[MECH/FUN] War v1.7.4 - Minecraft PVP Arenas (TDM, CTF & more!) [1.4.7-R1.0]

Discussion in 'Plugin Releases' started by tommytony, Jan 8, 2011.

     
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    tommytony

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    War - Minecraft PVP Arenas (TDM, CTF & more!)

    Version: v1.7.4 (Doolittle)

    War lets you create warzones, arenas that host team deathmatch games, capture-the-flag battles and more!

    Features:
    • As a player, you get a fast-paced PVP experience in SMP.
      • Join a battle by entering through the warzone lobby. There is one gate per team (team diamond, gold or iron): step in to join that team.
      • Your inventory is saved when you join a battle, and restored when you exit.
      • When you die inside a warzone, you get instantly teleported back to your spawn, and one life is taken from your team's life pool. When that pool runs out, the other teams score a point!
      • Steal the enemy team flag to score for your team.
      • Fight over monuments, control points that, when captured, restore health to your teammates.
      • Return the cake home to score a point for your team and refill your life pool.
      • Capture the bomb and run for your enemy's spawn to blow it up. Careful! If you get attacked at close range you'll blow up.
    • As a warzone maker, you have total control.
      • Take advantage of cool landscape features or existing player-build structures and incorporate them in new warzones.
      • Tons of options: friendly-fire, auto-assign, turn off PVP outside warzones, define respawn loadouts specific to each zone, turn players' heads into team-colored blocks instead of giving them team-colored helmets, and more!
    • All the blocks in a zone are reset at the end of every battle.
    • Players are prevented from entering or leaving a zone - except through the designated warzone lobby - by a magic glass wall.
    • A warhub can be created to link all your zones together.
    Download War v1.7.4 (Doolittle)
    Compatible with Craftbukkit 1.4.7-R1.0.
    (Make backups before this/any update!)
    Dev builds - Join the bug hunt.
    Source - Fork the code.
    Issues - Known bugs and planned features. Please read this.

    Find everything you need (release notes, instructions, forums, server list) at the official website: war.tommytony.com

    To try out the plugin's gameplay, check out the warzones we set up at
    The War Hub - tommytony's official War server @ warhub.tommytony.com
    (dynmap) (minestatus)
    Please fill the Warhub whitelist request form for access.

    How to install: Full instructions here

    How to donate: Thanks for your help

    How to play: List of player commands

    How to create warzones: List of zone maker commands

    Video tutorial:


    Showcase:
    Mentioum's Let's Play Minecraft


    M1sT3rM4n's fan video


    Spout UI features:
    Message feed, stats board, event notifications and team-colored player names.
    [IMG]

