The idea is simple; have a Moon dimension that you get teleported to when you hit a height of 1k by way of a man cannon. Here's a man cannon video. Launch would have to be sometime at night, so you launch into the moon not the sun hahaha. Configuration file Ideas! Height to activate going to the Moon Pad Style/Design Configurable Ender chest contents Moon Gravity Moon Fall Damage Space Suit Armor requirements Which mobs are in space TNT The problem comes that if you're not in creative the tnt will kill you. I was thinking there'd be some way around that by enabling creative where you're standing on a configurable pad so you'd be invincible until you were lanched out of that space. A TNT man cannon has a single space to stand on, so that spot could be a small creative block. Pad DesignI feel like there'd have to be a pad design that would need to be made to enable you to go to the Moon. Definitely requiring an obsidian top so the tnt doesn't destroy the launch pad. I don't know if it'd be possible, but maybe in the pad design incorporate an ender chest to contain a configurable amount of items from each person to go to space. The ender chest would consume the required materials, I want it to be challenging to get all the required materials to go to space. Ender chests could still be used conventionally too. On The MoonGoing to the Moon will require a space suit. Having configurable armor requirements would be awesome. Otherwise, I feel like having to wear a wither skull would be neat. Low gravity if possible and no fall damage. I having craters is a must! Maybe some huge mountains too. Custom spawning villages would be great maybe even space villages full of zombies. The moon should be rich with resources to offset the cost and make the trip worth it. The benefits have to be limited though. The player shouldn't be able to bring back more than their inventory and the contents of their Ender chest. Making diamonds spawn as often as coal does would be nice. THANKS!