PacketPlayerOutEntityHeadRotation help

Discussion in 'Plugin Development' started by CaptainUniverse, Sep 16, 2014.

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  1. Offline

    CaptainUniverse

    Hia guys how do i use this packet What i want is to have a player move event and if the player is in a vehicle it sets its yaw to the players yaw. I am going to use this packet (for less laggy and buggy results)
    But can anyone help me with the methods it has how do i set the rotation to the players yaw?

    Bump

    TeeePeee I've seen you doing PacketPlayOutEntityHeadRotation in the forums yaw of a packet head You think you can help me out? I want to jsut change the enitities yaw to that of the players.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Jun 14, 2016
  2. Offline

    ChipDev

    Please bump < 24hrs
     
  3. ChipDev "Please bump less than 24hrs"? That doesn't sound right. ;)

    CaptainUniverse What have you got so far?
     
  4. Offline

    CaptainUniverse

    Nothing AdamQpzm thats why i am asking for pointers ;) Can you (or anyone else) tell me how to use This packet
     
  5. Offline

    ChipDev

    Oopez. Stupidz meh.
    Please bump > 24 Hours :p
     
    AdamQpzm likes this.
  6. Offline

    Skionz

    ChipDev likes this.
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    ChipDev

    Oh geez.
    "Oooh! 23 hours 59 minutes, 59 seconds, 99 milliseconds!!"
     
  8. Offline

    CaptainUniverse

    Sooooo anyone have any ideas?
     
  9. Firstly, do you have any idea how to use packets?
     
  10. Offline

    CaptainUniverse

    Yes i have a bit of experience but not too much AdamQpzm can you give some pointers?

    Ok solved i thought of another way. But anyway how do i get a players yaw and reverse it? eg.(player is facing north set yaw to south)

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Jun 14, 2016
  11. Offline

    teej107

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