Inactive [MISC/FUN] ColourFireWorks v2.0.8 - Fireworks, Player drop parties/party and more [1.4.6-R0.1]

Discussion in 'Inactive/Unsupported Plugins' started by Craftiii4, Oct 26, 2011.

     
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    Craftiii4

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    Colour Fire Works

    V 2.0.8 - Tested on CB build 1.4.6-R0.1

    Drop Party (Video) ||| Show case (Just film and ask) ||| Latest Version (coming soon)



    If you like this plugin, please take a moment to do any of the following
    • Leave a comment
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    I am currently working on a new website which will be much more user friendly


    Christmas 2012

    New for this christmas use "/present" ingame ;) (View bukkitdev for more info)

    Features
    • Default fireworks, completely configurable
    • Bukkit Permission Support
    • Use redstone to launch fireworks (from signs)
    • Block fireworks in world guard regions players can not build in
    • Create custom fireworks and spawn any item, mob or exp you want.
    • Create drop parties that your players can add items to
    • Make users pay (vault) to use fireworks
    • Potion effects supported
    • See below for more information
    Permissions
    • 'colourfireworks.*' - Player can access to every part of colour fireworks
    • 'colourfireworks.limited.*' - Player can launch fireworks
    • 'colourfireworks.unlimited.*' - Block will not be consumed at launch
    • 'colourfireworks.redstonesign.*' - Player can use all redstone fireworks
    • 'colourfireworks.dropparty.*' - Player can use every aspect of the drop parties
    • 'colourfireworks.economy.*' - Player can use every economy firework
    • 'colourfireworks.reload' - Player can reload the config files
    • 'colourfireworks.notifyupdate' - Player will be notified when there is an update available
    Commands
    • /colourfireworks - Shows the credits and help
    • /colourfireworks reload - Reload the configs
    • /colourfireworks stop dropparty - Force stops the current drop party
    • /colourfireworks dp ban <id> - Bans an item from all drop parties
    • /colourfireworks dp unban <id> - Unbans an items from all drop parties
    • /dropcast <message> - Broadcasts a message to the server
    Drop Parties
    • Drop parties are created by placing a sign.
    • * o = Run once
    • * a = Repeat drop party
    • Enter either "v" or "h" on to the first line
    • * v = Show what items are
    • * h = Show as cake until picked up
    • Entering [dp] onto the second line.
    • To create drop parties you must have the permission 'colourfireworks.dropparty.create'.
    • Players can then add to the drop party by clicking the sign ( 'colourfireworks.dropparty.add')
    • Any item can be entered unless you have blocked it.
    • The time for any item can be changed
    • If people are told when a specific item is entered can be toggled
    • Can auto repeat
    • Items can be displayed as other items so people don't know what their getting
    Redstone
    • For redstone place a sign
    • On the 2nd line put [Firework] then on 3rd line put the firework type
    • For example [White], [Red], [Pumpkin], [Exp] or [Custom1].
    • For best results each sign should only have one redstone wire touching it.
    Quick Help

    [IMG] [IMG]





    v1.3.6 - Many fixes to Drop Parties, adds a few more drop party features. Custom firework height can be changed.


    v1.3.5 - Drop parties and a small reload fix


    v1.3.4 - Improvements to way data is stored, removed console error


    v1.3.2 - Exp Firework, Custom Exp, a few fixed


    v1.3.1 - Remove dyes after X ticks, play effect on remove. Updated for minecraft 1.2.5.


    v1.3.0 - Minor Tweaks/Bug Fixes. Added new mobs, adjusted item limits for new items. Updated for minecraft 1.2.3.


    v1.2.8 - Improved config file for mobs, added custom messages, added block durability
    and stoped default fireworks being used in custom fireworks.


    v1.2.7 - All fireworks block Damage can be toggled off, Mobs can be spawned from custom fireworks, messages can be turned off and added checks for config.


    v1.2.6 - Reload Command, Block custom firework block damage, Blocks air spawning, Improved generation


    v1.2.5 - Custom fireworks work on signs, items are checked and improved creation


    v1.2.4 - Adds custom fireworks!


    v1.2.3 - Adds the snowblock firework to the sign, firework height can be changed


    v1.2.2 - Adds a snowblock firework


    v1.2.1 - Improved Config file, more permissions, no longer two links for jars with w.g


    v1.2.0 - W.G Support. Items can be removed on attempted pickup. Signs are better.