    Changelog: Complete changelog at the website
    • v1.7.4
      • Here's a small patch that I should have released back in January.
      • This update fixes problems that appeared with the BlockFace API changes that came with Craftbukkit RB 1.4.5-R1.0.
      • Keep an eye on the dev builds at http://ci.tommytony.com for some long overdue additions that should be coming soon.
      • This release is compatible with Craftbukkit 1.4.7-R1.0 and previous versions.
      • Download War v1.7.4
    • v1.7.3
      • Here's an update that I've been sitting on since September. Real life took over and I'm sorry I've been unable to push the development of War further in the past few months. This is a minor update which adds:
        • Support for block IDs from 128 to 255
        • Slightly smoother spawn re-entry protection
        • Delaying the Warhub's initialization to make sure it initializes properly at startup.
      • This release is compatible with Craftbukkit from 1.2.5-R4 to 1.4.5-R0.2.
      • Note that War v1.7.3 is NOT compatible with Craftbukkit 1.4.5-R0.3 due to breaking changes in the API which I still need to address.
      • Download War v1.7.3
    • v1.7.2
      • Over the past three months, War has more than doubled in popularity - War v1.7.1 was downloaded over 30,000 times. I need thank everyone for trying out the plugin and all the contributors that helped us get here. Thank you so much!
      • Now I'll be the first to admit that War has some quirks, so for this release I focused on fixing bugs and tweaking existing game mechanics. Still, I needed to keep this fun so I sneaked in a few features that were highly requested and some that I'd wanted to put in there for way too long.
      • Over the past week I finally went to work (sorry for the delays!) and got this rather sizable "stability & small improvements" release together for you:
      • New/Adjusted Features
        • Inventory reset and end-of-game code reworked and toughened up to make sure people get their inventories back after a game of War (so sorry for the problems! - see Bug fixes below)
        • Players can now bring a copy of their inventories inside the warzone
          • One of the most often requested features over the past few months
          • Use "/zonecfg playerloadoutasdefault:true". The player's own inventory as he entered the warzone becomes his default loadout every time he respawns.
          • Alternate loadouts can still be used. The player gets his full inventory back when he exits the match.
        • TDM and CTF stalemates caused by spawn protection cannot happen anymore
          • Can't re-enter spawn! Players cannot get back into their own spawn after exiting (unless for legitimate flag and cake captures).
          • Players that are still the spawn are still invincible, in order to let them select then loadout in peace.
          • You can still enter the enemy's span in order to bump off and punish afk people, though.
        • Warhub, lobby don't wipe their entire volume to air anymore
          • In warhub and lobbies, only the minimal block path required to let players teleport and to let them navigate between gates is cleared.
          • Similarly, gameplay structures (monument, flag, cake, bomb, spawn) now only clear a 2-block high space of air (instead of a needlessly large volume).
        • Customizable warhub and lobby materials
          • Hold the block of your choosing in your hand then use
            • /warcfg warhubmaterial:<floor/outline/gate/light> or
            • /zonecfg lobbymaterial:<floor/outline/gate/light>
          • If you are holding nothing (i.e. air) and you use these commands with the "floor" or the "outline" parameter, it tells War to use the original floor instead of overwriting it.
          • Lobbies of new warzones take their materials from the warhub's settings
        • PRO TIP: The brand new (slightly backwards) way to build a pretty warhub or warzone lobby is here!
          • First, build a nice area with a nice floor, colums or other details.
          • THEN, use /setwarhub or /setzonelobby to place your structure.
          • Switch out the materials with "/warcfg warhubmaterial:<floor/outline/gate/light>" or "/zonecfg lobbymaterial:<floor/outline/gate/light>".
          • Hold nothing while using the warhubmaterial:<floor/outline> or lobbymaterial:<floor/outline> command in order to keep your original floor.
          • VoilĂ ! You have a pretty warhub or lobby!
          • If your lobby or warhub is already placed, I suggest moving it away, making a nice build, then placing it back in its original position once you are done. Akward for now, but it works! :)
        • Customizable monument, flag stand, cake and bomb materials
          • Hold the block you want in your hand then use "/zonecfg material:<main/stand/light>".
          • Simplified the cake and bomb structures to make customization easier.
        • Less brutal minplayers/minteams check
          • When a player leaves the warzone and makes the warzone population go under minplayers in minteams, you don't get warped back to spawn right at that moment anymore.
          • Once you respawn, you will be locked inside the spawn until there's at least minplayers in minteams.
        • Automatic warzone backups during /savezone, /deletezone and /renamezone
          • If you have the setting "/warcfg keepoldzoneversions:true", then /savezone makes a copy of the old save to the folder /plugins/War/temp/oldversions/ with a timestamp and a version number (i.e. previous number of old versions + 1).
          • Deleted warzones are not truly deleted anymore, they just get moved to the folder /plugins/War/temp/deleted/.
