[SEC/MECH/FUN] PreciousStones - Block Area Proteciton System [BukkitDev]

Discussion in 'Plugin Releases' started by phaed, Jan 18, 2011.

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    phaed

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    This post has been edited 113 times. It was last edited by phaed Oct 26, 2011.
    weja93, Pim1234, Justink and 9 others like this.
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    felipepcjr

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    Desolater_IV

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    am I the only one having problems with fields being reset after a reload or restart?
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    TobyZ28

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    I'm running into an issue with glass panes not being protected in a city protector cuboid. Guessing this was an oversight on what blocks are protected when 1.8 came out?

    Desolator i was running into this as well (see my earlier post around page 52). I narrowed it down to mySQLLite vs MySQL. The only resolution i had was to configure PS to run with MySQL.
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    Donny

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    Anyone found out why (or a way to fix) the price flag isn't charging when a pstone is placed in 6.3
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    Deano

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    What? how do I run that? Nothing is being saved when server reboots. searched the thread for it and it took me to this.
    no clue what you mean by run that query. :(
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    Deano

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    ? so your saying using mysql it saves configs?

    arg. I've been trying to learn how to use mysql :( guess I'll have to spend another couple days trying to figure it out =\

    My host doesnt support this yet :(

    This post has been edited 1 time. It was last edited by Deano Oct 5, 2011.
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    phaed

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    Change log
    Version 6.3.1

    • Compatible with build 1240 (not with 1185)
    • Fixed bug with SQLite users' cuboid fields not saving to db correctly. To fix they will have to let 6.3.1 create a new database file, you can then export your data from the old one and import it to the new one.

    This post has been edited 1 time. It was last edited by phaed Oct 4, 2011.
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    felipepcjr

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    I still have my same issue though
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    Tanite

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    We can't see that because they are restricted to your members.

    What is it your host doesn't support, helping you setup mySQL or letting you install it?
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    phaed

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    Added a version of 6.3.1 compatible with 1185 to OP.
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    Donny

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    Why no word on the Price flag problems?
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    Zeno

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    Absolutely fantastic plugin!

    Maybe I'm doing something wrong but:
    Shift left click doesn't enter cuboid define mode. But one can't set radius or height of cuboid pstones.
    Tried the 1185 and 1204 builds


    in PermmisionBukkit conf.yml I tried
    preciousstones.bypass.cuboid: true

    in PreciousStones conf.yml I just guessed with :
    cuboid:
    defining-blocktype: 4
    wand-blocktype: 280
    visualization-blocktype: 20


    Does addjusting the cuboid work yet?
    If so, what configurations are needed?
    If not should we just set all pstone to cuboid: false so at least the radius can be adjusted?


    Edit:

    Found the answer: any pstones placed before you specify any cuboid configurations can never enter cuboid define mode. You need to specify values for cuboid in conf.yml first then destroy and place the pstones again. After this you can enter the cuboid define mode.

    Hope this is useful.

    This post has been edited 1 time. It was last edited by Zeno Oct 5, 2011.
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    mypetsquirrel

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    I have been trying to use your plugin to make my job of Admin SO much easier. I was having the same problems that people before were having about it not saving the fields when the server was rebooted. Even after upgrading to mySQL. Now, with the update to 6.3.2, I have been able to successfully place a creature repeller field and it didn't disappear! Thank you SO much for that.

    However, now I am having a different problem. When I tried testing with a City Protection field, my client crashed when I closed the field.

    Reproduction steps:
    Place City Protection pstone
    Shift-LClick to open drawing mode
    define the size (anything over 5000 blocks will trigger this)
    LClick on the pstone to close the field
    Client draws the glass box around the protected area, and client crashes about 2/3 through that.

    There are no error logs that I can find.
    Server.log has no errors listed.
    Where might I get more information on my pc about this?

