[SEC/FUN] Factions 1.8.2 - Guilds, War and user-controlled antigrief [BukkitDev]

Discussion in 'Plugin Releases' started by MassiveCraft, May 29, 2011.

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    Sketaful

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    My misstake. I thought there was an admin permission that disabled you loosing power. If so you'd just add that permission to the world you run Hunger games in.

    Couldn't find any permission like that thought. On the other hand, some permissions are not explained properly.
    factions.lock for instance. What do they mean by locking all write stuff?

    This post has been edited 1 time. It was last edited by Sketaful Jul 25, 2012.
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    kman12041

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    Hello
    Im running a server that is tekkit 3.1.1 and would need some help as to what build of factions I should use?
    Thank you
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    XXO2

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    This is great! It's same as in other servers. I like it!:)
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    Phoroxs

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    Maybe you can add a new feature that when you are in a combat that you get a message in a red color like this:
    *** ENTERED COMBAT *** Logging out will cause instant death ***
    And when you are out of a combat you see this:
    *** OUT OF COMBAT *** You are now safe to logout ***
    MrRebornFX likes this.
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    OrangeCrush

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    MrRebornFX

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    I love this plugin but it seems to be getting tiresome on my server and i'd like to know if there's a "safe" way to get rid of it. Any feed back would be great and my server is run on a control panel hosted by CraftYourBox.
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    Sketaful

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    Never give feedback to ppl posting big red letters...
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    Fjurinec5432

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    Can someone tell me why it doesnt work with tekkit.
    Please
    I need it for my server.
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    Farley50

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    Hey there, I have been messing around with configs on my server and I came across an interesting question:

    Is there a way to use the config that allows users to build in warzone for only certain warzones?

    I think it would be really cool to have a certain arena set up for my users that allows them to build and possibly dig around, but I do not want all of them to be buildable.

    As an Alternative, I was wondering if there was a way for me to claim certain spots of wilderness that allow people to build but does not allow them to claim.

    Such as "Unclaimable Wilderness" or something of the sort.

    Anyways, we love the plugin. It has been very useful in our pvp server!
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    shika258

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    >14:37:06 [SEVERE] Error occurred while enabling Factions v1.6.7 (Is it up to date?)java.lang.AssertionError

    Help me !
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    pairofsnipers

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    This is an awesome plugin! Everyone loves it and use it the most out of all my plugins. If you are not sure about it you can come see it on my server: mc.next-pvp.com
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    Dylanisgreat

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    Hey, I was just wondering if i could turn pvp on all the time. Whether ally or neutral regardless of what territory your in. I'm really only interested in the anti grief part of the plugin.
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    Blakbewwy

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    Can somebody tell me if this is possible please?

    There's a rule in my server meaning that two sides must agree to a war before they can enemy one another, but there's many people bypassing this when admins aren't online meaning people can grief factions and then stop being their enemy as if nothing ever happened, ruining the spirit of the game.

    Basically is there a way to make enemy'ing a faction just like allying one, with a request? This would mean both sides would have to agree to war and people who don't want to be griefed don't have to be, in return for not being able to grief anybody else.

    Thank you, please reply ASAP if you can! :)
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    Deepseadragon

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    Great plugin, I like it [cake]
    But I don“t like the /f officer command in the 1.7.5 beta version, please let it be /f mod like it always was.
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    Stevensaurus

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    If we update factions, is there a way to transfer faction data from one version to another?
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    Honeydiddle

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    does this work for 1.3.1?
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    adde

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    /f unclaimall safezone OR if that doesn't work /f unclaimall
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    Curtis3321

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    factions is causing errors with essentials in latest dev build;2291.
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    GaMeBLeR

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    I see in title Factions 1.6.8, but in download section is only 1.6.7. Please release it for test on new dev bukkit *91
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    Mime21

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    04.08 18:01:34 [Server] WARNING [Factions] "Factions v1.6.7" has registered a listener for org.bukkit.event.player.PlayerChatEvent on method "public void com.massivecraft.factions.zcore.MPluginSecretPlayerListener.onPlayerChat(org.bukkit.event.player.PlayerChatEvent)", but the event is Deprecated. Server performance will be affected; please notify the authors [Olof Larsson, Brett Flannigan].
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    aeronetwork

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    Please fix this plugin, PlayerChatEvent error
    Curtis3321 likes this.
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    TheQuiGonJoe

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    I installed it on a 1.3.1 dev build of CraftBukkit...and whenever anyone chats, it double-posts. Please help! And if this is just a dev build thing, and the plugin needs to be updated, then there ya go, your first bug :) Btw massivecraft is the best server ever ^-^
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    marcusant

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    Can someone with access to a bukkit build enviroment please compile factions in its current state and post it? I don't have access to my main pc. Compiling it now will fix all of the 1.3 errors as a fix has been pushed to the git repo.
    Storm3y likes this.
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    marcusant

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    Yeah, chat events changed to Async so when the server lags, chat won't... this requires all plugins to update. Factions devs have fixed this but they need to test and post.
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    TheQuiGonJoe

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    Okay, thanks!
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    Stevensaurus

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    That's an McMMO error, not factions.
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    OrangeCrush

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    Yes, I also put this on the Mcmmo ticketing, the problem is that it reset all the land that was ever owned by a faction D:
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    JWhy

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    MrWillJa

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    Do you have any idea when the plugin will be updated?
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    Theboxofilms

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    when will this be updated for 1.3?

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