          • When you use /renamezone, a copy of the warzone with its old name is made to /plugins/War/temp/renamed/.
          • WARNING: The new automatic backup can lead to high disk space usage.
            • Turn off the oldversion setting with "/warcfg keepoldzoneversions:false" if you prefer to minimize disk space usage.
            • Make sure to permanently delete unneeded files in the /deleted/, /renamed/ and /oldversion/ folder once in a while.
        • Dedicated War log file now at /plugins/War/temp/war.log
          • Added more and better logging of player commands
          • Makes it finally much easier to track down who did what with War config changes
        • Everyone can now see the game rules
          • All can use "/warcfg print" (or "/warcfg -p").
          • Same with "/zonecfg print" and "/teamcfg print".
        • Better message formatting
          • Messages from War don't get their words cut in half anymore, making everything much easier to read.
          • Help for /warcfg, /zonecfg, /teamcfg and other commands has more colors and is slightly better structured.
      • Bug Fixes
        • FINALLY, nailed down the inventory reset bug which caused many people to get their inventories wiped or to get replaced by the warzone loadout as they exited.
          • I'm so very sorry for all the drama that must have ensued on all your servers. :( The problem is truly gone now.
          • I used this opportunity to make the end-of-game code more solid to ensure all inventories get reset and the warzone is properly re-initialized.
        • Renaming a warzone with /renamezone now works fine and doesn't completely corrupt the warzone anymore. A backup is taken of the old warzone with its old name in the /plugins/War/temp/ folder.
        • Exiting the warzone accidentally now makes you drop your flag, cake or bomb. This used to be annoying because it let you auto-cap by sneaking out of the zone.
        • Better compatibility with some other plugins by cranking up the priority of War's death and damage event handlers to the highest level
          • Factions: Players from the same faction can now fight each other.
          • mcMMO, MagicSpeels: Players who killed themselved or got one-shot-killed by projectiles now get their loadouts back when they respawn.
          • Heroes: Cleaned up the behavior of War when "/zonecfg realdeaths:true".
        • Support for unsafe/illegal enchantments like those possible with other plugins like Time the Enchanter (loadouts and chests).
        • Tested with Craftbukkit 1.2.5-R4.
        • I'll be updating the War manual at http://war.tommytony.com/instructions/ momentarily to reflect the new changes. Thanks so much to all contributors and players and to those who tried out the dev builds at http://ci.tommytony.com/job/War/, and thanks in particular to @shanko and @cmastudios for their big help!
        • Download War v1.7.2 NOW - Join the Fight!
    • v1.7.1
      • New: Compatibility with Craftbukkit 1.1-R6, 1.2.3, 1.2.4 and 1.2.5
      • New: Warzone config setting resetonconfigchanged is now available and false by default. This means /zonecfg and /teamcfg DON'T reset the warzone blocks anymore by default.
      • New: Bomb carrier doesn't cause explosion if warzone has setting unbreakable:true
      • Bugfix: Potion effects are properly cleared.
      • Bugfix: Blockhead restoration shouldn't cause errors anymore.
      • Bugfix: Attempt at stopping duplicate end-of-game and inventory reset problem. Please report back if your inventories don't reset at match end.
      • Download War v1.7.1
    • v1.7 - Doolittle
      • Team specific settings and config inheritance:
        • There are now three levels of configuration (as opposed to two):
          • War/global (try /warcfp -p)
          • Warzone-specific (/zonecfp -p)
          • New: Team-specific (/teamcfg -p)
        • Defaults are defined at the War level globally, but you can override them with /zonecfg and /teamcfg. For example, use "/teamcfg blue lifepool:100 respawntimer:5" to change only that team's settings.
        • To restore config inheritance use, for example, "/teamcfg blue delete:lifepool". If a warzone-level lifepool setting exists, its value takes over. If not, the War-level default is applied.
      • Brand new gameplay structures! The Cake and the Bomb.
        • The Cake
          • Set down with "/setcake <cake-name>", delete with "/deletecake <name>".
          • Bring it back to your spawn for a point and a lifepool refill for your team.
        • The Bomb
          • Place with "/setbomb <bomb-name>", delete with "/deletebomb <name>".
          • Rush for the enemy spawn to blow it up.
          • Don't get attacked at close range while carrying a bomb or you'll blow up.
      • Spout integration
        • Warzone stats are displayed at top left
        • Dedicated War message feed (for less War chat spam - win!)
        • Notifications for warzone events using the achievements widgets (looks awesome)
      • New realdeaths and deathmessages configs that let you disable fast respawns (for better plugin cross-compatibility) and turn off kill/death messages.
      • A respawntimer:<seconds> setting to let you keep players stuck in spawn after respawning.
      • A new, more friendly Yaml config file format (conversion is done at startup), finally.
      • Experience is stored along with the rest of the player's state at warzone entry (and restored at exit).
      • Bomb carriers emit a smoke trail. Similarly, flag and cake thieves can be more easily tracked down because they leave a trail of team-colored potion effects.
      • Download War v1.7 (Doolittle) - compatible with Craftbukkit 1.1-R3.

