[MISC/INFO] Dynmap-WorldGuard v0.40 - Add WorldGuard regions to Dynmap maps [1.4.5-R1.0+]

Discussion in 'Plugin Releases' started by Mike Primm, Nov 21, 2011.

  1. Offline

    bizzig

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    I've figured it out....kinda. Im through "Fragnet.net". When I install Dynmap through them, Dynmap worldguard does not activate. When I install Dynmap using FTP, Dynmap worlguard activates, but dynmap itself will not work. Not sure why this is. When I install through them....I get a notice "dynmap: Dynmap WebServer started on /96.8.119.227:27466"...when the port numbers you give are ":8123". When I installing it on my own, neither "27466" nor "8123" works...and that command line telling me the webserver address doesn't appear at all. So Im guessing its just not going to work at all with fragnet. I'll have to contact them.
    Thanks for your help though on the matter, much appreciated!
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    ChrisX930

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    heya,
    is it possible to disable one or more regions from the dynmap? I wont to see "all" because there are too many
    For example:
    disable: region1, region5, region6
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    Mike Primm

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    If you set the 'hiddenregions' to the list of regions you want to hide:
    Code:
    hiddenregions: [ region1, region5, region6 ]
    
    That should do the trick.
    ChrisX930 likes this.
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    Mike Primm

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    On a hosted box, you usually have to do two things: change the default port (lots of folks use dynmap, so 8123 gets taken a lot on hosted boxes), and get the hoster to open the port that you assign on their firewall. The trick with installing dynmap using FTP is that its not just a JAR - its got a tree full of files, and needs all of them (and you need to be sure that the resulting directories are writable, which usually means that the account doing the FTP and/or extract needs to be the same account as the server runs under.
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    bizzig

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    Yes they are using port 27466 on my server, which works fine on dynmap. But it won't seem to work with dynmap-worldguard.
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    Mike Primm

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    I'm not sure what you mean by not work for dynmap-worldguard - it doesn't use a port or anything like that, it just hooks into dynmap on an API level. What is it you're seeing?
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    bootscreen

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    is it possible to get an command for this? so that anyone with the permission can hide regions?
  8. Offline

    Mike Primm

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    I'll consider adding it - seems reasonable enough.
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    Kirsch

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    I have a Poly-Zone next to a Cuboid-Zone. At the Poly-Zone is missing one corner. In different Zoom-levels the missing corner is not the same.
    See Pics: https://www.dropbox.com/gallery/18748373/1/Dynmap-WorldGuard?h=2ff4f6
    Code:
     zone1:
        max-y: 227
        priority: 0
        points:
        - {z: 47, x: 543}
        - {z: -64, x: 543}
        - {z: -64, x: 431}
        - {z: -112, x: 431}
        - {z: -112, x: 319}
        - {z: -176, x: 319}
        - {z: -176, x: 192}
        - {z: 48, x: 192}
        type: poly2d
        min-y: -29
      zone2:
        min: {z: -240.0, y: 0.0, x: 320.0}
        max: {z: -113.0, y: 127.0, x: 447.0}
        priority: 0
        type: cuboid
    
  10. Offline

    Mike Primm

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    Yep - known issue with dynmap itself right now - it's fixed in the 0.26 dev builds (which can be found here - http://webbukkit.org/jenkins/public/dynmap/)

    Edit: I released 0.26 last night, so just update to the latest RB for dynmap.

    This post has been edited 1 time. It was last edited by Mike Primm Dec 11, 2011.
  11. Offline

    bizzig

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    NM that comment, thought the prob might have something with Fragnet.net using a different port for dynmap (instead of 8123).
    I spoke with them, and they can't figure out the issue, and basically told me to report it to you. I really don't know what the issue is, and it looks like no one else really does either. I havn't encountered anyone else with this issue.
  12. Offline

    Mike Primm

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    OK, I'll be happy to give it a try - just bear with me on the questions and requests for information. Could you send me a clip of your server.log, from startup until after all the plugins are done loading?
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    bizzig

