[MECH] AntiCreeper v4.5 - Creeper (and other explosion) controls [1.4.7-R1.0]

Discussion in 'Plugin Releases' started by Rothens, Jun 7, 2011.

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    filbert66

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    Check out example configurations and detailed explanation on dev.bukkit.org. Default config file that comes in ZIP is configured to nerf creepers, TNT, and fireballs. That means damage players, but not blocks. If you want to make them not damage you or the stuff you're building as well, add to your config.yml:

    Code:
    nerf_creeper:
      damageblocks: false
      entitydamage:
        toplayer: false
        toitem: false
        topainting: false
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    pumakid98

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    THX u so much :D
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    jasonrobin

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    [diamond] BIG THANKS for This it works great and is very easy. :) [diamond] [diamond] [diamond][diamond][diamond]
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    iPedro2

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    How to prevent Enderman from picking up blocks?
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    filbert66

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    Check out example configurations and detailed explanation on dev.bukkit.org. Specifically, just set the following in your config.yml:

    Code:
    nerf_endermen:
      blockliftok: true
    
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    John_Schmidt_

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    Can you add an option to disable only fire on things please? Thanks for your time and plugin.
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    filbert66

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    You could try my other plugin, AntiFire. It won't stop fire from starting from explosions, but it can prevent blocks being destroyed by it, and defaults to preventing fire spreading at all.

    I could try to come up with a way to prevent TNT from starting anything on fire. Last time I tried, it didn't work.

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    filbert66

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    Got fire control working [fixed since version 3.6]. Will post new version, updated for 1.3.1, soon, after I add it back for nerfed explosions too.

    This post has been edited 1 time. It was last edited by filbert66 Dec 3, 2012.
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    deadspaceXD

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    Hey Rothens, i've a problem with the plugin :( it doesn't work, tnt explode and there's blockdamage

    nerf_tnt:
    damageblocks: false
    blocklist: 46

    why doesn't work it ? please help me out ;)
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    filbert66

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    Please complete a ticket on dev.bukkit.org with requested information, including your config.yml and desired behavior. Most common problem is the the world names under nerfed_worlds don't match.
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    John_Schmidt_

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    Hi. I have a small request. Would you consider adding the option to stop chain reactions from tnt? Thanks for your time. Here, free cake: [cake] :cool:
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    filbert66

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    John, already have this feature. Check out the "No TNT Chains" sample config. Or just add 46 to your nerf_tnt.blocklist (assuming you haven't set nerf_tnt.whitelist true).
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    John_Schmidt_

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    Ok thanks. But my name isn't John, by the way. I took that username from a song. John, Jacob Jingleheimer Schmidt... That name is my name too!
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    HIDEaNDSEK

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    When 1.4.2 update will come to this plugin ?

    It's too AWSOME !!!![diamond]

    This post has been edited 1 time. It was last edited by TnT Nov 4, 2012.
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    filbert66

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    Just tested current version against 1.4.2. Works fine.
    Now working on adding control of new boss explosions…
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    filbert66

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    Hey, 3.7. update made. Wither boss controls now added. (Wither skulls already affected by fireball config). Check it out.
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    filbert66

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    Version 4.0 now posted with new in-game command commands to change the settings. If you want, you can now tweak and save your settings using these without bothering to edit the config.yml yourself.

    P.S. Waiting on @Rothens to edit the forum title with new versions.
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    filbert66

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    Version 4.2 now posted with a few missed commands for endermen configs. Plus blocklist commands now accept Material string names, not just IDs. Also item frames are not protected by .topainting feature.

    P.S. STILL waiting on @Rothens to edit the forum title with new versions.
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    filbert66

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    ScreamingDragon

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    You should probably add that endermen can't take blocks, or enderdragons don't fly through and destroy everything.
    If you could that be much appreciated!

    This post has been edited 1 time. It was last edited by TnT Jan 30, 2013.
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    filbert66

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    Yep, I'd like to do that, but Bukkit forums won't let me take over the thread from Rothens, who hasn't responded to my multiple requests to update the title and first entry. I'm tempted to start a new one. Should I?

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