    This post has been edited 54 times. It was last edited by tommytony Mar 13, 2013.
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    ryan1161

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    org.bukkit.command.CommandException: Unhandled exception executing command 'setzone' in plugin War v1.7.2 (Doolittle)
    at org.bukkit.command.PluginCommand.execute(PluginCommand.java:42)
    at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:166)
    at org.bukkit.craftbukkit.CraftServer.dispatchCommand(CraftServer.java:484)
    at net.minecraft.server.NetServerHandler.handleCommand(NetServerHandler.java:811)
    at net.minecraft.server.NetServerHandler.chat(NetServerHandler.java:771)
    at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:754)
    at org.getspout.spout.SpoutNetServerHandler.a(SpoutNetServerHandler.java:106)
    at net.minecraft.server.Packet3Chat.handle(Packet3Chat.java:34)
    at net.minecraft.server.NetworkManager.b(NetworkManager.java:246)
    at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:102)
    at org.getspout.spout.SpoutNetServerHandler.a(SpoutNetServerHandler.java:172)
    at net.minecraft.server.NetworkListenThread.a(NetworkListenThread.java:82)
    at net.minecraft.server.MinecraftServer.w(MinecraftServer.java:559)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:451)
    at net.minecraft.server.ThreadServerApplication.run(SourceFile:492)
    Caused by: java.lang.NullPointerException
    at com.tommytony.war.command.ZoneSetter.placeCorner1(ZoneSetter.java:130)
    at com.tommytony.war.command.ZoneSetter.placeCorner1(ZoneSetter.java:123)
    at com.tommytony.war.command.SetZoneCommand.handle(SetZoneCommand.java:41)
    at com.tommytony.war.command.WarCommandHandler.handle(WarCommandHandler.java:133)
    at com.tommytony.war.War.onCommand(War.java:303)
    at org.bukkit.command.PluginCommand.execute(PluginCommand.java:40)
    ... 14 more
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    ryan1161

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    running 1.2.5-r5
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    shanko

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    Anyone try this with 1.3.1 yet?
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    stoops

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    @shanko

    I didn't think the 1.3 builds were stable enough for use yet.

    @ryan1161

    are you using Digilock by any chance? I had a nearly identical issue when I was using the two together. Also, try using the latest build: http://ci.tommytony.com/job/War/?

    This post has been edited 1 time. It was last edited by stoops Aug 3, 2012.
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    ryan1161

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    yes i am useing digilock
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    ryan1161

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    Thank You removing digilock fix the problem
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    stoops

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    Puzii

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    Thanks ! You're awsome! Take this: [diamond] :)
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    Treyflip

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    Has anyone tried it on 1.3 yet?
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    shanko

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    I tried it and the server crashed a ton, not sure if it was this plugins fault though.
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    shanko

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    So far on the latest dev build its running flawlessly!
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    stoops

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    is there a way you can allow me to edit your orignial post so I can add a considerations and to-do list, both so you have an easy access list, and people dont keep asking for the same features over and over.
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    roftiaw

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    Dear TommyTony

    Is there a way you could add S&D gamemode to the plugin? Like 2 or more bomb plants and one team has the bomb and has to plant it on one of the plants. Like CS or COD. It would be awsome. I tried some other plugins, but they didn't worked propertly.
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    Widawizz22

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    My server spams this in my console, any reason? Plus, i don't know how many times this repeats it self, so if you can please help me.




