence to create our own, but then remove all links to our own? Also, how is forking a public repo disrespectful?

    This post has been edited 3 times. It was last edited by Sleaker Sep 1, 2012.
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    chaseoes BukkitDev Staff

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    Why are they choosing to hide their work..?
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    tips48

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    In the past, projects such as Canary would piggyback off their work. Their trying to prevent this
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    Wolvereness Bukkit Team Member

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    I'm sorry, but I don't understand how was the work that Amaranth and Feildmaster put into making the mappings 'your' work? Especially when it wasn't public, and obtained from a security flaw in github?
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    Sleaker

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    I meant remove links to our own repos... I've forked it, I didn't use any security flaws or anything of the like. It's hosted on my repo, now where is the issue in any of that? A project that is public on github can be forked right?

    This post has been edited 2 times. It was last edited by Sleaker Sep 2, 2012.
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    Wolvereness Bukkit Team Member

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    At the time you obtained the 1.3 commit, it was NOT public. Github failed to adhere to the common conventions of a 'private' repository. I call that a security flaw.
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    Sleaker

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    I found it publicly on someone elses repository, but despite that, you continue to remove links to it even though it continues to be public.
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    Wolvereness Bukkit Team Member

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    Reading comprehension... Please
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    Sleaker

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    So why are you continuing to remove links if it's now public?

    I have reading comprehension, I didn't execute any security flaws (I actually don't even have a clue of what you're even talking about), I'm unaware of anyone that did. I found the patch posted up on another public repo, and merged it onto mine.

    This post has been edited 4 times. It was last edited by Sleaker Sep 4, 2012.

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