Inactive [TP] Server Port Suite v12 - Server to Server teleporting [1000]

Discussion in 'Inactive/Unsupported Plugins' started by Raphfrk, May 25, 2011.

  1. Offline

    Raphfrk

    Server Port Suite
    Version: v12

    This is a new version of my ServerPort plugin.

    I have decided to split it up into pieces and eventually plan to have all the current features. For the time being the complete plugin is likely to have more features (but perhaps be more complex).

    There is an API for handling server to server teleporting, which will allow other plugins to teleport players between servers. The idea is to make no distinction between worlds. You just teleport to a world and the core plugin figures out if it should use an intra-server teleport or a server to server teleport.

    At the moment, it will teleport ops to the spawn point on any world on any server that is part of the cluster.

    Features:
    • Teleport between worlds no matter what server
    • API for plugin devs
    EventLink

    This allows plugins to send events to other servers. This is required for communications between servers.

    All connections use SSL so are secure. One connection is established and all communications between the 2 servers use that connection.

    The plugin can handle routing, so even if there isn't a direct link between two servers, events can be routed via other servers.

    (API planned)

    Download Latest
    (Previous Releases) (Source Code) (Wiki)

    CraftProxyLiter

    This allows automatic reconnecting between servers.

    Download Latest
    (Previous Releases) (Source Code) (Wiki)

    Server Port Core

    This plugin handles teleporting between servers. The player's inventory is passed and they are moved to the target location on the other server.

    Download Latest
    (Previous Releases ) (Source Code) (Wiki)

    Download API
    (Previous Releases ) (Source Code)

    Server Port Warps (optional)


    This plugin adds inter-server warps using Server Port Core as base. It requires Event Link and Server Port Core.

    Players can set warps on any server and warp to the with /spw <name>.

    Download Latest
    (Previous Releases ) (Source Code) (Wiki)


    Server Port Simple Portals (optional)

    This plugin allows simple portal support, similar (but with less functionality) to the principle behind ancient gates..

    Ops can set locations in the world that teleport to a given location. If a player enters that block, the player is teleported. No other function is provided.

    Admins can create portals, or other markers, and protect them with other plugins if needed.

    There is no permission support, any player which enters the portal will be teleported.

    Commands

    Show Spoiler

    Both commands as op only commands.

    This will create a connection from the block the player is standing on to the MainWorld on MainServer at location 1000.5, 71, 94.5. The last 2 zeros are the direction and the pitch.

    Note: there should be no spaces after the commas, or it won't work correctly

    /simpset MainServer,MainWorld,1000.5,71,94.5,0,0

    This will delete all source blocks within 10 blocks of the player

    /simpdel 10


    Download Latest
    (Previous Releases ) (Source Code)

    Server Port Simple Chat (optional)

    This plugin links the chat from all servers connected via EventLink. There are no settings, it just bridges all the chat channels.

    Download Latest
    (Previous Releases ) (Source Code)

    Setup

    The recommended order for setting up the plugins is
    • EventLink
    • ServerPortCore
    • CraftProxyLiter
    Instructions are available on the wiki for each portion.

    Change Log
    Version 10
    • Initial version
    Version 11
    • Adds Simple Portal
    Version 12
    • Adds Simple Chat plugin
     
    zaino60, kittenchunks, bt1996 and 5 others like this.
  2. Offline

    Raphfrk

    You have to close the proxy using the "end" command to properly save the info.

    Does it work properly though. If a player connects to the main server and then teleports to another server and disconnects, will the reconnect to the 2nd server?

    No, you don't have to do that.

    Can you "/eventlink ping <server-name>" and ping the other server?

    Are you connecting via the proxy?

    I am not sure what your configuration is intended to be?

    To run 2 servers on different LANs, you need a proxy on each LAN.

    default_server -> should be the same for both servers ... is whatever server you want new players to connect to

    listen_hostname_port -> should be the listen IP/port for the server. It is probably best to just have a port number here, unless you want to listen on a particular network card

    Also, I assume that you are using the proxy in plugin mode. It might be better to run it in command line mode, as a separate process.