    10:45:53 [SEVERE] java.lang.ArrayIndexOutOfBoundsException
    10:45:53 [WARNING] [War] Failed to reset block in zone volume Terminal. Blocks read: 131548. Visited blocks so far:131548. Blocks reset: 24. Error at x:148 y:78 z:320. Exception:class java.lang.ArrayIndexOutOfBoundsException null
    10:45:53 [SEVERE] java.lang.ArrayIndexOutOfBoundsException
    10:45:53 [WARNING] [War] Failed to reset block in zone volume Terminal. Blocks read: 131548. Visited blocks so far:131548. Blocks reset: 24. Error at x:148 y:78 z:321. Exception:class java.lang.ArrayIndexOutOfBoundsException null
    10:45:53 [SEVERE] java.lang.ArrayIndexOutOfBoundsException
    10:45:53 [WARNING] [War] Failed to reset block in zone volume Terminal. Blocks read: 131548. Visited blocks so far:131548. Blocks reset: 24. Error at x:148 y:78 z:322. Exception:class java.lang.ArrayIndexOutOfBoundsException null
    10:45:53 [SEVERE] java.lang.ArrayIndexOutOfBoundsException
    10:45:53 [WARNING] [War] Failed to reset block in zone volume Terminal. Blocks read: 131548. Visited blocks so far:131548. Blocks reset: 24. Error at x:148 y:78 z:323. Exception:class java.lang.ArrayIndexOutOfBoundsException null
    10:45:53 [SEVERE] java.lang.ArrayIndexOutOfBoundsException
    10:45:53 [WARNING] [War] Failed to reset block in zone volume Terminal. Blocks read: 131548. Visited blocks so far:131548. Blocks reset: 24. Error at x:148 y:78 z:324. Exception:class java.lang.ArrayIndexOutOfBoundsException null
    10:45:53 [SEVERE] java.lang.ArrayIndexOutOfBoundsException
    10:45:53 [WARNING] [War] Failed to reset block in zone volume Terminal. Blocks read: 131548. Visited blocks so far:131548. Blocks reset: 24. Error at x:148 y:78 z:325. Exception:class java.lang.ArrayIndexOutOfBoundsException null
    10:45:53 [SEVERE] java.lang.ArrayIndexOutOfBoundsException
    10:45:53 [WARNING] [War] Failed to reset block in zone volume Terminal. Blocks read: 131548. Visited blocks so far:131548. Blocks reset: 24. Error at x:148 y:78 z:326. Exception:class java.lang.ArrayIndexOutOfBoundsException null
    10:45:53 [SEVERE] java.lang.ArrayIndexOutOfBoundsException
    10:45:53 [WARNING] [War] Failed to reset block in zone volume Terminal. Blocks read: 131548. Visited blocks so far:131548. Blocks reset: 24. Error at x:148 y:78 z:327. Exception:class java.lang.ArrayIndexOutOfBoundsException null
    10:45:53 [SEVERE] java.lang.ArrayIndexOutOfBoundsException
    10:45:53 [WARNING] [War] Failed to reset block in zone volume Terminal. Blocks read: 131548. Visited blocks so far:131548. Blocks reset: 24. Error at x:148 y:78 z:328. Exception:class java.lang.ArrayIndexOutOfBoundsException null
    10:45:53 [SEVERE] java.lang.ArrayIndexOutOfBoundsException
    10:45:53 [WARNING] [War] Failed to reset block in zone volume Terminal. Blocks read: 131548. Visited blocks so far:131548. Blocks reset: 24. Error at x:148 y:78 z:329. Exception:class java.lang.ArrayIndexOutOfBoundsException null
    10:45:53 [SEVERE] java.lang.ArrayIndexOutOfBoundsException
    10:45:53 [WARNING] [War] Failed to reset block in zone volume Terminal. Blocks read: 131548. Visited blocks so far:131548. Blocks reset: 24. Error at x:148 y:78 z:330. Exception:class java.lang.ArrayIndexOutOfBoundsException null
    10:45:53 [SEVERE] java.lang.ArrayIndexOutOfBoundsException
    10:45:53 [WARNING] [War] Failed to reset block in zone volume Terminal. Blocks read: 131548. Visited blocks so far:131548. Blocks reset: 24. Error at x:148 y:78 z:331. Exception:class java.lang.ArrayIndexOutOfBoundsException null
    10:45:53 [SEVERE] java.lang.ArrayIndexOutOfBoundsException
    10:45:53 [WARNING] [War] Failed to reset block in zone volume Terminal. Blocks read: 131548. Visited blocks so far:131548. Blocks reset: 24. Error at x:148 y:78 z:332. Exception:class java.lang.ArrayIndexOutOfBoundsException null
    10:45:53 [SEVERE] java.lang.ArrayIndexOutOfBoundsException
    10:45:53 [WARNING] [War] Failed to reset block in zone volume Terminal. Blocks read: 131548. Visited blocks so far:131548. Blocks reset: 24. Error at x:148 y:78 z:333. Exception:class java.lang.ArrayIndexOutOfBoundsException null
    10:45:53 [SEVERE] java.lang.ArrayIndexOutOfBoundsException
    10:45:53 [WARNING] [War] Failed to reset block in zone volume Terminal. Blocks read: 131548. Visited blocks so far:131548. Blocks reset: 24. Error at x:148 y:78 z:334. Exception:class java.lang.ArrayIndexOutOfBoundsException null
    10:45:53 [SEVERE] java.lang.ArrayIndexOutOfBoundsException
    10:45:53 [WARNING] [War] Failed to reset block in zone volume Terminal. Blocks read: 131548. Visited blocks so far:131548. Blocks reset: 24. Error at x:148 y:78 z:335. Exception:class java.lang.ArrayIndexOutOfBoundsException null
    10:45:53 [SEVERE] java.lang.ArrayIndexOutOfBoundsException
    10:45:53 [WARNING] [War] Failed to reset block in zone volume Terminal. Blocks read: 131548. Visited blocks so far:131548. Blocks reset: 24. Error at x:148 y:78 z:336. Exception:class java.lang.ArrayIndexOutOfBoundsException null
    10:45:53 [SEVERE] java.lang.ArrayIndexOutOfBoundsException
    10:45:53 [WARNING] [War] Failed to reset block in zone volume Terminal. Blocks read: 131548. Visited blocks so far:131548. Blocks reset: 24. Error at x:148 y:78 z:337. Exception:class java.lang.ArrayIndexOutOfBoundsException null