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    2011-12-11 15:36:48 [INFO] Starting Minecraft server on 96.8.119.227:27465
    2011-12-11 15:36:48 [INFO] This server is running Craftbukkit version git-Bukkit-1.8.1-R4-62-gdc48657-b1538jnks (MC: 1.0.0) (Implementing API version 1.0.0-R1-SNAPSHOT)
    2011-12-11 15:36:49 [INFO] [SuperpermBridge] Superperm/Permissions bridge initialized
    2011-12-11 15:36:49 [INFO] MLog clients using java 1.4+ standard logging.
    2011-12-11 15:36:49 [INFO] Preparing level "world"
    2011-12-11 15:36:49 [INFO] Default game type: 0
    2011-12-11 15:36:49 [INFO] Preparing start region for level 0 (Seed: -2558993256696226449)
    2011-12-11 15:36:50 [INFO] Preparing start region for level 1 (Seed: -4603054895439953221)
    2011-12-11 15:36:50 [INFO] Preparing start region for level 2 (Seed: 7571964971192213466)
    2011-12-11 15:36:50 [INFO] Preparing spawn area: 0%
    2011-12-11 15:36:51 [INFO] Loaded Essentials build Pre2.7.1.7 by: Zenexer, ementalo, Aelux, Brettflan, KimKandor, snowleo, ceulemans, Xeology, KHobbits
    2011-12-11 15:36:51 [INFO] Essentials: Using config based permissions. Enable superperms in config.
    2011-12-11 15:36:51 [INFO] Loaded EssentialsChat build Pre2.7.1.7 by: essentials team
    2011-12-11 15:36:51 [INFO] Initializing c3p0-0.9.1.2 [built 21-May-2007 15:04:56; debug? true; trace: 10]
    2011-12-11 15:36:51 [INFO] Loaded EssentialsProtect build Pre2.7.1.7 by: essentials team
    2011-12-11 15:36:51 [INFO] Loaded EssentialsSpawn build Pre2.7.1.7 by: essentials team
    2011-12-11 15:36:51 [INFO] [iConomy - Celty] Enabled (20 ms)
    2011-12-11 15:36:51 [INFO] [Essentials] Payment method found (iConomy version: 6)
    2011-12-11 15:36:51 [INFO] MCMACOMPAT r16B
    2011-12-11 15:36:51 [INFO] McMyAdmin Compatibility Plugin version r16B started.
    2011-12-11 15:36:51 [INFO] PermissionsBukkit v1.2 is now enabled
    2011-12-11 15:36:51 [INFO] Essentials: Using PermissionsBukkit based permissions.
    2011-12-11 15:36:51 [INFO] [SuperpermBridge] Superperm/Permissions bridge enabled
    2011-12-11 15:36:51 [INFO] WorldEdit 4.7 enabled.
    2011-12-11 15:36:51 [INFO] WorldEdit: Using the Bukkit Permissions API.
    2011-12-11 15:36:52 [INFO] WorldGuard: Using the Bukkit Permissions API.
    2011-12-11 15:36:52 [SEVERE] WorldGuard: Unable to read default configuration: blacklist.txt
    2011-12-11 15:36:52 [WARNING] WorldGuard blacklist does not exist.
    2011-12-11 15:36:52 [INFO] WorldGuard: (world) Single session is enforced.
    2011-12-11 15:36:52 [INFO] WorldGuard: (world) TNT ignition is PERMITTED.
    2011-12-11 15:36:52 [INFO] WorldGuard: (world) Lighters are PERMITTED.
    2011-12-11 15:36:52 [INFO] WorldGuard: (world) Lava fire is blocked.
    2011-12-11 15:36:52 [INFO] WorldGuard: (world) Fire spread is UNRESTRICTED.
    2011-12-11 15:36:52 [INFO] WorldGuard: Loaded configuration for world 'world"
    2011-12-11 15:36:52 [SEVERE] WorldGuard: Unable to read default configuration: blacklist.txt
    2011-12-11 15:36:52 [WARNING] WorldGuard blacklist does not exist.
    2011-12-11 15:36:52 [INFO] WorldGuard: (world_nether) Single session is enforced.
    2011-12-11 15:36:52 [INFO] WorldGuard: (world_nether) TNT ignition is PERMITTED.
    2011-12-11 15:36:52 [INFO] WorldGuard: (world_nether) Lighters are PERMITTED.
    2011-12-11 15:36:52 [INFO] WorldGuard: (world_nether) Lava fire is blocked.
    2011-12-11 15:36:52 [INFO] WorldGuard: (world_nether) Fire spread is UNRESTRICTED.
    2011-12-11 15:36:52 [INFO] WorldGuard: Loaded configuration for world 'world_nether"
    2011-12-11 15:36:52 [SEVERE] WorldGuard: Unable to read default configuration: blacklist.txt
    2011-12-11 15:36:52 [WARNING] WorldGuard blacklist does not exist.
    2011-12-11 15:36:52 [INFO] WorldGuard: (world_the_end) Single session is enforced.
    2011-12-11 15:36:52 [INFO] WorldGuard: (world_the_end) TNT ignition is PERMITTED.
    2011-12-11 15:36:52 [INFO] WorldGuard: (world_the_end) Lighters are PERMITTED.
    2011-12-11 15:36:52 [INFO] WorldGuard: (world_the_end) Lava fire is blocked.
    2011-12-11 15:36:52 [INFO] WorldGuard: (world_the_end) Fire spread is UNRESTRICTED.
    2011-12-11 15:36:52 [INFO] WorldGuard: Loaded configuration for world 'world_the_end"
    2011-12-11 15:36:52 [INFO] WorldGuard: 7 regions loaded for 'world'
    2011-12-11 15:36:52 [WARNING] WorldGuard: Region file for world "world_nether" missing or inaccessible.
    2011-12-11 15:36:52 [WARNING] WorldGuard: Region file for world "world_the_end" missing or inaccessible.
    2011-12-11 15:36:52 [INFO] WorldGuard 5.3 enabled.
    2011-12-11 15:36:52 [INFO] xpMod Enabled.
    2011-12-11 15:36:52 [INFO] [ChestShop] Permissions version 2.7.7 loaded.
    2011-12-11 15:36:52 [INFO] [ChestShop] WorldGuard version 5.3 loaded.
    2011-12-11 15:36:52 [INFO] [ChestShop] version 3.29 initialized!
    2011-12-11 15:36:52 [INFO] [ChestShop] iConomy 6 loaded.
    2011-12-11 15:36:52 [INFO] [Dynmap-WorldGuard] initializing
    2011-12-11 15:36:52 [INFO] [dynmap] Using Permissions 2.7.7 for access control
    2011-12-11 15:36:52 [INFO] [dynmap] Loaded 12 shaders.
    2011-12-11 15:36:53 [INFO] [dynmap] Loaded 82 perspectives.
    2011-12-11 15:36:53 [INFO] [dynmap] Loaded 7 lightings.
    2011-12-11 15:36:53 [INFO] [dynmap] Loaded 2 maps of world 'world'.
    2011-12-11 15:36:53 [INFO] [dynmap] Loaded 2 maps of world 'world_nether'.
    2011-12-11 15:36:53 [INFO] [dynmap] Loaded 2 maps of world 'world_the_end'.
    2011-12-11 15:36:53 [INFO] [dynmap] Dynmap WebServer started on /96.8.119.227:27466
    2011-12-11 15:36:53 [INFO] [dynmap] version 0.26-648 is enabled
    2011-12-11 15:36:53 [WARNING] [dynmap] Marker API has been requested, but is not enabled. Uncomment or add 'markers' component to configuration.txt.
    2011-12-11 15:36:53 [SEVERE] [Dynmap-WorldGuard] Error loading dynmap marker API!
    2011-12-11 15:36:53 [INFO] Server permissions file permissions.yml is empty, ignoring it