    v1.1.6 - Damage from the fireworks to blocks can now be turned off


    v1.1.5 - New way to set of redstone fireworks, spider ammount is configurable


    v1.1.4 - Should fix fatal error with redstone. Thanks for the reports.


    v1.1.3 - Adds redstone activation (thanks @Samkio for the help with that)


    v1.1.2 - Ops can now launch unlimted firworks. Host can choose to alight dye to reduce server lag


    v1.1.1 - Ops can now launch fireworks with no permissions needed. Host can change the item needed to be held


    v1.1.0 - Dye / other items are spread out. Adds pumpkins! Host can configure the ammount spawned


    v1.0.1 - Abilty to make unlimtied fireworks from one block, dyes are a bit more spread out


    v1.0 - Release



    This post has been edited 138 times. It was last edited by Craftiii4 Dec 24, 2012.
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    Jdbye

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    @Craftiii4

    This seems nice, but could you add an option to make items unlootable and disappear after a set time?
    I don't really want people on my server getting lots of free items but the effect does look cool.
    I added the permission on the creative world of my server but I'd like to be able to enable it on the survival world too.
    Also (though I know this is not possible) it would be awesome if the drops could glow. Maybe it's possible with Spout?

    There's a small bug though. Occasionally a TNT will fall down and explode on the ground and destroy things. You should make it so the TNT explodes right when it reaches it's max height before it starts falling.

    This post has been edited 3 times. It was last edited by Jdbye Jan 6, 2012.
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    Craftiii4

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    @Jdbye

    When an firework explodes if any fireworks are still heading upwards and are nearby it can change the velocity of the unexploded firework, this means that it might head towards the ground. In the config you can disable block damage to stop firework damaging your world :p. I asked in spout chat and sorry but it is not possible to use spout to make items emit light :(. Thanks for suggesting using spout though.
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    frowzen

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    redstone dont works
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    frowzen

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    /fireworks doesnt works
    now i cant use redstone
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    Jdbye

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    Ah, I see. I disabled the config option, thanks.
    It's too bad you can't make items glow with Spout, it would have been a cool effect. The fireworks work better at day than night the way it is now, but that's the complete opposite of real life :p
    The client mod Dynamic Lights probably makes this plugin way more awesome, but it probably won't work with Spoutcraft... Hopefully Spoutcraft adds a similar feature in the future.
    However... I'm pretty sure you can make blocks glow/emit light with Spout, maybe you could make the TNT glow before it explodes? :)
    SpoutMaterials at least has a light level setting on custom blocks, I haven't tried it to see if it actually works but I assume it does.

    This post has been edited 3 times. It was last edited by Jdbye Jan 9, 2012.
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    Craftiii4

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    Read the topic again please.... Redstone is now done through signs.

    @Jdbye

    Having blocks glow is possible, entitys im not sure though (a primed tnt is an entity) Will have a look
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    Jordan R

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    Hi I want to make a custom firework, but I don't get the config at all and can't find a little instruction sheet to help me with it. Maybe you can help, or you can add this in your next update?

    I want to make a firework that uses the Melon block to activate.

    What will drop from it will be seeds, wheat, cake, and bread. I don't want anyone to be able to pick up the cake, bread, and wheat. Only they can pick up the seeds.

    I want the seeds to drop 10 times, the cake to drop 24, the bread to drop 5, and the wheat to drop 10 times.

    Also if you're able to, make 1 pig spawn out of the firework.

    How will that work with this custom config?
    Custom:
    Firework1:
    use: false
    fireticks: 201
    FireworkBlockID: -1
    ItemsDroped:
    ID1:
    use: false
    ItemID: 0
    Ammount: 16
    CanBePickedUp: true
    SetAlight: false
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    Craftiii4

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    http://pastebin.com/daeCYQJx

    You can not currently spawn mobs from fireworks, will look into it ;)
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    Jordan R

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    You did it with the Snowmen and Spiders though? Oh well thanks a bunch anyways =).

    Also do you think you can make it so the TNT in the air doesnt destroy anything? I want to give this custom Firework to my players public and I don't want buildings getting blown up accidently and stuff haha :).
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    Jordan R

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    Here's my whole config with the new custom firework added, which works 100% :).

    Problem is that I set the block-breaking to false so fireworks cant break blocks.

