Awesome picture Yes they work almost like that. But they are not sorted by the time you created them. They are sorted by: world name x coordinate y coordinate z coordinate So the path they connect will not look circular if you look at your world map. It will look more like "when you read a book".
Ye fence instead of water Colliders are boundaries on objects so you can't walk right through them. If you remove them its like air. EDIT: Maybe you should add a conf line for whether to destroy the portal when the diamond block is destroyed or not. ( So your portal looks less weird )
Well the problem is, I wanted them to be separate, just kinda like nether portals. Reason is I planned on letting my VIP group being able to build their own portals for their own uses. And well there are going to be quite a few VIPs using this!
Been looking for a new portal plugin, as VoxelPort keeps killing everyone for some reason o.o This looks just create, really interesting idea for portal system Nice work!
If you haven't already, have a look at Wormhole Extreme. Currently the Creative Gates plugin is fairly lightweight and simple, and personally I like its design. For something with more complexity, you could perhaps think Wormhole ! You can create your own shapes and add permissions for who uses each gate - I think if the dev was to try your suggestion on this plugin, he'd be heading toward a database model, which is far more than it needs. Of course, this is only my personal opinion. I am hesitant to ask for anything extra because it keeps adding to the potential issues, but the only thing extra I'd like to see is being able to take a minecart through the portal. If that's too much of a problem, then its just amazing as it is !
I am new to bukkit. And I saw that you said this was multiworld capable and I was wondering how I could run two worlds at once. I have been trying to do this for a while but I cant seem to get it if I run two worlds on different ports they aren't linked. I would love it if someone could clear this up for me.
Only by the newest RB. And that's soon to get fixed. @Olaf, I rather like this when I am using my test server. It makes me go to all my previous sites, and I know I am going to be inspired by seeing old stuff. lol.
If you are running 2 Minecraft servers on 2 different machines, this plugin is not for you. The only plugin I know of that can do this is HERE, although its somewhat out of date - not sure if its going to be updated. I think there was another one a while ago, but I can't remember what it was called, or even if its up to date. If you are running 2 worlds on the SAME server, then this plugin will do what you want, although you will need another plugin, for example HERE. Use this command based plugin called XCraftgate to warp to your other world, set up a unique 'Creative Gate' on that world, activate it, then warp back to your original world and set up the same style gate again and activate it. You should now be able to warp between worlds. You could then remove Xcraftgate because you wouldn't need it any more.
Creative Gates does distinguish between cobble and mossy cobble - if you create a gate with this combination, then you can create another gate with the same combination and that would be a unique pair of gates, i.e. you could only portal between 2 gates of cobble / mossy cobble (unless of course, you added a 3rd gate of the same material - in which case, that gate would join the loop)
sounds like a awesome plugin. personally i'm going to get my mates used to my "portals". then one day. i'll get them to follow me through... i'll destroy a block behind me. destroying portal 2... and have my victim visit portal 3. which would be spawning creepers !
The two worlds would exist on the same server and thus on the same port. You need a plugin to create the new world though. Perhaps multiverse? http://forums.bukkit.org/threads/edit-misc-tp-fun-multiverse-v1-7-2-world-management-860.3707/ Test that plugin and you will understand
I have a problem with this When I put 1 Gate in the normal world and the other in another it works fine But when I restart my server the gate in the other world seems to stop working and when i activate it again its all fine again.....
Interesting - I have found a similar problem. I've been looking at the 'gates.txt' file in the plugins/creativegates folder. When I stop my server, the txt file contains the correct information, but partway through the server restart (I presume at the moment CreativeGates loads, the 'gates.txt' changes, and all gates that are prefixed with something other than 'world' are erased, which means that Creativegates no longer knows about them. I've tried manually creating a copy of the file and trying to see if a restart with my backup copy would work, but each time, any co-ordinates in this file that aren't prefixed with 'world' were erased. This means that off-world gates are only known until you restart your server - any chance of @Olof Larsson having a look at this please ?
I have a question that sounds rather philosophical If I had two worlds running (world 1 and world 2), and people were only in world 1, would world 2 still be running/using up server ram?
This really seem like a great plugin, but when I try to use it, it says "you don't have permission to create gates". I don't know why.. Can I please get some help?
Personally, I don't use a permissions plugin, and everyone can do everything with this plugin - which is just what I want. So, I assume you are running permissions of some sort - the 2 permissions groups to set are : creativegates.create creativegates.destroy I assume these are probably not set in your permissions config ? If they are, I don't know what else could be wrong because, as I say, I don't use permissions.