    I am running my server and client on the same machine. (I know, not recommended, but I have hardware monitors to see if I am running out of resources)
    Processor is running at about 80% - I have Q9550 processor (quadcore 2.8ghz)
    Ram is running around 60% - I have 8GB + 64bit operating system
    Graphics card is about 80% - I have GeForce 9800 GTX+ with 1GB RAM

    Bukkit version 1185
    Plugins active:
    Spout 381 (I think)
    MobDisguise 1.63
    PreciousStones 6.3.2
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    phaed

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    Thanks for the report. This is due to the amount of blocks that are being sent to the client and thus overflowing the client's buffer. Try messing with the "visualization.spread-divisor" config setting. The lower the number the more spaced out the blocks in the the visualizations will be. Try a number like 60 see if it still happens.

    This post has been edited 1 time. It was last edited by phaed Oct 6, 2011.
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    mypetsquirrel

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    This is not in the list, is this something I should add? I am assuming it would be in the "Visualization:" section?
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    phaed

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    This post has been edited 1 time. It was last edited by phaed Oct 6, 2011.
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    phaed

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    Change log
    Version 6.4

    • Config file autogenerated with default fields (config file is no longer required for first time installs)
    • Visualization.ticks-between-sends and visualization.blocks-to-sends config settings to tune the visualizations being sent for servers who are experiencing client crashes due to visualizations being sent too fast.
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    phaed

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    Made OP pretty
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    nicholosophy

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    What are the default settings for these two items? It would help in determining what might be a reasonable change with the issues we've had on my server. Cheers.
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    Endreon26

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    This may sound stupid, but I don't know how to change the truetool-item. Whenever I try it says it failed. I have tried putting in the item name itself and I have tried putting in the number. Can you please help?
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    Tha_Wolf

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    Is there anyway to stop it from spamming field conflict messages when using your FIST to punch things
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    Donny

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    Is the "Price" flag not working for anyone else?
    Dev seems to have an issue answering questions. I looked around can't find any info on the problem. Posted the issue here and on his github...

    This post has been edited 2 times. It was last edited by Donny Oct 6, 2011.
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    phaed

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    It's already been reported as an issue:

    https://github.com/phaed420/PreciousStones/issues
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    phaed

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    What do you mean by "truetool-item"
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    phaed

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    With fist? Ill check this out.
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    Tha_Wolf

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    Yes, when I have nothing selected, and I hit the ground or an item it gives me Touching Fields info if a block is nearby, or if there isnt one it says: "Your field would touch no other field if placed here"

    my permissions are: (I do not have the god * permission)
    - preciousstones.benefit.*
    - preciousstones.whitelist.*
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    mypetsquirrel

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    someone posted earlier that it does this when you have one of the Pstones is set to block 0. I noticed it only after I did that, stopped when I changed it back

    Thanks for the 6.4 update. Any chance for another 1185 compatibility version?

    This post has been edited 1 time. It was last edited by mypetsquirrel Oct 7, 2011.
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    Endreon26

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    The trutool item(s) are the items that you use to activate the menu for looking at who the block is owned by, to activate the precious stone, etc. The problem is is that I haven't been able to activate any of the stones. So can you please help me?
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    Sneaky420

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    K so was looking for info on the new "god stone", but searched the wiki, and this thread, and all I can find if the pic of it in the top of the post... so, maybe a copy and paste of that stone, so i can over write the "glow of life" :)

    Thank you
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    Tha_Wolf

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    I only use one stone, I remove everything else in the config, here it is:
    force-field-blocks:
    - title: Fort Protection
    block: 57
    radius: 50
    custom-height: 130
    prevent-use:
    - 58
    - 61
    prevent-fire: true
    prevent-entry: true
    prevent-place: true
    prevent-destroy: true
    prevent-explosions: true
    prevent-unprotectable: true
    prevent-flow: true
    prevent-mob-spawn: true
    prevent-mob-damage: true
    slow-heal: true
    welcome-message: true
    farewell-message: true
    cuboid: true
    -
    log:
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