What is player-idle-timeout in server.properties?

Discussion in 'Bukkit Help' started by UltraMC, Dec 1, 2013.

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    UltraMC

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    What is player-idle-timeout in server.properties and what values it takes?
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    UltraMC

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    andrewpo

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    Found this by googling 'player-idle-timeout' - I don't get why you didn't do the same!

    Here you go:


    If non-zero, players are kicked from the server if they are idle for more than that many minutes.
    Note: Idle time is reset when the server receives one of the following packets:
    • 102 (0x66) WindowClick
    • 108 (0x6c) ButtonClick
    • 130 (0x82) UpdateSign
    • 14 (0xe) BlockDig
    • 15 (0xf) Place
    • 16 (0x10) BlockItemSwitch
    • 18 (0x12) ArmAnimation
    • 19 (0x13) EntityAction
    • 205 (0xcd) ClientCommand
    • 3 (0x3) Chat
    • 7 (0x7) UseEntity

    So a player will be kicked if they are idle (AFK) how however many minutes you put after the equals sign. Zero means that they will not be kicked for being idle (AFK)

    This post has been edited 1 time. It was last edited by andrewpo Dec 7, 2013.
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    UltraMC

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    I googled before posting question and back than google results was empty about it.

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