[RPG] Heroes - 7/21 [1K]

Discussion in 'WIP and Development Status' started by Kainzo, Feb 27, 2011.

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  1. Offline

    DJ_Idol

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    Ok, maybe I'll just make a thread in the requests forum after this comes out then, since I have no idea how to code plugins :'( lol
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    Archelaus

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    We're still sorting out the release items.
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    Kailvin

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    Hate to bother you. but any chance of a general eta? Hours? A day? a few days?
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    jwplayer0

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    Read this


    We just got this up on herocraft on July 19th in the afternoon. Since the above post says shortly after a day, expect late tomorrow or the day after that for an ETA
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    Archelaus

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    Don't give ETAs. Mainly because things go wrong or we notice something that isn't quite right.
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    Redyugi

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    Ain't that the truth. Deadlines are the reason why things go wrong.
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    kahlilnc

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    Do you think this works with permissions 2.7.4?
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    Rigby90

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    No, it relies on something specific to Permissions 3.x

    However we might be moving over to Bukkit Permissions instead as that has what we need as well.
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    odielag

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    I just made a completely new classes.yml for my server in anticipation for the heroes release. I just spent all my waking hours making it today and I just finished the 800ish lines file. I personally chose to not have tiered classes, why should someone wade through a boring class to get to a fun one? Here's my own preliminary file (I am in no way connected to the Heroes team, I'm just a server operator trying to get ready for the Heroes release) http://pastebin.com/JXKKaCWG

    Anyone else spending lots of hours making their classes.yml file?
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    Soulstormer

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    Of course I did, but it's not done yet.
    But I use the parrent class feature, where the child classes got the settings of the parent class at the changing lvl.

    Sugesstion
    I wish I could set max lvl per class.
    Example
    Rank 1 reaches lvl 10: Can choose from # other classes
    Rank 2 reaches lvl 60: Can choose from # other classes
    Rank 3 reaches lvl 120: Can choose from # other classes

    Question
    If a player got to max lvl with 1 path and changes it, does the new path still have the skills from the completed class?
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    Boltblaster

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    I'd like to say that you've done a really good work. I have just 1 question though. Could this work with Groupmanager, or the 3.x Permission thing it needs is just on this- Permissions?
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    pacmanjones

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    :(

    Right on this page it says:
    kahlilnc said:
    Do you think this works with permissions 2.7.4?

    "No, it relies on something specific to Permissions 3.x

    However we might be moving over to Bukkit Permissions instead as that has what we need as well."


    And on the previous page it says something about NOT supporting groupmanager.
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    DJ_Idol

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    I have a question, are you also a developer on this plugin, or just someone who's interested in using it?
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    pacmanjones

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    I'm not a developer, just interested.
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    Kainzo

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    We will NOT provide support for GroupManager.
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    Negation99

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    Please forgive my ignorance. Will heroes be like a 'job' mod aside from gaining experience can it be configured to provide income as well or do you recommend something else for that?
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    Kainzo

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    It is not heavily integrated with iConomy/Register. However, through the use of Permission-skills - it can do anything you want it to do.

    The only limit is yourself.
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    Rigby90

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    If that's the case.... GL TO HEROCRAFT :p.
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    Kainzo

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    That statement does not compute ;)
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    Zalastri

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    • Warning: Pregnant women, the elderly, and children under 10 should avoid prolonged exposure to Heroes.
    • Caution: Heroes may suddenly accelerate to dangerous speeds.
    • Heroes contains a liquid core, which, if exposed due to rupture, should not be touched, inhaled, or looked at.
    • Do not use Heroes on concrete.
    • Discontinue use of Heroes if any of the following occurs:
      • itching
      • vertigo
      • dizziness
      • tingling in extremities
      • loss of balance or coordination
      • slurred speech
      • temporary blindness
      • profuse sweating
      • heart palpitations
    • If Heroes begins to smoke, get away immediately. Seek shelter and cover head.
    • Heroes may stick to certain types of skin.
    • When not in use, Heroes should be returned to its special container and kept under refrigeration. Failure to do so relieves the makers of Heroes, HeroCraft Coding, and its parent company, Bukkit, of any and all liability.
    • Ingredients of Heroes include an unknown glowing substance which fell to Earth, presumably from outer space.
    • Heroes has been shipped to our troops in Saudi Arabia and is also being dropped by our warplanes on Iraq.
    • Do not taunt Heroes.
    • Heroes comes with a lifetime guarantee.
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    kahlilnc

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    Would it be alright if someone gave me an example of adding a permissions node to a class? I want backstab under a class so do I put it under
    permitted-skill:
    backstab.stab:
    Level: 5
    Cooldown: 0
    Mana: 0
    Is that any good?
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    odielag

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    Did anyone else notice THERE IS NO DOWNLOAD LINK FOR THE JAR?!?
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    Kainzo

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    DID ANYONE NOTICE THAT THERES SOMETHING AT THE TOP THAT SAYS "POST UNDER CONSTRUCTION" ?
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    Kainzo

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    If its from another plugin - it goes like this (these are in the configs)
    Code:
            permission-skills:
                Backer-stabby:
                    level: 30
                    usage: Stab, BACKER!
                    permissions:
                    - stabbystab.backy.back 
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    kahlilnc

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    Is a Bow a permitted weapon?
    And
    How do I fiddle around with the health?
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    DThielke

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    odielag

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    (heavenly sound) Haaaaaaaaawwww (I actually made this sound in real life to myself when I saw that.)
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    llaraet

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    mromnoms

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    I'd like to make a class suggestion under healer, this suggestion is for us farmers.

    - class: Healer
    - name: Herbalist
    - skills: nutrition | receive 1 heart extra for food per every 10 levels
    - skill: chest shops | ability to make chest shops
    - skill: group heal | heals group 3 hearts
    - skill: Shield | your shield absorbs all damage
    - skill: Revive | teleport person to place of death
    - skill: Summon | Summon wolf to your side

    and he gets exp from

    skills (double xp?)
    Farming <---
    pvp (if they dont get double xp for skills)

    this class is vary strong healer and need to remain hidden/protected and is some1 that can be vary helpful in your adventures.

    ( I pritty much just want a reason to Farm and get xp for it :p )
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    AEixilimar

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    Okay yes, it does not WORK with towny mod D:
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