    You could also recommend that players only ever connect to whichever proxy has the most bandwidth available.

    I am not aware of any other proxy in existence that does it.

    No, the GUI is just for local players. In fact, for teleporting between servers, the clients don't need to use the GUI local proxy at all. The benefit of using it is reduced network bandwidth.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 16, 2016
  3. Offline

    Eminam

    Lemme put it this way. I'm paying for a dedicated server. I can't get teleportation to work either way. The servers are both on different networks. So how would I set this up. I want to run this as plugin mode as one of the servers is a VPS. So how would I go about doing this end stuff to get the reconnectfile

    I've tried /end and end in game
    as well as end and /end in console

    they all return "unknown command"
     
  4. Offline

    Raphfrk

    Stopping the MC server will automatically stop the proxy, when in plugin mode. However, it doesn't need to actually save the file, that is just to handle server restarts.

    Is everything else working, the reconnectfile is pretty much the last thing you would do.
     
  5. Offline

    Eminam

    I can ping the servers back and forth and everything. I just need to it to connect to the other server when teleporting instead of giving me a screen saying "connect to this ip"
     
  6. Offline

    Raphfrk

    Are you connecting to the server directly, you have to connect to the proxy and then have that connect you to the server.
     
  7. Offline

    Eminam

    Could you possibly tell me how exactly to go about doing all this?
     
  8. Offline

    ShaDooM

    I don't want to be a douche but,
    could you possibly read any of the wikis for each plugin?

    Almost everything is written on the wiki links under each plugin at first post. If you experience issues then I'm pretty sure you will be helped here :)
     
  9. Offline

    Sir Savary

    Why am I getting a "Illegal peer name" error?
     
  10. Offline

    Eminam

    I've read the wikis and done exactly as instructed. I just get disconnected from one server with a message during teleportation that says "Youve been teleported please connect to ip:port". I can't seem to get the port to go through to the next server.
     
    ShaDooM likes this.
  11. Offline

    ShaDooM

    Happened to me as well... are you connecting at the craftproxy port? (default 20000 i think)
     
  12. Offline

    Eminam

    It's funny that people say read the wikis. However the wiki for the craftproxyliter isn't very intuitive. I wish it had more information about what is needed and so on. And yes, I have try doing that as well ShaDooM
     
  13. Offline

    Raphfrk

    If you are connecting to the proxy, then it shouldn't every give you the kick message that tells you to reconnect. (unless I missed something).
     
  14. Offline

    quizmo22

    Hi, I hope you can help me... I have set up two servers, but when ever i use /serverportcore tp 127.0.0.1: 25764 it say it cant find the server.. But eventlink is connected on both servers, and they can ping each other.
    And if I type /eventlink list is write out the other server with a star (*) at the end, so it must be able to find it.

    If you need more info please let me know.
    The setup is following:

    Server 1:


    Eventlink:

    server_name=lobby
    deadlock_monitor=false
    server_keys=keysserver
    key_size=512
    admin_list=
    client_keys=keysclient
    initial_time_to_live=10
    cert_algorithm=SHA512WITHRSA
    portnum=25366
    password=key_password
    algorithm=RSA


    Craftproxyliter:
    clientversion=
    bridge_connection=true
    reconnectfile=
    monitor=
    seed=
    cache_limit=
    default_server=127.0.0.1:25764
    quiet=false
    debug=false
    listen_hostname_port=20010
    password=
    auth_off=true
    log=
    banned=
    info=false
    dimension=
    staticlocalhost=false
    log_time_off=true
    disable_flood=false
    timeout=
    whitelist=

    Serverportcore:
    normal_worlds=world
    block_inv_transfer=some_server1,some_server2
    nether_worlds=world
    global_hostname=127.0.0.1:25564

    Server 2:

    Eventlink:
    server_name=server
    deadlock_monitor=false
    server_keys=keysserver
    key_size=512
    admin_list=
    client_keys=keysclient
    initial_time_to_live=10
    cert_algorithm=SHA512WITHRSA
    portnum=25368
    password=key_password
    algorithm=RSA

