Inactive [MISC] Streetlamps v0.8 - redstone controlled street-lamps [1185]

Discussion in 'Inactive/Unsupported Plugins' started by Ginsek1988, Jun 26, 2011.

     
  1. Offline

    Ginsek1988

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    Streetlamps - redstone controlled StreetLamps:
    PluginVersion v0.8
    ServerVersion /version: git-Bukkit-0.0.0-1067-g6301507-b1185jnks (MC: 1.8.1)
    Download StreetLamps v0.8.2

    Players can build street-lamps for their towns and remote controle them by redstone and other events (daytime, weather, manually).

    For a more detailed description visit me on dev.bukkit!

    If the plugin is not working for you, please respond to this thread: [README] It's not working!!!

    Media




    Connecting lamps to a button or lever

    This post has been edited 38 times. It was last edited by Ginsek1988 Oct 14, 2011.
    woodzy, kahlilnc and SPACEDUDE360000 like this.
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    ChrizC

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    Missing RB number in title.
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    Ginsek1988

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    Noticed this right after I clicked Submit.
    Did not know the exact number when I wrote this.
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    C0R7

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    it is a vary nice plugin. but can you also yous redstone with a switch at the end
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    C0R7

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    i have one problem with the plugin. after the world changes time it works. but after a bit it dont work. to get it to work i have to restart the server. is it a but?
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    Ginsek1988

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    Yes you can use redstonewire to power the lamp. To do this you have to power the block underneath the lowest fence.

    I am testing the plugin locally and i let it run for an hour or so and did not notice any problem.
    What especially do you mean with "dont work" and which modes do you use?
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    C0R7

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    well im in my server and when it changes to night it work, but when day comes it stays lightstone. is it ment to do that? if you need more i can record a day night for you.
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    Ginsek1988

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    Actually it should turn off. hm... I don't think a video will help with this one.
    I try and spread the lamps on my server and see if I can reproduce the problem.

    *goes testing*
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    Ginsek1988

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    Spreaded the lamps over three chunks or so, changed day/night and everything worked fine. I could not turn on the rain thought.

    I suppose it is not raining and the lamp is not broken?
    When a lamp is broken the player who broke it receives a message and when it rains,... duh.
    But since you said restarting the server helps... this should not be the case.

    The only case were a lamp burns during the day would be if there is weather. Are you running multiworlds?
    I do not know how the plugin will behave with this.
    (Good point, I should check what happens when I am in the nether, these are two seperated worlds aren't they?)
  11. Offline

    Ginsek1988

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    guess what :)
    never change a running system
    When it starts raining I set the flag that it is raining but I whan it stops raining... I think you get it
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    C0R7

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    no i have only the plugins in this list.
    -Banhammer
    -StreetLamps
    -and Permissions

    and there was no weather it was clear.

    [IMG]
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    Mikeambrose3

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    Same here, doesn't work for me.
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    C0R7

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    did you hit it with a redstone torch.

    EDIT: you have to have one under it and you have to hit it after.
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    Mikeambrose3

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    Yes, I left clicked and right clicked it and nothing happened. When I left click, it just hits it, when I right click, it places a redstone torch on it.
    Then I waited till it went through day/night cycle and in the day time it stayed glowstone.

    - I DID put a redstone torch under the fences that it was placed on.
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    C0R7

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    ok. this is what i did. i put the plugin in the plugins folder then restarted the server two times. made and lamp with the torch and then left clicked. a message poped up saying that a streetlamp was created. then the light stone changed to glass. when it came night it change to light stone. the only problem i have is that it don't change back to glass. so all the stuff a say before it changed to day worked.
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    Ginsek1988

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    Same issue in v0.3.1? (sorry that there is an update so soon)

    Uploading a vid to youtube. (rendering done, upload follows done)
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    C0R7

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    ok ill try the updated one. thanks
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    C0R7

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    ok it works thanks. if it still dose it i will reply to the post. :)


    EDIT:
    i still have the problem of it not changing back to glass. is it ment to?
  20. Offline

    C0R7

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    I was wondering if i could come and see in your server
  21. Offline

    Ginsek1988

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    no, it's not... buuuuut I am going to bed right now :)
    I love monday morning :)...
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    C0R7

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    SPACEDUDE360000

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    Nice plugin!
    But maybe you could add a configuration for the off state of the lamp. So maybe instead of glass you could have wood or a redstone torch for a lower light level.
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    kahlilnc

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    THis is amazing, better than the old lamp plugin. hehe
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    colin8696909

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    looks interesting.
  26. Offline

    Ginsek1988

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    adding this to the TODOs
  27. Offline

    kahlilnc

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    Code:
    >04:20:05 [SEVERE] Could not pass event BLOCK_BURN to StreetLamps
    java.lang.NullPointerException
    at de.bukkit.Ginsek.StreetLamps.LampCollection.unregister(LampCollection.java:49)
    at de.bukkit.Ginsek.StreetLamps.LampCollection.unregister(LampCollection.java:46)
    at de.bukkit.Ginsek.StreetLamps.SLBlockListener.onBlockBurn(SLBlockListener.java:78)
    at org.bukkit.plugin.java.JavaPluginLoader$34.execute(JavaPluginLoader.java:476)
    at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:58)
    at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:321)
    at net.minecraft.server.BlockFire.a(BlockFire.java:154)
    at net.minecraft.server.BlockFire.a(BlockFire.java:85)
    at net.minecraft.server.World.a(World.java:1909)
    at net.minecraft.server.World.doTick(World.java:1644)
    at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:441)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:361)
    at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    >04:20:09 [INFO] [g] canadianchuck: dough time
    >04:20:14 [INFO] [g] Pancakewoman: :D
    >04:20:17 [SEVERE] Could not pass event BLOCK_BURN to StreetLamps
    java.lang.NullPointerException
    at de.bukkit.Ginsek.StreetLamps.LampCollection.unregister(LampCollection.java:49)
    at de.bukkit.Ginsek.StreetLamps.LampCollection.unregister(LampCollection.java:46)
    at de.bukkit.Ginsek.StreetLamps.SLBlockListener.onBlockBurn(SLBlockListener.java:78)
    at org.bukkit.plugin.java.JavaPluginLoader$34.execute(JavaPluginLoader.java:476)
    at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:58)
    at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:321)
    at net.minecraft.server.BlockFire.a(BlockFire.java:154)
    at net.minecraft.server.BlockFire.a(BlockFire.java:85)
    at net.minecraft.server.World.a(World.java:1909)
    at net.minecraft.server.World.doTick(World.java:1644)
    at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:441)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:361)
    at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    NEWEST RB
  28. Online

    Zarius BukkitDev Staff

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    Would it be possible to allow different shaped streetlamps? Eg from the ground: dirt, 4 fences up, across 1 fence and glowstone below - like this picture.
    kahlilnc likes this.
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    Ginsek1988

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    added to bugs *fixed*

    added to todo
  30. Offline

    Ginsek1988

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    done :)

    done :)

    I will test the new Version (v0.4) with the new RB(done) and publish a tutorial for the new pattern(done) at the same time.
    The new release should convert your lamps from v0.3 to the new format :)
    If any errors occure let me know asap.
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    fatmarley

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    Could you do a three corner pendant?

    Also, this would be my town walkway

    [cobble][glass][cobble]
    [cobble][glass][cobble]

    The second layer of glass is actually the glowstone. 1) is it possible? 2) could the light sensor be increased or decreased in certain situations?
    misteryman321 likes this.

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