[RPG/WGEN/ECON/FUN] RpgEssentials Beta 1.4.4 dev [1.4.7-R1.0] [Spout]

Discussion in 'Plugin Releases' started by Duckdoom5, Feb 8, 2012.

?

What should be added next?

Grow able corps/bushes 11 vote(s) 2.7%
Global banking system 47 vote(s) 11.7%
Death chest with timer 20 vote(s) 5.0%
Oven for smelting of custom ores 19 vote(s) 4.7%
Party system with HUD 88 vote(s) 21.8%
Showcases with item inside 16 vote(s) 4.0%
NPCs with questing system 185 vote(s) 45.9%
Leaderboard 17 vote(s) 4.2%
  1. Offline

    Duckdoom5

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    It's ok. I hate this bug too ... :(

    This post has been edited 1 time. It was last edited by Duckdoom5 Mar 17, 2012.
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    Xenogelion

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    well hopefully they'll sort it soon ^_^
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    Dodox95

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    love this plugin, can't wait for the npcs :D
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    Duckdoom5

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    good news for you, There are npcs already and if you want questers download dev version 1.2

    This post has been edited 1 time. It was last edited by Duckdoom5 Mar 20, 2012.
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    Wardogz

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    With everything left at the default settings, none of the custom blocks are rendering in game, all the ores are taking the image of stone, the register, safe, and what not appear as Glass,

    though in creative mode, the items appear correctly in the list.
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    blradj

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    btw, how i can run this plugin on 1.2.3, when there is no spout working on this version?
    sry for my english, i'm fcking russian

    This post has been edited 1 time. It was last edited by blradj Mar 22, 2012.
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    Duckdoom5

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    That
    Is a spout bug, can't help it
  8. Offline

    Duckdoom5

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    Yo
    You use the dev builds of spout to be able to play on 1.2.3
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    Dodox95

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    lol I already know, I was waiting for the questing system in the 1.1 version so I think I 'll have to upgrade my server... Why don't you guys implement this with spoumaterials? in order to add damage scores to your new weapons (sorry for my english I'm italian)
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    Wardogz

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    im trying to disable some items from being available in the store, how can i do this?
    i have tried removing them from the store.yml, but it adds them back at server restart.
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    Dodox95

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    it doesn't happen to me, kinda weird... I found a bug, when you try to sell a used armor it just gives you the money and didn't take your armor so you can get unlimited money...
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    Duckdoom5

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    you have to set the items to false(sell able: false), not remove them

    This post has been edited 1 time. It was last edited by Duckdoom5 Mar 23, 2012.
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    Duckdoom5

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    I noted that bug for more items(pistons for example), don't know what it is, I will try to figure it out
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    Wardogz

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    im just full of questions for this...

    is there a way to adjust the amount of money the mobs drop?

    as it is not too difficult currently to amass large amounts of money using a dungeon farm
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    Duckdoom5

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    no, not yet
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    Einheitt11

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    can you maybe bring out the shopping system for bukkit, please this is awesome. I mean bring out the shopping plugin extra as an external plugin too please because i want the cool shop not ;-) the rpg
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    xeNium

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    Did I still can active this plugins but the user not using the spout? I mean without spout he will not get the features.
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    Duckdoom5

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    Yo
    You can activate it, but the users that don't use spout won't be able to use all of the features
  19. Offline

    xeNium

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    Great, so what will happen if the player that not using spout seeing the spout item?
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    pigrocket

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    planning on adding per-region texturepacks?

    This post has been edited 1 time. It was last edited by pigrocket Mar 28, 2012.
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    Duckdoom5

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    They will see glas or stone
  22. Offline

    Duckdoom5

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    There was some trouble with that, it won't reset to you normale texture pack when you leave. I will add it for you then
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    fr33soul

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    contact me if u want for italian translation
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    pigrocket

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    Swwwoooon
    ◕ ‿ ◕
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    Duckdoom5

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    sure
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    Frinckles

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    Three things:

    1. I too was having an issue with opening the shop and the client crashing. From what I can tell the server was completely in tact and other users were able to use it without a problem. Oddly enough though, after changing around my texture pack it seems to have been fixed and I can navigate the shop no problem. If I had to guess, I'd say it has something to do with the plugin clashing with other plugins and forcing a rapid switch that crashes clients. Just a theory. I would lookout for this issue in the future, but it doesn't seem to be very common as 40 minutes spent google searching have only shown one other person with a similiar issue.

    2. Regarding the shop: Please, please please make it a priority to add data value support for shop items. I need to be able to sell my guns from the gun+ plugin! Also, when I right click on a shop it says 'test' in chat..

    3. Thanks for all the great work on this plugin. It really is impressive. If I had any suggestions it would be to have a badass quest gui with the capability of having chain quests. I honestly think you'd be one of the first to have a fully working quest GUI's. Everyone else around the internet appears to be bullshitting about theirs. I keep finding abandoned projects.

    Thanks again.

    -Frinckles

    Edit: I run a plugin called Textureme that I think might have something to do with the crash errors. Like I said though, I'm just theorycrafting. I'm no plugin creator.

    Edit2: I forgot to add if theres a way to stop the mouse from re-centering in the middle of the shop gui after clicking next or previous. Not a high priority thing, just annoying sometimes haha,

    Edit3: While I'm here, let us turn off the coin drops! I has a money plugin already!

    This post has been edited 4 times. It was last edited by Frinckles Apr 5, 2012.
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    monipo82

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    Ey I want to know when are you going to update the plugin to 1.2.4.
    Frinckles likes this.
  28. Offline

    Duckdoom5

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    now!
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    thechocolatefan

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    i cant find the 1.2.7 download it only can find the 1.1
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    Duckdoom5

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