    10:45:53 [SEVERE] java.lang.ArrayIndexOutOfBoundsException
    10:45:53 [WARNING] [War] Failed to reset block in zone volume Terminal. Blocks read: 131548. Visited blocks so far:131548. Blocks reset: 24. Error at x:148 y:78 z:338. Exception:class java.lang.ArrayIndexOutOfBoundsException null
    10:45:53 [SEVERE] java.lang.ArrayIndexOutOfBoundsException
    10:45:53 [WARNING] [War] Failed to reset block in zone volume Terminal. Blocks read: 131548. Visited blocks so far:131548. Blocks reset: 24. Error at x:148 y:78 z:339. Exception:class java.lang.ArrayIndexOutOfBoundsException null
    10:45:53 [SEVERE] java.lang.ArrayIndexOutOfBoundsException
    10:45:53 [WARNING] [War] Failed to reset block in zone volume Terminal. Blocks read: 131548. Visited blocks so far:131548. Blocks reset: 24. Error at x:148 y:78 z:340. Exception:class java.lang.ArrayIndexOutOfBoundsException null
    10:45:53 [SEVERE] java.lang.ArrayIndexOutOfBoundsException
    10:45:53 [WARNING] [War] Failed to reset block in zone volume Terminal. Blocks read: 131548. Visited blocks so far:131548. Blocks reset: 24. Error at x:148 y:78 z:341. Exception:class java.lang.ArrayIndexOutOfBoundsException null
    10:45:53 [SEVERE] java.lang.ArrayIndexOutOfBoundsException
    10:45:53 [WARNING] [War] Failed to reset block in zone volume Terminal. Blocks read: 131548. Visited blocks so far:131548. Blocks reset: 24. Error at x:148 y:78 z:342. Exception:class java.lang.ArrayIndexOutOfBoundsException null
    10:45:53 [SEVERE] java.lang.ArrayIndexOutOfBoundsException
    10:45:53 [WARNING] [War] Failed to reset block in zone volume Terminal. Blocks read: 131548. Visited blocks so far:131548. Blocks reset: 24. Error at x:148 y:78 z:343. Exception:class java.lang.ArrayIndexOutOfBoundsException null
    10:45:53 [SEVERE] java.lang.ArrayIndexOutOfBoundsException
    10:45:53 [WARNING] [War] Failed to reset block in zone volume Terminal. Blocks read: 131548. Visited blocks so far:131548. Blocks reset: 24. Error at x:148 y:78 z:344. Exception:class java.lang.ArrayIndexOutOfBoundsException null
    10:45:53 [SEVERE] java.lang.ArrayIndexOutOfBoundsException
    10:45:53 [WARNING] [War] Failed to reset block in zone volume Terminal. Blocks read: 131548. Visited blocks so far:131548. Blocks reset: 24. Error at x:148 y:78 z:345. Exception:class java.lang.ArrayIndexOutOfBoundsException null
    10:45:53 [SEVERE] java.lang.ArrayIndexOutOfBoundsException
    10:45:53 [WARNING] [War] Failed to reset block in zone volume Terminal. Blocks read: 131548. Visited blocks so far:131548. Blocks reset: 24. Error at x:148 y:78 z:346. Exception:class java.lang.ArrayIndexOutOfBoundsException null
    10:45:53 [SEVERE] java.lang.ArrayIndexOutOfBoundsException
    10:45:53 [WARNING] [War] Failed to reset block in zone volume Terminal. Blocks read: 131548. Visited blocks so far:131548. Blocks reset: 24. Error at x:148 y:78 z:347. Exception:class java.lang.ArrayIndexOutOfBoundsException null
    10:45:53 [SEVERE] java.lang.ArrayIndexOutOfBoundsException
    10:45:53 [WARNING] [War] Failed to reset block in zone volume Terminal. Blocks read: 131548. Visited blocks so far:131548. Blocks reset: 24. Error at x:148 y:78 z:348. Exception:class java.lang.ArrayIndexOutOfBoundsException null
    10:45:53 [SEVERE] java.lang.ArrayIndexOutOfBoundsException
    10:45:53 [WARNING] [War] Failed to reset block in zone volume Terminal. Blocks read: 131548. Visited blocks so far:131548. Blocks reset: 24. Error at x:148 y:78 z:349. Exception:class java.lang.ArrayIndexOutOfBoundsException null
    10:45:53 [SEVERE] java.lang.ArrayIndexOutOfBoundsException
    10:45:53 [WARNING] [War] Failed to reset block in zone volume Terminal. Blocks read: 131548. Visited blocks so far:131548. Blocks reset: 24. Error at x:148 y:78 z:350. Exception:class java.lang.ArrayIndexOutOfBoundsException null
    10:45:53 [SEVERE] java.lang.ArrayIndexOutOfBoundsException
    10:45:53 [WARNING] [War] Failed to reset block in zone volume Terminal. Blocks read: 131548. Visited blocks so far:131548. Blocks reset: 24. Error at x:148 y:78 z:351. Exception:class java.lang.ArrayIndexOutOfBoundsException null
    10:45:53 [SEVERE] java.lang.ArrayIndexOutOfBoundsException
    10:45:53 [WARNING] [War] Failed to reset block in zone volume Terminal. Blocks read: 131548. Visited blocks so far:131548. Blocks reset: 24. Error at x:148 y:78 z:352. Exception:class java.lang.ArrayIndexOutOfBoundsException null
    10:45:53 [SEVERE] java.lang.ArrayIndexOutOfBoundsException
    10:45:53 [WARNING] [War] Failed to reset block in zone volume Terminal. Blocks read: 131548. Visited blocks so far:131548. Blocks reset: 24. Error at x:148 y:78 z:353. Exception:class java.lang.ArrayIndexOutOfBoundsException null
    10:45:53 [SEVERE] java.lang.ArrayIndexOutOfBoundsException
    10:45:53 [WARNING] [War] Failed to reset block in zone volume Terminal. Blocks read: 131548. Visited blocks so far:131548. Blocks reset: 24. Error at x:148 y:78 z:354. Exception:class java.lang.ArrayIndexOutOfBoundsException null
    10:45:53 [SEVERE] java.lang.ArrayIndexOutOfBoundsException
