Interesting semi client crash

Discussion in 'Plugin Development' started by Chinwe, Aug 28, 2013.

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  1. Offline

    Chinwe

    I was messing around with .setWalkSpeed(), and found a "bug" that prevented the player from seeing anything on any server or single player world until the client was restarted.

    If you set a players walkspeed to 0, this is all they can see:
    [​IMG]

    Trying to set it back to any other value doesn't make a difference to the client, however they can still walk about and break blocks, they just can't see it :<

    To fix it, it seems you have to delete their <playername>.dat from world/players.


    Has anyone else come across this? Or could it just be me? :'(
     
  2. Offline

    MelkyPie

    Chinwe
    I got the same thing when trying to do that
     
  3. Offline

    phips99

    I'm having this error too!
     
  4. Weird... Jeb! What did you do?
     
  5. Offline

    cFroZontle

    The client loads the data chunk is not rational. It is necessary to change the plug-in that uses the flea on speed and do getPlayer X; Y under additional load chunks
     
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