    Craftproxyliter
    clientversion=
    bridge_connection=true
    reconnectfile=
    monitor=
    seed=
    cache_limit=
    default_server=127.0.0.1:25578
    quiet=false
    debug=false
    listen_hostname_port=20002
    password=
    auth_off=true
    log=
    banned=
    info=false
    dimension=
    staticlocalhost=false
    log_time_off=true
    disable_flood=false
    timeout=
    whitelist=

    ServerPortCore:
    normal_worlds=World5
    block_inv_transfer=some_server1,some_server2
    nether_worlds=World5_nether
    global_hostname=127.0.0.1:25578
     
  15. Offline

    Wundark

    Bukkit removed some of the old Listeners. Is it possible you can fix this issue?
     
  16. Offline

    Raphfrk

    The problem is that events were changed to not be serializable. I need to re-do EventLink first, bah to change :p.
     
  17. Offline

    survivals

    I have made the needed modification on eventlink and ServerPortCore, i'm waiting for CraftProxyLiter that i see yesterday is update to 1.2.3, i ve tested, that working.

    To update eventlink :
    - delete EventLinkCustomListener
    - create EventLinkMessageListener, and modify EventLinkWorldListener, EventLinkPlayerListener and EventLinkSetupListener like this :
    Code:
    package com.raphfrk.bukkit.eventlink;
    
    import org.bukkit.entity.Player;
    import org.bukkit.event.EventHandler;
    import org.bukkit.event.EventPriority;
    import org.bukkit.event.Listener;
    
    public class EventLinkMessageListener implements Listener {
    
        final EventLink p;
    
        EventLinkMessageListener(EventLink p) {
            this.p = p;
        }
        
        @EventHandler(priority = EventPriority.NORMAL)
        public void onCustomEvent(EventLinkMessageEvent eventLinkMessage) {
    
            String playerName = eventLinkMessage.getTarget();
    
            Player player;
            if(playerName != null) {
                player = p.getServer().getPlayer(playerName);
            } else {
                return;
            }
    
            String message = eventLinkMessage.getMessage();
            if(player!=null && message!=null) {
    
                player.sendMessage(message);
    
            }
        }
    }
    
    - In Eventlink.java :
    Replace :
    Code:
        EventLinkCustomListener customListener = new EventLinkCustomListener(this);
    
    and
    Code:
            pm.registerEvent(Type.CUSTOM_EVENT, customListener, Priority.Normal, this);
            pm.registerEvent(Type.PLAYER_JOIN, playerListener, Priority.Normal, this);
            pm.registerEvent(Type.PLAYER_QUIT, playerListener, Priority.Normal, this);
            pm.registerEvent(Type.WORLD_LOAD, worldListener, Priority.Normal, this);
    
    by

    Code:
        EventLinkMessageListener eventLinkMessageListener = new EventLinkMessageListener(this);
        EventLinkSetupListener eventLinkSetupListener = new EventLinkSetupListener(this);
    
    and
    Code:
            pm.registerEvents(eventLinkMessageListener, this);
            pm.registerEvents(eventLinkSetupListener, this);
            pm.registerEvents(playerListener, this);
            pm.registerEvents(worldListener, this);
    
    Modify Event (EventLinkMessageEvent, EventLinkSetupEvent)
    Code:
    package com.raphfrk.bukkit.eventlink;
    
    import java.io.Serializable;
    
    import org.bukkit.event.Event;
    import org.bukkit.event.HandlerList;
    
    public class EventLinkMessageEvent extends Event  implements Serializable {
        
        private static final long serialVersionUID = 1L;
        private static final HandlerList handlers = new HandlerList();
        private final String message;
        private final String target;
        private final String from;
        
        EventLinkMessageEvent(String target, String message) {
            this.message = message;
            this.target = target;
            this.from = null;
        }
        
        EventLinkMessageEvent(String from, String target, String message) {
            this.message = message;
            this.target = target;
            this.from = from;
        }
        