    10:45:53 [WARNING] [War] Failed to reset block in zone volume Terminal. Blocks read: 131548. Visited blocks so far:131548. Blocks reset: 24. Error at x:148 y:78 z:355. Exception:class java.lang.ArrayIndexOutOfBoundsException null
    10:45:53 [SEVERE] java.lang.ArrayIndexOutOfBoundsException
    10:45:53 [WARNING] [War] Failed to reset block in zone volume Terminal. Blocks read: 131548. Visited blocks so far:131548. Blocks reset: 24. Error at x:148 y:79 z:275. Exception:class java.lang.ArrayIndexOutOfBoundsException null
    10:45:53 [SEVERE] java.lang.ArrayIndexOutOfBoundsException
    10:45:53 [WARNING] [War] Failed to reset block in zone volume Terminal. Blocks read: 131548. Visited blocks so far:131548. Blocks reset: 24. Error at x:148 y:79 z:276. Exception:class java.lang.ArrayIndexOutOfBoundsException null
    10:45:53 [SEVERE] java.lang.ArrayIndexOutOfBoundsException
    10:45:53 [WARNING] [War] Failed to reset block in zone volume Terminal. Blocks read: 131548. Visited blocks so far:131548. Blocks reset: 24. Error at x:148 y:79 z:277. Exception:class java.lang.ArrayIndexOutOfBoundsException null
    10:45:53 [SEVERE] java.lang.ArrayIndexOutOfBoundsException
    10:45:53 [WARNING] [War] Failed to reset block in zone volume Terminal. Blocks read: 131548. Visited blocks so far:131548. Blocks reset: 24. Error at x:148 y:79 z:278. Exception:class java.lang.ArrayIndexOutOfBoundsException null
    10:45:53 [SEVERE] java.lang.ArrayIndexOutOfBoundsException
    10:45:53 [WARNING] [War] Failed to reset block in zone volume Terminal. Blocks read: 131548. Visited blocks so far:131548. Blocks reset: 24. Error at x:148 y:79 z:279. Exception:class java.lang.ArrayIndexOutOfBoundsException null
    10:45:53 [SEVERE] java.lang.ArrayIndexOutOfBoundsException
    10:45:53 [WARNING] [War] Failed to reset block in zone volume Terminal. Blocks read: 131548. Visited blocks so far:131548. Blocks reset: 24. Error at x:148 y:79 z:280. Exception:class java.lang.ArrayIndexOutOfBoundsException null
    10:45:53 [SEVERE] java.lang.ArrayIndexOutOfBoundsException
    10:45:53 [WARNING] [War] Failed to reset block in zone volume Terminal. Blocks read: 131548. Visited blocks so far:131548. Blocks reset: 24. Error at x:148 y:79 z:281. Exception:class java.lang.ArrayIndexOutOfBoundsException null
    10:45:53 [SEVERE] java.lang.ArrayIndexOutOfBoundsException
    10:45:53 [WARNING] [War] Failed to reset block in zone volume Terminal. Blocks read: 131548. Visited blocks so far:131548. Blocks reset: 24. Error at x:148 y:79 z:282. Exception:class java.lang.ArrayIndexOutOfBoundsException null
    10:45:53 [SEVERE] java.lang.ArrayIndexOutOfBoundsException
    10:45:53 [WARNING] [War] Failed to reset block in zone volume Terminal. Blocks read: 131548. Visited blocks so far:131548. Blocks reset: 24. Error at x:148 y:79 z:283. Exception:class java.lang.ArrayIndexOutOfBoundsException null
    10:45:53 [SEVERE] java.lang.ArrayIndexOutOfBoundsException
    10:45:53 [WARNING] [War] Failed to reset block in zone volume Terminal. Blocks read: 131548. Visited blocks so far:131548. Blocks reset: 24. Error at x:148 y:79 z:284. Exception:class java.lang.ArrayIndexOutOfBoundsException null
    10:45:53 [SEVERE] java.lang.ArrayIndexOutOfBoundsException
    10:45:53 [WARNING] [War] Failed to reset block in zone volume Terminal. Blocks read: 131548. Visited blocks so far:131548. Blocks reset: 24. Error at x:148 y:79 z:285. Exception:class java.lang.ArrayIndexOutOfBoundsException null
    10:45:53 [SEVERE] java.lang.ArrayIndexOutOfBoundsException
    10:45:53 [WARNING] [War] Failed to reset block in zone volume Terminal. Blocks read: 131548. Visited blocks so far:131548. Blocks reset: 24. Error at x:148 y:79 z:286. Exception:class java.lang.ArrayIndexOutOfBoundsException null
    10:45:53 [SEVERE] java.lang.ArrayIndexOutOfBoundsException
    10:45:53 [WARNING] [War] Failed to reset block in zone volume Terminal. Blocks read: 131548. Visited blocks so far:131548. Blocks reset: 24. Error at x:148 y:79 z:287. Exception:class java.lang.ArrayIndexOutOfBoundsException null
    10:45:53 [SEVERE] java.lang.ArrayIndexOutOfBoundsException
    10:45:53 [WARNING] [War] Failed to reset block in zone volume Terminal. Blocks read: 131548. Visited blocks so far:131548. Blocks reset: 24. Error at x:148 y:79 z:288. Exception:class java.lang.ArrayIndexOutOfBoundsException null
    10:45:53 [SEVERE] java.lang.ArrayIndexOutOfBoundsException
    10:45:53 [WARNING] [War] Failed to reset block in zone volume Terminal. Blocks read: 131548. Visited blocks so far:131548. Blocks reset: 24. Error at x:148 y:79 z:289. Exception:class java.lang.ArrayIndexOutOfBoundsException null
    10:45:53 [SEVERE] java.lang.ArrayIndexOutOfBoundsException
    10:45:53 [WARNING] [War] Failed to reset block in zone volume Terminal. Blocks read: 131548. Visited blocks so far:131548. Blocks reset: 24. Error at x:148 y:79 z:290. Exception:class java.lang.ArrayIndexOutOfBoundsException null
    10:45:53 [SEVERE] java.lang.ArrayIndexOutOfBoundsException
    10:45:53 [WARNING] [War] Failed to reset block in zone volume Terminal. Blocks read: 131548. Visited blocks so far:131548. Blocks reset: 24. Error at x:148 y:79 z:291. Exception:class java.lang.ArrayIndexOutOfBoundsException null
    10:45:53 [SEVERE] java.lang.ArrayIndexOutOfBoundsException