    Code:
    Fireworks:
      ItemIdNeededInHand: 288
      DamageBlocks: false
      Dye:
        Drops: 15
        SetAlight: false
        CanBePickedUp: false
      Pumpkin:
        Drops: 32
        Spiders: 4
      Height: 1.5
      Snow:
        SetAlight:
          SnowBalls: false
          Diamonds: false
          Gold: false
        CanBePickedUp:
          SnowBalls: true
          Diamonds: false
          Gold: false
        Drops:
          Snowball: 20
          Diamond: 6
          Gold: 12
        SnowMen: 4
        ItemSpread: 4
    Custom:
      Firework2:
        use: false
        fireticks: 202
        FireworkBlockID: -1
        ItemsDroped:
          ID1:
            use: false
            ItemID: 0
            Ammount: 16
            CanBePickedUp: true
            SetAlight: false
      Firework1:
        ItemsDroped:
          ID1:
            use: true
            ItemID: 362
            Ammount: 10
            CanBePickedUp: true
            SetAlight: false
          ID2:
            use: true
            ItemID: 354
            Ammount: 10
            CanBePickedUp: false
            SetAlight: false
          ID3:
            use: true
            ItemID: 297
            Ammount: 10
            CanBePickedUp: false
            SetAlight: false
        use: true
        fireticks: 201
        FireworkBlockID: 103
    BUT, i tried testing it and launched a firework in a test house and the house blew up :(.

    EDIT: So where do I put the "DamageBlocks: false" config for the Snow firework and the custom fireworks? Help!

    This post has been edited 2 times. It was last edited by Jordan R Feb 7, 2012.
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    Craftiii4

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    I meant from custom firework. To disable blocks getting destroyed, change the DamageBlocks to fals.

    Try reloading the server?


    EDIT: Hm, it dosnt stop custom fire works block damage, i will include that in the next update, thanks ;)

    This post has been edited 1 time. It was last edited by Craftiii4 Feb 7, 2012.
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    Jordan R

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    Yes right now the blockdamage option only goes for the Wools. Not the snow/pumpkin, nor the custom fireworks. =)
    PS: Please leave a small tutorial here when the new update is released for making the blocks able to be destroyed or not so I know exactly where to put this option in my config! =)

    Thanks a bunch!
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    Jordan R

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    Oh! EDIT you did it =D Thanks man!
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    Jordan R

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    Here we go, custom firework blockbreaking option works now, but the Snow one and Pumpkin one still does not work with the blockbreaking option, only the Wool and Custom fireworks.

    I have tested the snow and it doesn't work, I didn't test the pumpkin at the moment.
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    IkBenThomas

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    How do you shoot fireworks?
  18. Offline

    Craftiii4

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    By default you must click the blocks with a feather
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    MaxiLive

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    EDIT: NM Found it!

    Is there an updated tutorial for the config options? Example the mob spawning commands and such?

    This post has been edited 1 time. It was last edited by MaxiLive Feb 15, 2012.
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    XOlsen

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    Haha it looks pretty fun :D Downloading.
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    Craftiii4

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    Not yet, will do one soon.
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    MaxiLive

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    Thanking you :)

    Just not sure what parameters to use in the config to spawn mobs and such. Plugin is working great aside from that :D
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    Craftiii4

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    Steffion

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    Nice plugin keep up the good work!!!
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    MaxiLive

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    Eros

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    Hi i was just wondering if this plugin will be updated to the next build. Thx Bye
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    Craftiii4

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    i will update to R5 yes
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    Eros

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    Alright thank you
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    l0rdmuffin

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    or what about iron blocks rain iron golems? or:
    Webs rain down spiders!
    Gold rains down gold stuff (golden apples, gold blocks, gold armor, etc)
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    Sejsel

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    Still no potion effects? :(
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    g2uypie

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    Redstone help? I've tried it and it's not working.
  32. Offline

    Craftiii4

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    "
    Redstone:
    Place a sign, on the secound line put [Firework]
    and on the thrid line put the firework you can put any of the following:

    White, Orange, Magenta, LightBlue, Yellow, Lime, Pink, Grey, Sliver, Cyan, Purple, Blue, Brown, Green, Red, Black, Pumpkin and SnowBlock.

    Ids can be used as well. For example [35] is white as well as [35:0]. [35:14] is red and [86] is pumpkin.

    If on the 3rd line you put "[help]" or "help" Then you will be shown the list ingame.

    Custom fireworks are like this, [Custom
    X]X being the firework number

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