        String getMessage() {
            return message;
        }
        
        String getTarget() {
            return target;
        }
        
        String getFrom() {
            return from;
        }
        
        public static boolean sendMessage(String fromPlayer, String playerName, String message, EventLink p) {
            
            String playerLocation = p.eventLinkAPIInterface.getEntryLocation("players", playerName);
            if(playerLocation != null) {
                p.eventLinkAPIInterface.sendEvent(playerLocation, new EventLinkMessageEvent(fromPlayer, playerName, message));
                return true;
            } else {
                return false;
            }
            
        }
        
        public static boolean sendMessage(String playerName, String message, EventLink p) {
            return sendMessage(null, playerName, p);        
        }
    
        @Override
        public HandlerList getHandlers() {
            return handlers;
        }
    
        @Override
        public String getEventName() {
            return "EventLinkMessage";
        }
    
        public static HandlerList getHandlerList() {
            return handlers;
        }
    }
    
    For ServerCorePort do the same thing, and this :
    In ServerPortCore.java :
    Replace :
    Code:
    getServer().createWorld(world, env);
    
    by
    Code:
                final WorldCreator wc = new WorldCreator(world);
                wc.environment(env);
                getServer().createWorld(wc);
    
     
  18. Offline

    Xanxix

    @Raphfrk could you update this plugin, i like the fact that you dont need to patch the client for it to work.
     
  19. Offline

    MinopolisMc

    Hi! Can you please update your plugin so that I can use it for my server? Would be pretty cool because I love the idea of it and really want it installed. Thanks :)
     
  20. Offline

    KA_Gamer

    Anyone wanna take this over?
     
  21. Offline

    Rex12

    Does it work for 1.2.5? Or no.
     
  22. Offline

    awesomebilly

    Just found this plugin :)

    If it gets updated that would be killer!
     
  23. Offline

    manimal6

    can you help when i start the server i get this and it causes serverportcore and simplechat to not work ether

