Inactive [MECH] FalseBook 0.96alpha - CraftBook for Bukkit,85++ICs, Gates, Minecarts / MC1.4.6

Discussion in 'Inactive/Unsupported Plugins' started by GeMoschen, Mar 5, 2011.

     
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    GeMoschen

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    FalseBook - Your CraftBook for Bukkit

    [IMG]

    Current version: v0.96alpha
    Minecraft: 1.4.6


    Features:

    • supported Permissionplugins
      • bPermissions
      • bukkitPermissions
      • Essentials GroupManager
      • Permissions
      • PermissionsEx
      • SuperPerms
      • Vault (still in development)
    • uses the syntax of CraftBook for better compatibility
    • implements over 85 Integrated Circuits (ICs)
    • implements [Lift Up] & [Lift Down]
    • toggleable ...
      • ... bridges
        • undestroyable
      • ... doors
        • undestroyable
      • ... gates
        • undestroyable
      • ... areas
    • a lot of fancy features for minecarts
      • collect and deposit items from chests to minecarts
      • make furnaces which refill themselfs with minecarts
      • program carts to take only specific items out of chests
      • craft things out of a chest with a minecart
      • lift up & down for minecarts!
    • chatsystem with different chat-channels to clean up the normal chat
    • toggleable...
      • netherrack (with fire)
      • pumpkins
      • glowstone <-> another block (even if minecraft itself has the glowstonelamp now...)


    Minecart Blocktypes:

    • BenchOut : Iron-Ore
    • Booster 2x : Gold-Ore
    • Booster 8x : Gold-Block
    • Brake-Block 25% :Gravel
    • Brake-Block 50% : Soulsand
    • Burn : Iron-Ore
    • ConstantSpeed-Block : Iron-Block
    • Craft : Iron-Ore
    • Deposit / Collect : Iron-Ore
    • Eject-Block : Coal-Ore
    • Emitter-Block : Lapis Lazuli Ore
    • Reverse-Block : White wool
    • Station-Block : Obsidian
    • Sort-Block : Netherrack
    • Teleport-Block : Lime wool
    • Program-Cart : Lapis Lazuli
    • Programmed Deposit-Block : Blue wool


    Other Features:

    • Bridge (FalseBookBlock.jar)
    • Doors (FalseBookBlock.jar)
    • Gates (FalseBookBlock.jar)
    • Toggle Netherrack Fire (FalseBookExtra.jar)
    • Toggle Pumpkins (FalseBookExtra.jar)
    • Toggle Soulsand to Glowstone and back (my addition) (FalseBookExtra.jar)
    • ToggleAble Areas (Experimental):

      Define the area with the "Wooden Hoe" (use rightclick)
    • /farea <areaname> -> Adds an Area
    • /delfarea <areaname> -> removes an Area
    • /listfarea -> Lists all Areas
    • /fareatoggle <areaname> autosave -> toggles the autosave function of an area. Autosave = save blocks, when toggling the area off.
    • /fareatoggle <areaname> protect -> toggles the protection of an area. ON = Area is only destroyable/buildable to users with permission: falsebook.destroy.blocks
    • /fareaallow <areaname> id[:subid] -> will add/remove the blocktype from the toggleable blocks of this area. Default: all blocks will be toggled.
    • (FalseBookBlock.jar)


    Important Note:
    You must copy ALL jar-Files over the old ones (all files have been changed) !
    The "Package_..."-Files must go into "plugins/FalseBook/ICPlugins/"


    Download:
    Download FalseBook 0.96alpha for Minecraft 1.4.6

    Wiki
    FalseBook Wiki - Work in progress

    YouTube-Channel with Videos
    http://www.youtube.com/user/TheFalsebook

    Donations are welcome if you wish to support me

    [IMG]

    This post has been edited 26 times. It was last edited by GeMoschen Jan 10, 2013.
    cevio, Artem-s86, Dereku and 67 others like this.
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    hgt3345

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    Permission nodes ... where can i find them ... ????????

    This post has been edited 1 time. It was last edited by hgt3345 Mar 29, 2012.
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    formaldehyd

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    Same problem here, only wood fence Gates are working.
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    Avarice

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    The permissions nodes seem to be whacky in 0.93.1 alpha with CB ver 2117, PEX ver 1.19.1. Users have

    Code:
        - falsebook.blocks.*
        - -falsebook.blocks.area
        - falsebook.ic.standard
        - falsebook.ic.detection
        - falsebook.ic.selftriggered
    But are still able to use WorldEdit ICs unless the node for each individual IC is negated for that group. They are also able to use the toggleable areas even with the area permission negated.

    This post has been edited 1 time. It was last edited by Avarice Mar 29, 2012.
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    cyripton

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    Dear all,

    i don't like to quote to all your messages "Where can i find the permission nodes? etc.

