SpeedCircuits - RedstoneChips Circuits: Version: v0.2 This plugin is an extension of eisentals RedstoneChips. It offers some new circuits and old customized circuits too. Circuits: reseter copy cringcounter pulsar chestset commandex Usage: commandex: function: Can execute commands. signargs: line 1: "noplayer"/player line 2: command build: 1 input to execute reseter: function: Can activate other circuits. signargs: line 1: "activate","deactivate","reset" build: 1 interfaceblock on others circuit sign, 1 input to execute copy: function: Copies a chest to an unlimited amount of other chests. build: 1 interfaceblock pro chest(just has to touch it),2 inputs:0:copy 1:clear chests cringcounter: function: Customized rincounter with custom steps(negatives too) and reset to decimal 0(binary 1) signargs: line 1: increase value build: 2 inputs:0:count 1:reset, at least 1 output pulsar: function: Pulses a given amount of times build: at least 2 inputs:0:clock 1..2..:times, 1 output chestset function: Adds a defined item in a chest build: 1 interfaceblock connected to a chest, at least 2 inputs:0:clock 1..2..:itemid Download: Download Changelog: Version 0.2.1 Build agains CB 677 Compatible with RedstoneChips 0.9 Version 0.2 Added Commandex Version 0.1 SpeedCircuits release Known Issues: none
needspeed? i have problems with your plugin... i did all like in your video... but it doesnt work i tried the cringcounter... i did it with the same material ( sandstone, iron blocks, gold blocks, lever, buttons and the redstone ) and did the sign on the same place... and wrote the same on it... but it doesnt work, can u help me pls?
That doesn't matter it works with 0.88 too, so there is no problem i think And no not really just the reseter needed some change.^^
Just curious. It's always nice to be able to see how someone did something you might not know quite how to do. Also, I have been beta testing the new RedstoneChips, and it appears speedcircuits isn't working. I was going to see if I could figure out why. pulsar wont activate, commandex doesn't send any command, but activates. I haven't tried the rest. EDIT - nevermind I guess. I just built a new pulsar and it worked! Strange!
I'm guessing it's something with craftbukkit. I just had it happen again, but this time with a ringcounter. So It's not your library. It only started happening after upgrading the server to CB 714, so I expect that is related.
can u help me plz? it no work 20:29:47 [SEVERE] Could not pass event REDSTONE_CHANGE to RedstoneChips java.util.ConcurrentModificationException at java.util.AbstractList$Itr.checkForComodification(Unknown Source) at java.util.AbstractList$Itr.next(Unknown Source) at org.tal.redstonechips.CircuitManager.redstoneChange(CircuitManager.ja va:68) at org.tal.redstonechips.RedstoneChips$2.onBlockRedstoneChange(RedstoneC hips.java:157) at org.bukkit.plugin.java.JavaPluginLoader$32.execute(JavaPluginLoader.j ava:420) at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.jav a:59) at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.j ava:289) at net.minecraft.server.BlockButton.interact(BlockButton.java:141) at net.minecraft.server.BlockButton.b(BlockButton.java:122) at net.minecraft.server.ItemInWorldManager.dig(ItemInWorldManager.java:7 5) at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:438) at net.minecraft.server.Packet14BlockDig.a(SourceFile:42) at net.minecraft.server.NetworkManager.a(NetworkManager.java:196) at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:75) at net.minecraft.server.NetworkListenThread.a(SourceFile:100) at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:372) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:287) at net.minecraft.server.ThreadServerApplication.run(SourceFile:394) >
It seems that this hasn't anything to do with speedcircuits. Try to post it to the redstonechips forum, I'm sure that you get help there.