    5/26/2012 7:34:09 PM [SEVERE] Could not load 'plugins\EventLink.jar' in folder 'plugins'
    5/26/2012 7:34:09 PM org.bukkit.plugin.InvalidPluginException: java.lang.NoClassDefFoundError: org/bukkit/event/CustomEventListener
    5/26/2012 7:34:09 PMat org.bukkit.plugin.java.JavaPluginLoader.loadPlugin(JavaPluginLoader.java:149)
    5/26/2012 7:34:09 PMat org.bukkit.plugin.SimplePluginManager.loadPlugin(SimplePluginManager.java:305)
    5/26/2012 7:34:09 PMat org.bukkit.plugin.SimplePluginManager.loadPlugins(SimplePluginManager.java:230)
    5/26/2012 7:34:09 PMat org.bukkit.craftbukkit.CraftServer.loadPlugins(CraftServer.java:213)
    5/26/2012 7:34:09 PMat org.bukkit.craftbukkit.CraftServer.<init>(CraftServer.java:189)
    5/26/2012 7:34:09 PMat net.minecraft.server.ServerConfigurationManager.<init>(ServerConfigurationManager.java:53)
    5/26/2012 7:34:09 PMat net.minecraft.server.MinecraftServer.init(MinecraftServer.java:166)
    5/26/2012 7:34:09 PMat net.minecraft.server.MinecraftServer.run(MinecraftServer.java:432)
    5/26/2012 7:34:09 PMat net.minecraft.server.ThreadServerApplication.run(SourceFile:492)
    5/26/2012 7:34:09 PM Caused by: java.lang.NoClassDefFoundError: org/bukkit/event/CustomEventListener
    5/26/2012 7:34:09 PMat java.lang.ClassLoader.defineClass1(Native Method)
    5/26/2012 7:34:09 PMat java.lang.ClassLoader.defineClass(Unknown Source)
    5/26/2012 7:34:09 PMat java.security.SecureClassLoader.defineClass(Unknown Source)
    5/26/2012 7:34:09 PMat java.net.URLClassLoader.defineClass(Unknown Source)
    5/26/2012 7:34:09 PMat java.net.URLClassLoader.access$100(Unknown Source)
    5/26/2012 7:34:09 PMat java.net.URLClassLoader$1.run(Unknown Source)
    5/26/2012 7:34:09 PMat java.net.URLClassLoader$1.run(Unknown Source)
    5/26/2012 7:34:09 PMat java.security.AccessController.doPrivileged(Native Method)
    5/26/2012 7:34:09 PMat java.net.URLClassLoader.findClass(Unknown Source)
    5/26/2012 7:34:09 PMat org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:41)
    5/26/2012 7:34:09 PMat org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:29)
    5/26/2012 7:34:09 PMat java.lang.ClassLoader.loadClass(Unknown Source)
    5/26/2012 7:34:09 PMat java.lang.ClassLoader.loadClass(Unknown Source)
    5/26/2012 7:34:09 PMat com.raphfrk.bukkit.eventlink.EventLink.<init>(EventLink.java:61)
    5/26/2012 7:34:09 PMat sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
    5/26/2012 7:34:09 PMat sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
    5/26/2012 7:34:09 PMat sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
    5/26/2012 7:34:09 PMat java.lang.reflect.Constructor.newInstance(Unknown Source)
    5/26/2012 7:34:09 PMat org.bukkit.plugin.java.JavaPluginLoader.loadPlugin(JavaPluginLoader.java:145)
    5/26/2012 7:34:09 PM... 8 more
    5/26/2012 7:34:09 PM Caused by: java.lang.ClassNotFoundException: org.bukkit.event.CustomEventListener
    5/26/2012 7:34:09 PMat java.net.URLClassLoader$1.run(Unknown Source)
    5/26/2012 7:34:09 PMat java.net.URLClassLoader$1.run(Unknown Source)
    5/26/2012 7:34:09 PMat java.security.AccessController.doPrivileged(Native Method)
    5/26/2012 7:34:09 PMat java.net.URLClassLoader.findClass(Unknown Source)
    5/26/2012 7:34:09 PMat org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:41)
    5/26/2012 7:34:09 PMat org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:29)
    5/26/2012 7:34:09 PMat java.lang.ClassLoader.loadClass(Unknown Source)
    5/26/2012 7:34:09 PMat java.lang.ClassLoader.loadClass(Unknown Source)
    5/26/2012 7:34:09 PM... 27 more
     