    I noticed a few things in this file (server log file) that didn't show up on MCMYAdmin. Right at the bottom there, about the markers.
  14. Offline

    Mike Primm

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    [Dynmap-WorldGuard] Error loading dynmap marker API! - this is the issue: you need to add the 'markers' component to configuration.txt for dynmap: the default lines are:


    Code:
      - class: org.dynmap.MarkersComponent
        type: markers
        #showlabel: true
        #enablesigns: true
        # (optional) add spawn point markers to standard marker layer
        showspawn: true
        spawnicon: world
        spawnlabel: "Spawn"
        # (optional) layer for showing offline player's positions
        #showofflineplayers: true
        #offlinelabel: "Offline"
        #offlineicon: offlineuser
        #offlinehidebydefault: true
    
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    bizzig

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    ALL FIXED UP!!!! Awesome! Thank you for all your help! The world needs more motivated hard workers like you my friend.
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    iforczz

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    i Found a bug!!!
    Please fix this bug
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    DaEgo

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    its not gone complete
    just for U temporaly
    if u rejoin the server u see the letters again
  18. Offline

    Mike Primm

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    Just trying to understand what this has to do with Dynmap-WorldGuard - what sort of sign are we talking about? This mod doesn't do anything with signs (although the core dynmap has an option to allow signs to be used to creating markers - is this related to that?)
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    bootscreen

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    is it possible to get a list such like the onlineplayer list with the visible regions?
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    Rilly

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    I'm having the same issue - do I just need to copy and paste this into my configuration.txt file somewhere? or am I already supposed to have these lines somewhere?

    edit: Ok - I figured out where it had to go - got it working, thanks

    This post has been edited 1 time. It was last edited by Rilly Dec 15, 2011.
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    Mike Primm

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    Not at present - I'm thinking about a mechanism in the dynmap base for marker selection/search, but still need to work out the details (mostly how to manage it, from a screen real-estate point of view)
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    Tulips

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    says cannot find worldguard >:/
  23. Offline

    Mike Primm

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    What version are you using?
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    Simon Welker

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    Somehow, for some regions, the info balloon can't be opened. This "some regions" are regions that have a parent and are inside that parent region. but it somehow does not apply to those regions in general. Also, a few regions that were not be able to be selected in 2d are able to in 3d mode, and vice versa. Check it out yourself (try all the child regions in the blue area)
    http://180.189.155.202:8123/

    Thanks in advance :)
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    Mike Primm

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    Looks like a z-order issue (stacking of the layers for the outlines) - its going to take a rev of dynmap to fix, so it'll be a week or so before I can release a fix.
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    DaEgo

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    please remove this from ur code :
    () - 0
    i did it and it looks perfekt now
    cause some player write : /region addmember regionname () - 0 membername
    and thats a fail
    thx
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    Mike Primm

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    Edit config.yml, and remove "(%parent%) - %priority" from the infowindow, and no more configuration fail for you :)
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    DaEgo

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    why ? it works for me now perfekt
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    Psychokiller1888

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    Thanks for your work, dynmap just rocks. Now that I saw this plugin to it, I wanted to add it, to show my no mob spawn areas made with worldguard. As soon as this plugin is activated, well, I'm not moving anymore on the livw map! The zones are not shown and the clock is not ticking anymore... Theirs no errors on my console, so, don't know what you'd need...
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    Mike Primm

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    I probably need to get a URL for your server - only thing I could see causing the interface to not update the other stuff is some sort of javascript hangup.

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