Inactive [MECH] AnyReg v0.6 - Respawn Destroyed Blocks [1.3.2-R0.1]

Discussion in 'Inactive/Unsupported Plugins' started by CRAZYxMUNK3Y, Jul 8, 2012.

  1. Offline

    CRAZYxMUNK3Y

    Version: 0.6
    Information: AnyReg is a plugin originally created by DiddiZ, then updated by FlingeR.
    I updated it to the latest RB after several requests for it and will continue to update as long as i can.

    Description: (From here to keep same)
    AnyReg mainly respawns mined clay blocks at a adjustable rate.
    AnyReg initially was released as ClayReg, that only was able to respawn clay. For every block type different settings can be made. If the config can be precised which block respawns at which rate, with which percentage, which blocks can pe replaced by a respawning block and wether player placed blocks should respawn. Due to some blocks beeing very rare, it could be preferable to have regenerating these blocks.
    E.g. respawning clay will replace air and water but nothing else so you can build on a claypit withhout getting blocks from the building replaced. Created clay blocks will be detected, so you can place new clay pits (or not depending of the config). Blocks destroyed with super pickaxe or WorldEdit/CuboidPlugin like editors won't respawn.
    This also appies to AnyReg, unless AnyReg isn't limited to clay. Ideas for regenerating blocks:
    • Clay
    • Pumpkins
    • Flowers and mushrooms
    • Ores and coal
    • Sand
    • Snow
    • Lightstone
    Features:
    • Respawns mined selected block
    Download:
    Source:
    Default Config File:
    Code:
    saveDelay : 300000
    respawn : [82, 86]
    "82" :
      regDelay : 3600
      regChance : 0.9
      useBlacklist : false
      canReplace : [0, 8, 9]
    "86" :
      regDelay : 4320
      regChance : 0.05
      useBlacklist : false
      canReplace : [0]
    
    saveDelay - Time in ms between two/all block files save cycles in ms (0 to deactivate)
    respawn - Block ids of the blocks that are going to respawn
    regDelay - Timedelay between the regeneration cycles (in milliseconds)
    regChance - Chance of regenerating clay (0.1 means 10%, 0.95 means 95%)
    useBlacklist - Determines if placed blocks shall regenerate or be listed in the blacklist to not respawn. In case of not using the blacklist only natual ressources and admin placed blocks respawns
    canReplace - Blocks that can be replaced by a respawning block (0 is air and 999 is any)

    Version i am updating from(v0.4 - v0.5): http://forums.bukkit.org/threads/me...ks-like-clayreg-but-for-any-block-1000.11653/

    Original Version (Release - v0.3c): http://diddiz.insane-architects.net/anyreg.php

    Changelog:
    v 0.6 - Updated to work wit Craftbukkit 1.2.5-R4.0

    Credit to;
    DiddiZ - Original Coding
    FlingeR - Keeping it updated for some time.
     
  2. Offline

    Myph

    Thanks, I will be using this in the near future.
     
  3. Offline

    md_5

    Approved
     

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