    There is a very nice little Wiki page about this Mod. The Wiki is including the following:

    Configuration

    FalseBook Configuration-Files
    FalseBook Permissions

    Usage

    FalseBook Commands
    FalseBook Cart (MineCart Features)
    FalseBook ICs (IC-Signs)
    FalseBook Block (Block-Features: Lift, Bridge, Gate, Door, Hiddenswitch, Lightswitch, Books, Toggle-Areas)

    You can find the Page on http://falsebook.minority-gaming.eu

    [IMG]

    Best Regards,

    Cyripton

    This post has been edited 1 time. It was last edited by cyripton Mar 30, 2012.
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    Telbaru

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    The wikipage is nice, but people miss the link in the headthread :/ there is only a wikilink to the ic's but nothing for the wikipage with the permissions.
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    vanmc

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    Apple drop can't disable it everytime i restart my server it just go back to its default rate 10.0
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    nixus32

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    This is because the Wiki (http://falsebook.minority-gaming.eu) is not written by the mod-developer, so we have no influence on the first post and his willing to link the wiki there

    This post has been edited 1 time. It was last edited by nixus32 Mar 30, 2012.
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    Telbaru

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    ah ok that announce anything :D have you ever wrote to him?
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    nixus32

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    no i have not because i'm tired of writing anything to him, he didn't answer a single one of my questions in a month
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    Telbaru

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    hmm nice xD
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    Flenix

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    As I said in my first post, they just don't create at all... as in I place the sign on a wall and type the code, and it doesn't change. I don't mind losing my IC's, just want to be able to make new ones...

    EDIT:
    Only just realised, there is 0.93.1 now, which fixes sensors not loading. Shall try that.

    Also, I PM'd GeMoschen about helping him set up a bukkit dev page, hopefully we can get one up making all this much easier (for example with my issue I'd have got an email about the update)

    This post has been edited 1 time. It was last edited by Flenix Mar 30, 2012.
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    Tanite

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    Reported 2 weeks ago, and several times since. I would suggest removing the blocks module if you care about food balance on your server.
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    vanmc

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    You mean THEFALSEBOOKBLOCK.JAR?

    This post has been edited 1 time. It was last edited by vanmc Mar 31, 2012.
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    Flenix

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    GUYS,
    Please go and upvote the link at the bottom, so I can get permission to create a Bukkit Dev page for this. GeMochen would still be the official author and everything, I would just be a documentor, to make the plugin clearer and easier to use.

    I would also assign @cyripton as another documenter, for his unofficial wiki

    http://www.curseforge.com/projects/curseforge/tickets/3038-question-about-server-mods/


    This would provide a system where bugs and issues can be easily reported and you can clearly see how to fix your issue!
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    FuRiouSOne

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    Apple drops from leaves needs looking into. Players are able to hit leaves in worldguard/faction protected areas and not break the leaves but apples still drop.
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    Kainzo

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    Yeah, need a dev.buk
    Flenix likes this.
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    aviator14

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    I'm surprised in all this time no one answered this question. or if they did, I missed it. The problem is that you're trying to make a bridge that is only 2 blocks wide, but unless you use the Pbridge IC, regular [bridge]s have to be 3 wide, with the sign in the middle.
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    lordmarcus

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    Inaccurate: Lines 3 & 4 of a [Bridge] or [Door] can be used to specify bridges and doors of arbitrary width, limited only by your configuration file. Line 3 is number of blocks to the left of the sign, Line 4 is number of blocks to the right. Blank assumes "1," hence a 3-wide bridge, one block left and one block right (the block the sign is on is always part of the bridge/door). If you want a 1-wide bridge, put "0" on line 3 and line 4. If you want a 3-wide bridge, but want to put the sign on the far right, put [Bridge]/2/0. The sign still needs to go directly across from the the sign on the opposite side, so on the opposite side you'll put a sign on the far left of the bridge that says [Bridge]/0/2; the numbers are relative to the sign (line 3 = left of sign, 4 = right of sign), so they are inverted on the opposite [Bridge] sign.

    This post has been edited 1 time. It was last edited by lordmarcus Apr 1, 2012.
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    aviator14

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    :eek: that's news to me. I haven't gotten to use Falsebook on a server I own since 1.7. I was going to install it again today, then discovered my load is already pretty high :/
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    rourke750

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    I have looked for hours. where are the perms, how do i set up certain minecarts, and i just cant figure out some stuff.
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    nixus32

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    rourke750

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    leithal7

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    Is there a way to change the messages that appear in chat when you use a lift, gate, or other circuit? Change color codes in that message ( &8, &0, &e Etc). If not, It would be a nice addition. Definitely something i would like to see.

    This post has been edited 2 times. It was last edited by leithal7 Apr 1, 2012.
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    rourke750

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    Also are teleport stuff working because on all the teleport related stuff doesnt work.
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    _Zw_

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    I have this problem that "detection IC" do not work with Vault :-S
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    peng_bears

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    I have no issues with detection ic and vault running, maybe another plugin with the issue or you are making it wrong/got bad files, or something like that
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    andrewkm

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    Well seeing as this things dead, I got a developer working on a new fixed up version for it :)
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    Williamsson

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    I'd not go as far as saying that this is dead, it's only been like what is it? Four days?
    But having a developer that actually would respond to people (and perhaps have a bukkitDev page, with documentation) would be nice!
    Any ETA on the fixed up version? :)
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    khamseen_air

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    A little quick to jump ship there guys. @GeMoschen always comes back, he's just busy is all. We can't all sit at the PC all day, everyday.
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    Dodecha

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    Gates do not react to redstone input, the redstone goes to the gate sign (from the front), nothing happens.
    I can toggle the gates by right clicking the sign.

    Any ideas?

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