    This post has been edited 1 time. It was last edited by Widawizz22 Aug 8, 2012.
  17. Offline

    shanko

    dev.bukkit.org profile:
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    That happens sometimes, I have no idea why. What I find is if I /resetzone twice, then /savezone again to save a new version of it. It seems to fix it for a while.
  18. Offline

    Juttschalk

    dev.bukkit.org profile:
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    i've also had problems with /resetzone ... i've read i should change 2 lines in ZoneVolumeMapper.class ... so i did...

    so server isn't crashing anymore... but he give's me an error - code and is doin nothing...

    So here is the Code, hope someone can help me...

    14:34:04 [INFORMATION] [War] Unloading zone Rainisland... 14:34:04 [SCHWERWIEGEND] null org.bukkit.command.CommandException: Unhandled exception executing command 'deletezone' in plugin War v1.7.2 (Doolittle) at org.bukkit.command.PluginCommand.execute(PluginCommand.java:42) at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:168) at org.bukkit.craftbukkit.CraftServer.dispatchCommand(CraftServer.java:492) at net.minecraft.server.NetServerHandler.handleCommand(NetServerHandler.java:878) at net.minecraft.server.NetServerHandler.chat(NetServerHandler.java:825) at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:807) at net.minecraft.server.Packet3Chat.handle(Packet3Chat.java:44) at net.minecraft.server.NetworkManager.b(NetworkManager.java:281) at net.minecraft.server.NetServerHandler.d(NetServerHandler.java:109) at net.minecraft.server.ServerConnection.b(SourceFile:35) at net.minecraft.server.DedicatedServerConnection.b(SourceFile:30) at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:583) at net.minecraft.server.DedicatedServer.q(DedicatedServer.java:212) at net.minecraft.server.MinecraftServer.p(MinecraftServer.java:476) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:408) at net.minecraft.server.ThreadServerApplication.run(SourceFile:539) Caused by: java.lang.ClassFormatError: com/tommytony/war/mapper/ZoneVolumeMapper at com.tommytony.war.volume.ZoneVolume.resetBlocks(ZoneVolume.java:50) at com.tommytony.war.mapper.WarzoneYmlMapper.delete(WarzoneYmlMapper.java:638) at com.tommytony.war.command.DeleteZoneCommand.handle(DeleteZoneCommand.java:55) at com.tommytony.war.command.WarCommandHandler.handle(WarCommandHandler.java:133) at com.tommytony.war.War.onCommand(War.java:303) at org.bukkit.command.PluginCommand.execute(PluginCommand.java:40) ... 15 more
  19. Offline

    stoops

    dev.bukkit.org profile:
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    @juttchalk

    just out of curiosity, are you using dokter's DigiLock plugin?


    And for the rest of you, that java array out of bounds thing is something I run across alot involving custom blocks/items/tools. Are any of you using anything along those lines?

    This post has been edited 1 time. It was last edited by stoops Aug 11, 2012.
  20. Offline

    MechaKnightz

    dev.bukkit.org profile:
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    Ok :D
  21. Offline

    jliu168

    dev.bukkit.org profile:
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    Could you please post a screenshot of what an Invisible spawn point looks like? I know it seems pretty straightforward, but I'm wondering where the scoreboard is. I need to know because I am making a CTF map in SSP and I do not run the plugin.
  22. Offline

    shanko

    dev.bukkit.org profile:
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    Its just 1 glowstone block with the score sign on it
  23. Offline

    tommytony

    dev.bukkit.org profile:
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    FYI

    Sorry for the slowness in updates - this hectic summer is taking its toll.

    Just a quick post to let you know that War v1.7.2 should work fine with Bukkit for v1.3.1. If you see any issues please continue to report them. :)

    The only problem lately seems to be caused by custom block types which mess up the warzone resets sometimes. Also, some warzone resets may spam the console from time to time, but this issue was already there with v1.7.2. Sorry for your troubles - I'm trying to nail down the issue. I plan to look into it within the next few days. Stay tuned for new dev builds at http://ci.tommytony.com/job/War.

    This post has been edited 2 times. It was last edited by tommytony Aug 13, 2012.
  24. Offline

    iKorg

    dev.bukkit.org profile:
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    I am really loving this plugin but could you please make it available that when you die your items will get dropped. I made chests with stuff in the warzone and if someones dies all the stuff is gone that the person holded..
  25. Offline

    shanko

    dev.bukkit.org profile:
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    Hey tommy! Ill try and help you out... I think I may have figured out what causes some of the errors with signs but Ill have to check and see if im right or not


    edit: in case you were wondering, I had a map with two signs next to each other posted on some wool. During the battle the signs and wool were broken and two ender portal frames were placed where the wool was. After the map reset there was lots of errors in console and the resulting warzone had the two signs floating in mid air with no wool behind them.

    This post has been edited 2 times. It was last edited by shanko Aug 14, 2012.
  26. Offline

    Den2467

    dev.bukkit.org profile:
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    Is there a way to set it so when a match is over everyone gets teleported to the war hub?
  27. Offline

    Den2467

    dev.bukkit.org profile:
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    And also when I set the warp hub I can't see it! It destroyers the blocks for its space and it says the warp hub is created but I can't see it!
  28. Offline

    Den2467

    dev.bukkit.org profile:
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    When I set the war hub nothing appears! It just makes enough room for it to be put no block are placed or changed! PLEASE PLEASE
    PLEASE PLEASE PLEASE PLEASE HELP!
  29. Offline

    shanko

    dev.bukkit.org profile:
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    Do you have any warzones setup? If not create some then try setting the warhub after that.
  30. Offline

    Den2467

    dev.bukkit.org profile:
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    Yes I alredy set up a war zone
  31. Offline

    shanko

    dev.bukkit.org profile:
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    Is it enabled?

    /setzoneconfig disable:false

    while standing in its lobby
  32. Offline

    Den2467

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    Yes I'll try that

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