  24. Offline

    _wilson_

    Please update
     
  25. Offline

    bt1996

    Hey some thing dosen't seem right here:
    2012-06-12 13:52:26 [SEVERE] Could not load 'plugins\EventLink.jar' in folder 'plugins'
    org.bukkit.plugin.InvalidPluginException: java.lang.NoClassDefFoundError: org/bukkit/event/CustomEventListener
    at org.bukkit.plugin.java.JavaPluginLoader.loadPlugin(JavaPluginLoader.java:149)
    at org.bukkit.plugin.SimplePluginManager.loadPlugin(SimplePluginManager.java:305)
    at org.bukkit.plugin.SimplePluginManager.loadPlugins(SimplePluginManager.java:230)
    at org.bukkit.craftbukkit.CraftServer.loadPlugins(CraftServer.java:213)
    at org.bukkit.craftbukkit.CraftServer.<init>(CraftServer.java:189)
    at net.minecraft.server.ServerConfigurationManager.<init>(ServerConfigurationManager.java:53)
    at net.minecraft.server.MinecraftServer.init(MinecraftServer.java:166)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:432)
    at net.minecraft.server.ThreadServerApplication.run(SourceFile:492)
    Caused by: java.lang.NoClassDefFoundError: org/bukkit/event/CustomEventListener
    at java.lang.ClassLoader.defineClass1(Native Method)
    at java.lang.ClassLoader.defineClass(Unknown Source)
    at java.security.SecureClassLoader.defineClass(Unknown Source)
    at java.net.URLClassLoader.defineClass(Unknown Source)
    at java.net.URLClassLoader.access$100(Unknown Source)
    at java.net.URLClassLoader$1.run(Unknown Source)
    at java.net.URLClassLoader$1.run(Unknown Source)
    at java.security.AccessController.doPrivileged(Native Method)
    at java.net.URLClassLoader.findClass(Unknown Source)
    at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:41)
    at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:29)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    at com.raphfrk.bukkit.eventlink.EventLink.<init>(EventLink.java:61)
    at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
    at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
    at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
    at java.lang.reflect.Constructor.newInstance(Unknown Source)
    at org.bukkit.plugin.java.JavaPluginLoader.loadPlugin(JavaPluginLoader.java:145)
    ... 8 more
    Caused by: java.lang.ClassNotFoundException: org.bukkit.event.CustomEventListener
    at java.net.URLClassLoader$1.run(Unknown Source)
    at java.net.URLClassLoader$1.run(Unknown Source)
    at java.security.AccessController.doPrivileged(Native Method)
    at java.net.URLClassLoader.findClass(Unknown Source)
    at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:41)
    at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:29)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    ... 27 more
    2012-06-12 13:52:26 [SEVERE] Could not load 'plugins\ServerPortCore.jar' in folder 'plugins'
    org.bukkit.plugin.UnknownDependencyException: EventLink
    at org.bukkit.plugin.SimplePluginManager.loadPlugins(SimplePluginManager.java:195)
    at org.bukkit.craftbukkit.CraftServer.loadPlugins(CraftServer.java:213)
    at org.bukkit.craftbukkit.CraftServer.<init>(CraftServer.java:189)
    at net.minecraft.server.ServerConfigurationManager.<init>(ServerConfigurationManager.java:53)
    at net.minecraft.server.MinecraftServer.init(MinecraftServer.java:166)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:432)
    at net.minecraft.server.ThreadServerApplication.run(SourceFile:492)
    2012-06-12 13:52:26 [INFO] MCBans: Starting..
    2012-06-12 13:52:27 [SEVERE] Could not load 'plugins\SimplePortal.jar' in folder 'plugins'
    org.bukkit.plugin.UnknownDependencyException: Server Port Core
    at org.bukkit.plugin.SimplePluginManager.loadPlugins(SimplePluginManager.java:195)
    at org.bukkit.craftbukkit.CraftServer.loadPlugins(CraftServer.java:213)
    at org.bukkit.craftbukkit.CraftServer.<init>(CraftServer.java:189)
    at net.minecraft.server.ServerConfigurationManager.<init>(ServerConfigurationManager.java:53)
    at net.minecraft.server.MinecraftServer.init(MinecraftServer.java:166)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:432)
    at net.minecraft.server.ThreadServerApplication.run(SourceFile:492)
    2012-06-12 13:52:27 [SEVERE] Could not load 'plugins\SimpleChat.jar' in folder 'plugins'
    org.bukkit.plugin.UnknownDependencyException: Server Port Core
    at org.bukkit.plugin.SimplePluginManager.loadPlugins(SimplePluginManager.java:195)
    at org.bukkit.craftbukkit.CraftServer.loadPlugins(CraftServer.java:213)
    at org.bukkit.craftbukkit.CraftServer.<init>(CraftServer.java:189)
    at net.minecraft.server.ServerConfigurationManager.<init>(ServerConfigurationManager.java:53)
    at net.minecraft.server.MinecraftServer.init(MinecraftServer.java:166)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:432)
    at net.minecraft.server.ThreadServerApplication.run(SourceFile:492)
     
  26. Offline

    Jobsti

    Raphfrk
    An Update would be really awsome!

    all Others
    On Bukkit-dev I found a Plugin which is based on ServerPort, but I can't find it,
    don't know the name.
    Anyone has a link?
     
  27. Offline

    AuXDubz

    Are there any video tutorials?
     
  28. Offline

    DunkinDenko25

  29. Offline

    bc96123

    Hi all,
    why i cannot run the EventLink plugins?
     

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